This commit is contained in:
2026-05-12 02:40:55 +02:00
parent 85d48bb973
commit 6fcd72f8f1
2 changed files with 64 additions and 5 deletions
-5
View File
@@ -18,7 +18,6 @@ i32 add(i32 a, i32 b) {
void log_status(str* message) {
println!("{}", message);
}
```
## Visibility & Exports
@@ -29,7 +28,6 @@ Functions are private to their module by default. The `public` modifier exports
public i32 get_version() {
return 1;
}
```
## Mutable Parameters
@@ -40,7 +38,6 @@ Parameters follow Rust’s ownership rules but use Mist’s local variable synta
void update_score(i32 mut current_score, i32 bonus) {
current_score = current_score + bonus;
}
```
## Generics & Lifetimes
@@ -52,7 +49,6 @@ public str'a* choose_longer<'a, T: Display>(str'a* s1, str'a* s2, T meta) {
println!("Metadata: {}", meta);
return if (s1.len() > s2.len()) { s1 } else { s2 };
}
```
## Attributes & Metadata
@@ -64,7 +60,6 @@ Metadata is applied via the `#[attr]` syntax directly above the declaration for
public bool is_active(u32 id) {
return id > 0;
}
```
## Key Characteristics
+64
View File
@@ -0,0 +1,64 @@
---
title: Structs
description: Data modeling using Mist's type-first convention.
icon: Form
---
Structs in Mist follow the same structural logic as Rust, but apply the language-wide `type name` declaration style and allow for comma-separated field grouping.
## Basic Syntax
A struct is defined by its name followed by a block of fields. Each field follows the Mist convention of placing the type before the identifier, separated by commas.
```rust
public struct Task {
public String name,
public TaskState state,
public i32 executions,
}
```
## Visibility
Use the `public` modifier to make the struct or its individual fields accessible from other modules.
```cpp
public struct NetworkNode {
public u32 id,
str* address,
}
```
## Instantiation
Structs are instantiated using the standard brace syntax.
```cpp
var task = Task {
name: "Initialize".to_string(),
state: TaskState::Pending,
executions: 0,
};
```
## Generics & Lifetimes
Generics and lifetimes are declared in angle brackets after the struct name. Lifetimes are associated with the reference/pointer type within the field declarations.
```cpp
public struct Buffer<'a, T> {
public T'a* data,
public usize len,
}
```
## Key Characteristics
- **Type-First Declaration**: Fields use the `type name` order to match function parameters and variable declarations.
- **Comma-Separated Members**: Fields are separated by commas, maintaining a clean and consistent delimiter style.
- **Rust Compatibility**: Maps 1:1 to Rust structs, ensuring zero-cost abstraction and full ecosystem interoperability.
- **Direct Visibility**: The `public` keyword replaces `pub` for a more consistent modifier language across the codebase.