Connect and disconnect to vc

This commit is contained in:
2026-08-26 12:21:12 +02:00
parent 0c6f812143
commit d95ed3215e
3 changed files with 185 additions and 1 deletions
+169 -1
View File
@@ -1,4 +1,12 @@
use cpal::traits::{DeviceTrait, HostTrait};
use std::{
net::UdpSocket,
sync::{Arc, Mutex},
};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use tauri::State;
use crate::commands::config::ConfigState;
#[tauri::command]
pub fn list_input_devices() -> Result<Vec<String>, String> {
@@ -25,3 +33,163 @@ pub fn list_output_devices() -> Result<Vec<String>, String> {
.filter_map(|d| Some(d.description().ok()?.name().to_string()))
.collect())
}
pub struct VoiceState {
pub session: Mutex<Option<VoiceSession>>,
}
pub struct VoiceSession {
pub input_stream: cpal::Stream,
pub output_stream: cpal::Stream,
pub socket: Arc<UdpSocket>,
pub pin: u64,
}
impl Default for VoiceState {
fn default() -> Self {
Self {
session: Mutex::new(None),
}
}
}
#[tauri::command]
pub fn connect_to_vc(
hostname: String,
pin: u64,
config_state: State<ConfigState>,
voice_state: State<VoiceState>,
) -> Result<(), String> {
disconnect_from_vc(voice_state.clone())?;
let config = config_state.0.lock().unwrap().clone();
let socket = UdpSocket::bind("0.0.0.0:0").map_err(|e| e.to_string())?;
socket.connect(&hostname).map_err(|e| e.to_string())?;
socket.set_nonblocking(true).map_err(|e| e.to_string())?;
let socket = Arc::new(socket);
// Send the pin as the very first packet — this is your UDP "initialize"
socket
.send(&pin.to_be_bytes())
.map_err(|e| format!("Failed to send pincode: {e}"))?;
let host = cpal::default_host();
let input_device = match &config.input_device_name {
Some(name) => host
.input_devices()
.map_err(|e| e.to_string())?
.find(|d| {
d.description()
.ok()
.map(|d| d.name() == name)
.unwrap_or(false)
})
.ok_or("Input device not found")?,
None => host
.default_input_device()
.ok_or("No default input device")?,
};
let output_device = match &config.output_device_name {
Some(name) => host
.output_devices()
.map_err(|e| e.to_string())?
.find(|d| {
d.description()
.ok()
.map(|d| d.name() == name)
.unwrap_or(false)
})
.ok_or("Output device not found")?,
None => host
.default_output_device()
.ok_or("No default output device")?,
};
let input_socket = socket.clone();
let input_config = input_device
.default_input_config()
.map_err(|e| e.to_string())?
.into();
let input_stream = input_device
.build_input_stream(
input_config,
move |data: &[f32], _| {
// convert f32 -> i16 PCM, prefix with pin, send over UDP
let pcm: Vec<i16> = data
.iter()
.map(|s| (s.clamp(-1.0, 1.0) * i16::MAX as f32) as i16)
.collect();
let mut packet = pin.to_be_bytes().to_vec();
packet.extend(pcm.iter().flat_map(|s| s.to_be_bytes()));
let _ = input_socket.send(&packet); // non-blocking, drop on failure
},
|err| eprintln!("Input stream error: {err}"),
None,
)
.map_err(|e| e.to_string())?;
let output_socket = socket.clone();
let output_config = output_device
.default_output_config()
.map_err(|e| e.to_string())?
.into();
// shared ring buffer between the UDP-receiving task and the playback callback
let (audio_tx, audio_rx) = std::sync::mpsc::channel::<Vec<i16>>();
let output_stream = output_device
.build_output_stream(
output_config,
move |data: &mut [f32], _| {
if let Ok(pcm) = audio_rx.try_recv() {
for (out, sample) in data.iter_mut().zip(pcm.iter()) {
*out = *sample as f32 / i16::MAX as f32;
}
} else {
data.fill(0.0); // silence if nothing's arrived yet
}
},
|err| eprintln!("Output stream error: {err}"),
None,
)
.map_err(|e| e.to_string())?;
// background thread reading incoming UDP audio, feeding the playback channel
let recv_socket = output_socket.clone();
std::thread::spawn(move || {
let mut buf = [0u8; 4096];
loop {
if let Ok(len) = recv_socket.recv(&mut buf) {
let pcm: Vec<i16> = buf[..len]
.chunks_exact(2)
.map(|b| i16::from_be_bytes([b[0], b[1]]))
.collect();
let _ = audio_tx.send(pcm);
}
}
});
input_stream.play().map_err(|e| e.to_string())?;
output_stream.play().map_err(|e| e.to_string())?;
*voice_state.session.lock().unwrap() = Some(VoiceSession {
input_stream,
output_stream,
socket,
pin,
});
Ok(())
}
#[tauri::command]
pub fn disconnect_from_vc(voice_state: State<VoiceState>) -> Result<(), String> {
*voice_state.session.lock().unwrap() = None; // dropping stops both cpal streams
Ok(())
}