--- title: Pointers & References description: Explicit memory access with C-style ergonomics and Rust-native safety. icon: MousePointer2 --- Mist simplifies Rust’s reference system by using a pointer-style syntax. While the symbols look like C-style pointers, they adhere strictly to Rust’s ownership and borrowing rules. ## Basic Syntax References are defined by placing a `*` after the type. By default, pointers are immutable (shared). To allow modification of the underlying data, use the `mut*` modifier. ```mist void increment(i32 mut* value, i32* limit) { if (value < limit) { value = value + 1; } } ``` ## Lifetimes Lifetimes are attached directly to the type before the pointer symbol. This maintains a clean visual flow where the "type-contract" (identity, duration, and mutability) is read from left to right. ```mist pub struct Inspector<'a> { pub str'a* target, pub u32'a mut* counter, } ``` ## Key Characteristics - **Explicit Intent:** The `mut*` syntax clearly distinguishes between a reference that can read and one that can write, mapping 1:1 to Rust's `&` and `&mut`. - **Visual Consistency:** Lifetimes (`'a`) and mutability modifiers are integrated into the type declaration, keeping function signatures and struct fields compact. - **Safety Guaranteed:** Despite the "pointer" appearance, the Mist compiler enforces Rust’s borrow checker. You cannot have multiple `mut*` references to the same data, and references cannot outlive their owners. - **Zero Overhead:** Mist pointers are "thin" or "fat" exactly like Rust references; they carry no extra runtime metadata and compile to identical machine code.