Config
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use serde::{Deserialize, Serialize};
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use std::fs;
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use std::sync::Mutex;
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use tauri::{AppHandle, Manager, State};
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct Config {
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pub audio_device_name: Option<String>,
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}
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impl Default for Config {
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fn default() -> Self {
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Self {
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audio_device_name: None,
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}
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}
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}
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pub struct ConfigState(pub Mutex<Config>);
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fn config_file_path(app: &AppHandle) -> Result<std::path::PathBuf, String> {
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let dir = app
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.path()
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.app_data_dir()
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.map_err(|e| format!("Failed to resolve app data dir: {e}"))?;
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fs::create_dir_all(&dir).map_err(|e| format!("Failed to create app data dir: {e}"))?;
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Ok(dir.join("config.json"))
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}
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#[tauri::command]
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pub fn update_config(state: State<ConfigState>, config: Config) -> Result<(), String> {
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*state.0.lock().unwrap() = config;
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Ok(())
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}
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#[tauri::command]
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pub fn save_config(app: AppHandle, state: State<ConfigState>) -> Result<(), String> {
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let path = config_file_path(&app)?;
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let config = state.0.lock().unwrap();
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let json = serde_json::to_string_pretty(&*config)
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.map_err(|e| format!("Failed to serialize config: {e}"))?;
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fs::write(&path, json).map_err(|e| format!("Failed to write config: {e}"))?;
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Ok(())
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}
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#[tauri::command]
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pub fn get_config(app: AppHandle, state: State<ConfigState>) -> Result<Config, String> {
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let path = config_file_path(&app)?;
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let config = if path.exists() {
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let json = fs::read_to_string(&path).map_err(|e| format!("Failed to read config: {e}"))?;
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serde_json::from_str(&json).map_err(|e| format!("Failed to parse config: {e}"))?
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} else {
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Config::default()
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};
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*state.0.lock().unwrap() = config.clone();
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Ok(config)
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}
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