Variables
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title: Variables
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description: Local state management with type inference and explicit mutability.
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icon: Variable
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---
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In Mist, variables follow the language-wide `type name` convention. For local scope, the `var` keyword provides type inference, while explicit types can be used for clarity or strictness.
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## Basic Declaration
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Variables are declared using the `var` keyword for automatic type inference. Like Rust, variables are immutable by default.
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```java
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var message = "Hello Mist"; // Inferred as str*
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var count = 42; // Inferred as i32
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```
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## Mutability
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To allow a variable to be reassigned, use the `mut` modifier after the `var` keyword or the explicit type.
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```rust
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var mut score = 0;
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score = 100;
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f32 mut price = 19.99;
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price = 14.99;
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```
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## Explicit Typing
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While `var` handles inference, you can explicitly define the type before the identifier. This is often used for clarity in complex logic or when the specific numeric width (e.g., `u8` vs `i32`) matters.
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```rust
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u64 large_id = 1000234;
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bool is_active = true;
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```
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## Constants
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Constants are immutable values that are evaluated at compile time. They require an explicit type and follow the `const` keyword.
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```rust
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const i32 MAX_RETRIES = 5;
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const str* VERSION = "1.0.4";
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```
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## Key Characteristics
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- **Predictable Order**: Whether using `var` or an explicit type, the name of the variable always follows the "source" of its data.
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- **Safety First**: Immutability by default prevents accidental state changes, mapping directly to Rust's memory safety model.
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- **Zero-Cost Inference**: Type inference is handled entirely at compile time, ensuring there is no runtime performance penalty.
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- **Shadowing**: Mist supports variable shadowing, allowing you to reuse variable names within the same scope to transform data without changing mutability.
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