Update: home page examples

This commit is contained in:
2026-06-28 22:39:13 +02:00
parent 6053cf2594
commit 1c36dc9c9d
+34 -63
View File
@@ -12,19 +12,24 @@ const MotionLink = motion(Link);
export const mistShowcase = [ export const mistShowcase = [
{ {
title: "Rust.. With ergonomics?", title: "Rust.. With classes?",
description: description:
"C/C++/Java style syntax for comfort. Mist is designed for fast, readable systems code with minimal friction compared to raw Rust.", "C++ style syntax for comfort. Mist is designed for fast, readable systems code with minimal friction compared to raw Rust.",
code: `fn main() { code: `pub class Player
println!("Hello, World!"); {
pub String name;
pub i32 hp;
greet("Developer"); pub constructor(str& name)
} {
self.name = name.to_string();
pub fn greet(name *str) { self.hp = 100;
let greeting String = name.to_string(); }
println!("Hello, {}!", greeting); pub bool is_dead(&self)
{
self.hp <= 0
}
}`, }`,
cta: true, cta: true,
}, },
@@ -33,67 +38,33 @@ pub fn greet(name *str) {
title: "Fast and works with Rust", title: "Fast and works with Rust",
description: description:
"All of your favorite Rust libraries work with Mist. It compiles directly into efficient Rust code with zero-cost abstractions and no runtime overhead.", "All of your favorite Rust libraries work with Mist. It compiles directly into efficient Rust code with zero-cost abstractions and no runtime overhead.",
code: `use std::sync::Arc; code: `use serde::Deserialize;
use external_lib;
void process_data() { #[Deserialize]
let list = Arc::new(Vec::new()); pub struct MyJsonComponent
external_lib::perform_task(list); {
pub String name,
}`, }`,
}, },
{ {
title: "Class and Type System", title: "Class and Type System",
description: description:
"Classes are syntactic sugar for Rust structs. Using ':' provides inheritance-style syntax over struct composition, compiling into the underlying Rust type system.", "Classes work similarly to c++ inheritance, with safety ensuring that fields are initialized",
code: `pub class Dog : Animal { code: `pub class Car : Vehicle
constructor() { {
super -> Super::new(); pub i32 horse_power;
constructor()
{
super = Super::new();
self.horse_power = 300;
} }
pub override fn speak(*self) { pub void accelerate() override
println!("Woof!"); {
} // speed inherited from Vehicle (via DerefMut)
self.speed *= horse_power;
// Explicit override is useful for super inheritance
pub override(Animal) fn legs(*self) u32 {
println!("4 legs");
}
}`,
},
{
title: "Better Developer Experience",
description:
"While Rust can already be a great DX, Mist implements concepts that are proven to improve modular structure.",
code: `pub class Animal {
pub name String;
constructor() {
self.name = "Rex".to_string();
}
pub fn speak(*self) {
println!("Unknown");
}
pub fn legs(*self) {
println!("Unknown");
}
}
pub class Dog : Animal {
constructor() {
super -> Super::new();
}
pub override fn speak(*self) {
println!("Woof!");
}
// Explicit override is useful for super inheritance
pub override(Animal) fn legs(*self) {
println!("4 legs");
} }
}`, }`,
}, },