Better voice chat UI and fix bug

This commit is contained in:
2026-08-28 16:32:18 +02:00
parent e280614829
commit 4f128915d0
5 changed files with 97 additions and 75 deletions
+3 -4
View File
@@ -170,6 +170,8 @@ export default class Enclave<P = Page> {
if (!server || channel.kind !== "voice") return;
if (server.voiceChannelId) this.leaveVoice();
server.voiceJoin = (pin, channelId) => {
invoke("connect_to_vc", {
hostname: server.hostname,
@@ -177,14 +179,12 @@ export default class Enclave<P = Page> {
sharedSecret: server.websocket?.sharedSecret,
})
.then(() => {
server.isInVoiceChat = true;
server.voiceChannelId = channelId;
this.forceRender();
})
.catch(console.error);
};
server.isInVoiceChat = true;
server.voiceChannelId = channel.id;
server.websocket?.send({ method: "JoinVoice", channel_id: channel.id });
@@ -195,12 +195,11 @@ export default class Enclave<P = Page> {
public leaveVoice() {
const server = this.server;
if (!server || !server.isInVoiceChat) return;
if (!server || !server.voiceChannelId) return;
server.websocket?.send({ method: "LeaveVoice" });
invoke("disconnect_from_vc").catch(console.error);
server.isInVoiceChat = false;
server.voiceChannelId = undefined;
server.voiceChatSpeakers = {};
-2
View File
@@ -37,7 +37,6 @@ export default class EnclaveServer {
public voiceJoin?: (pin: bigint, channelId: string) => void;
public voiceChatUsers: Record<string, string[]>;
public voiceChatSpeakers: Record<string, NodeJS.Timeout>;
public isInVoiceChat: boolean;
public voiceChannelId?: string;
public constructor(hostname: string, isSecure: boolean) {
@@ -47,7 +46,6 @@ export default class EnclaveServer {
this.users = {};
this.voiceChatUsers = {};
this.voiceChatSpeakers = {};
this.isInVoiceChat = false;
}
public disconnect() {
-9
View File
@@ -17,7 +17,6 @@ export default class EnclaveWebSocket {
onOpenQueue: Array<() => void>;
private sendCounter = 0n;
private recvCounter = 0n;
public sharedSecret: Uint8Array | null = null;
private readonly handshakeReady: Promise<void>;
@@ -78,14 +77,6 @@ export default class EnclaveWebSocket {
return nonce;
}
private nextRecvNonce(): Uint8Array {
const nonce = new Uint8Array(12);
const view = new DataView(nonce.buffer);
view.setBigUint64(0, this.recvCounter, false);
this.recvCounter += 1n;
return nonce;
}
private encrypt(plaintext: Uint8Array): Uint8Array {
if (!this.sharedSecret) throw new Error("Handshake not complete");