a few more changes
This commit is contained in:
+16
-12
@@ -48,17 +48,21 @@ func (b *ButtonComponent) Render() string {
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)
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}
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func (b *ButtonComponent) Update(key string) bool {
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if f, ok := b.Data.Keys["click"]; ok && f(key) {
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b.Data.OnClick()
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if b.Data.Toggle {
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b.clicked = !b.clicked
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return false
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func (b *ButtonComponent) Update(ctx osui.UpdateContext) bool {
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if ctx.UpdateKind == osui.UpdateKindKey {
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switch b.Data.Keys[ctx.Key.Name] {
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case "click":
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b.Data.OnClick()
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if b.Data.Toggle {
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b.clicked = !b.clicked
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return false
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}
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b.clicked = true
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b.Data.Screen.Render()
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time.Sleep(time.Millisecond * 120)
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b.clicked = false
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}
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b.clicked = true
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b.Data.Screen.Render()
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time.Sleep(time.Millisecond * 120)
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b.clicked = false
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} else if ctx.UpdateKind == osui.UpdateKindTick {
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}
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return false
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@@ -69,8 +73,8 @@ func (b *ButtonComponent) GetComponentData() *osui.ComponentData {
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}
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func Button(param osui.Param, text string) *ButtonComponent {
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param.SetDefaultBindings(map[string]func(string) bool{
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"click": keys.Enter,
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param.SetDefaultBindings(map[string]string{
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keys.Enter: "click",
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})
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return param.UseParam(&ButtonComponent{Text: text,
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Data: osui.ComponentData{
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@@ -8,21 +8,8 @@ import (
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"github.com/orus-dev/osui/keys"
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)
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type DivParams struct {
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Style DivStyle
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Width int
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Height int
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}
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type DivStyle struct {
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Background string `default:"" type:"bg"`
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Foreground string `default:"" type:"fg"`
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Outline string `default:"" type:"fg"`
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}
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type DivComponent struct {
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Data osui.ComponentData
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Style *DivStyle
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Components []osui.Component
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ActiveComponent int
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}
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@@ -47,35 +34,43 @@ func (d *DivComponent) Render() string {
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if data.Height == 0 {
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data.Height = d.Data.Height - 2
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}
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data.DefaultColor = colors.Combine(d.Style.Background, d.Style.Foreground)
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data.DefaultColor = colors.Combine(d.Data.Style.Background, d.Data.Style.Foreground)
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data.Screen = d.Data.Screen
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osui.RenderOnFrame(c, &frame)
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}
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if d.Style.Outline == "" {
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if d.Data.Style.Outline == "" {
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for i, f := range frame {
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frame[i] = colors.Combine(d.Style.Foreground, d.Style.Background) + f + colors.Reset
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frame[i] = colors.Combine(d.Data.Style.Foreground, d.Data.Style.Background) + f + colors.Reset
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}
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return strings.Join(frame, "\n")
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} else {
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for i, f := range frame {
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frame[i] = d.Style.Outline + "│" + colors.Reset + colors.Combine(d.Style.Foreground, d.Style.Background) + f + colors.Reset + d.Style.Outline + "│" + colors.Reset
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frame[i] = d.Data.Style.Outline + "│" + colors.Reset + colors.Combine(d.Data.Style.Foreground, d.Data.Style.Background) + f + colors.Reset + d.Data.Style.Outline + "│" + colors.Reset
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}
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}
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return " " + d.Style.Outline + strings.Repeat("_", d.Data.Width-2) + colors.Reset + "\n" + strings.Join(frame, "\n") + "\n " + d.Style.Outline + strings.Repeat("‾", d.Data.Width-2) + colors.Reset
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return " " + d.Data.Style.Outline + strings.Repeat("_", d.Data.Width-2) + colors.Reset + "\n" + strings.Join(frame, "\n") + "\n " + d.Data.Style.Outline + strings.Repeat("‾", d.Data.Width-2) + colors.Reset
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}
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func (d *DivComponent) Update(key string) bool {
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if f, ok := d.Data.Keys["up"]; ok && f(key) {
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "up"))
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} else if f, ok := d.Data.Keys["down"]; ok && f(key) {
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "down"))
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} else if f, ok := d.Data.Keys["left"]; ok && f(key) {
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "left"))
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} else if f, ok := d.Data.Keys["right"]; ok && f(key) {
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "right"))
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} else if len(d.Components) > 0 {
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func (d *DivComponent) Update(ctx osui.UpdateContext) bool {
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if ctx.UpdateKind == osui.UpdateKindKey {
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switch d.Data.Keys[ctx.Key.Name] {
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case "up":
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "up"))
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case "down":
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "down"))
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case "left":
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "left"))
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case "right":
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "right"))
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default:
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d.Components[d.ActiveComponent].GetComponentData().IsActive = d.Data.IsActive
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if d.Components[d.ActiveComponent].Update(ctx) {
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "down"))
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}
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}
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} else if ctx.UpdateKind == osui.UpdateKindTick {
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d.Components[d.ActiveComponent].GetComponentData().IsActive = d.Data.IsActive
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if d.Components[d.ActiveComponent].Update(key) {
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if d.Components[d.ActiveComponent].Update(ctx) {
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d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "down"))
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}
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}
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@@ -90,11 +85,11 @@ func (d *DivComponent) updateActive(newIndex int) {
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}
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func Div(param osui.Param, components ...osui.Component) *DivComponent {
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param.SetDefaultBindings(map[string]func(string) bool{
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"up": keys.CtrlW,
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"down": keys.CtrlS,
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"left": keys.CtrlA,
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"right": keys.CtrlD,
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param.SetDefaultBindings(map[string]string{
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keys.CtrlW: "up",
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keys.CtrlS: "down",
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keys.CtrlA: "left",
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keys.CtrlD: "right",
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})
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return param.UseParam(&DivComponent{
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Components: components,
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+32
-33
@@ -9,12 +9,6 @@ import (
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"github.com/orus-dev/osui/keys"
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)
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type InputBoxParams struct {
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Style DivStyle
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Width int
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Height int
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}
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type InputBoxComponent struct {
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Data osui.ComponentData
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max_size uint
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@@ -33,7 +27,7 @@ func (s InputBoxComponent) Render() string {
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" %s\n%s│%s%s│%s\n %s",
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colors.Reset+s.Data.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
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colors.Reset+s.Data.Style.Outline,
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colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Data.Style.Cursor+"█"+colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background), ""),
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colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Data.Style.CursorColor+"█"+colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background), ""),
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strings.Repeat(" ", int(s.max_size)-len(s.InputData)-osui.LogicValueInt(s.Data.IsActive, 1, 0))+colors.Reset+s.Data.Style.Outline,
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colors.Reset+s.Data.DefaultColor,
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s.Data.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
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@@ -44,43 +38,48 @@ func (s InputBoxComponent) Render() string {
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" %s\n%s│%s%s\n %s",
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colors.Reset+s.Data.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
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colors.Reset+s.Data.Style.Outline,
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colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Data.Style.Cursor+"█"+colors.Reset, s.Data.Style.Outline+"|"+colors.Reset),
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colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Data.Style.CursorColor+"█"+colors.Reset, s.Data.Style.Outline+"|"+colors.Reset),
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colors.Reset+s.Data.DefaultColor,
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colors.Reset+s.Data.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
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)
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}
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func (s *InputBoxComponent) Update(key string) bool {
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if f, ok := s.Data.Keys["done"]; ok && f(key) {
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return true
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} else if f, ok := s.Data.Keys["remove"]; ok && f(key) {
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if len(s.InputData) > 0 {
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s.InputData = s.InputData[:len(s.InputData)-1]
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}
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} else if f, ok := s.Data.Keys["left"]; ok && f(key) {
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if s.cursor > 0 {
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s.cursor--
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}
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} else if f, ok := s.Data.Keys["right"]; ok && f(key) {
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if s.cursor < s.max_size {
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s.cursor++
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}
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} else {
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if len(key) == 1 {
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if int(s.max_size) > len(s.InputData) {
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s.InputData += key
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func (s *InputBoxComponent) Update(ctx osui.UpdateContext) bool {
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if ctx.UpdateKind == osui.UpdateKindKey {
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switch s.Data.Keys[ctx.Key.Name] {
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case "done":
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s.Data.OnClick()
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return true
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case "remove":
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if len(s.InputData) > 0 {
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s.InputData = s.InputData[:len(s.InputData)-1]
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}
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case "left":
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if s.cursor > 0 {
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s.cursor--
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}
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case "right":
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if s.cursor < s.max_size {
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s.cursor++
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}
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default:
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if ctx.Key.Chars[1] == '\x00' {
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if int(s.max_size) > len(s.InputData) {
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s.InputData += string(ctx.Key.Chars[0])
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}
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}
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}
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}
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return false
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}
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func InputBox(param osui.Param, max_size uint) *InputBoxComponent {
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param.SetDefaultBindings(map[string]func(string) bool{
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"done": keys.Enter,
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"remove": keys.Backspace,
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"left": keys.Left,
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"right": keys.Right,
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param.SetDefaultBindings(map[string]string{
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keys.Enter: "done",
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keys.Backspace: "remove",
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keys.Left: "left",
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keys.Right: "right",
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})
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return param.UseParam(&InputBoxComponent{max_size: max_size}).(*InputBoxComponent)
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return param.UseParam(&InputBoxComponent{max_size: max_size, Data: osui.ComponentData{}}).(*InputBoxComponent)
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}
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+26
-21
@@ -31,41 +31,46 @@ func (m *MenuComponent) Render() string {
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for i, item := range m.Items {
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if i == m.SelectedItem {
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res = append(res, cursor+colors.Combine(m.Data.Style.SelectedBackground, m.Data.Style.SelectedBackground)+item+colors.Reset+m.Data.DefaultColor)
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res = append(res, colors.Reset+cursor+m.Data.Style.SelectedBackground+m.Data.Style.SelectedForeground+item+"\x1b[0m ")
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} else {
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res = append(res, empty+colors.Combine(m.Data.Style.Foreground, m.Data.Style.Background)+item+colors.Reset+m.Data.DefaultColor)
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res = append(res, colors.Reset+empty+m.Data.Style.Foreground+m.Data.Style.Background+item)
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}
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}
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return strings.Join(res, "\n")
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}
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func (m *MenuComponent) Update(key string) bool {
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if f, ok := m.Data.Keys["up"]; ok && f(key) {
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if m.SelectedItem > 0 {
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m.SelectedItem--
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} else {
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m.SelectedItem = len(m.Items) - 1
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func (m *MenuComponent) Update(ctx osui.UpdateContext) bool {
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if ctx.UpdateKind == osui.UpdateKindKey {
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switch m.Data.Keys[ctx.Key.Name] {
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case "up":
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if m.SelectedItem > 0 {
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m.SelectedItem--
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} else {
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m.SelectedItem = len(m.Items) - 1
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}
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case "down":
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if m.SelectedItem+1 < len(m.Items) {
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m.SelectedItem++
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} else {
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m.SelectedItem = 0
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}
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case "select":
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m.Data.OnClick()
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return true
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case "exit":
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return true
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}
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} else if f, ok := m.Data.Keys["down"]; ok && f(key) {
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if m.SelectedItem+1 < len(m.Items) {
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m.SelectedItem++
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} else {
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m.SelectedItem = 0
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}
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} else if f, ok := m.Data.Keys["select"]; ok && f(key) {
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m.Data.OnClick()
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return true
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}
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|
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return false
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}
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func Menu(param osui.Param, items ...string) *MenuComponent {
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param.SetDefaultBindings(map[string]func(string) bool{
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"up": keys.Up,
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"down": keys.Down,
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"select": keys.Enter,
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param.SetDefaultBindings(map[string]string{
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keys.Up: "up",
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keys.Down: "down",
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keys.Enter: "select",
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})
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return param.UseParam(&MenuComponent{
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Items: items,
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|
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+35
-43
@@ -9,20 +9,8 @@ import (
|
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"github.com/orus-dev/osui/keys"
|
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)
|
||||
|
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type PaginatorParams struct {
|
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Style DivStyle
|
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Width int
|
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Height int
|
||||
}
|
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|
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type PaginatorStyle struct {
|
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Active string `default:"\033[32m"`
|
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Inactive string `default:""`
|
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}
|
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|
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type PaginatorComponent struct {
|
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Data osui.ComponentData
|
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Style *PaginatorStyle
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Components []osui.Component
|
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ActiveComponent int
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}
|
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@@ -39,10 +27,10 @@ func (p *PaginatorComponent) Render() string {
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for i, c := range p.Components {
|
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data := c.GetComponentData()
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if i == p.ActiveComponent {
|
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pgs += p.Style.Active + "•" + colors.Reset
|
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pgs += p.Data.Style.SelectedForeground + data.Style.SelectedBackground + "•" + colors.Reset
|
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data.IsActive = true
|
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} else {
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pgs += colors.Reset + p.Style.Inactive + "•"
|
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pgs += colors.Reset + p.Data.Style.Foreground + data.Style.Background + "•"
|
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data.IsActive = false
|
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}
|
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if data.Width == 0 {
|
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@@ -58,33 +46,37 @@ func (p *PaginatorComponent) Render() string {
|
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for i, f := range frame {
|
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frame[i] = colors.Reset + p.Data.DefaultColor + f + colors.Reset
|
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}
|
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return fmt.Sprintf("%s\n%s", pgs, colors.Reset+strings.Join(frame, "\n"))
|
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return fmt.Sprintf("%s\n%s", pgs+" ", colors.Reset+strings.Join(frame, "\n"))
|
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}
|
||||
|
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func (p *PaginatorComponent) Update(key string) bool {
|
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if f, ok := p.Data.Keys["previous"]; ok && f(key) {
|
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if p.ActiveComponent > 0 {
|
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p.updateActive(p.ActiveComponent - 1)
|
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} else {
|
||||
p.updateActive(len(p.Components) - 1)
|
||||
}
|
||||
} else if f, ok := p.Data.Keys["next"]; ok && f(key) {
|
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if p.ActiveComponent < len(p.Components)-1 {
|
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p.updateActive(p.ActiveComponent + 1)
|
||||
} else {
|
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p.updateActive(0)
|
||||
}
|
||||
} else if f, ok := p.Data.Keys["exit"]; ok && f(key) {
|
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fmt.Print("\n\n")
|
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return true
|
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} else {
|
||||
if len(p.Components) > 0 {
|
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p.Components[p.ActiveComponent].GetComponentData().IsActive = p.Data.IsActive
|
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if p.Components[p.ActiveComponent].Update(key) {
|
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if p.ActiveComponent < len(p.Components)-1 {
|
||||
p.updateActive(p.ActiveComponent + 1)
|
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} else {
|
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p.updateActive(0)
|
||||
func (p *PaginatorComponent) Update(ctx osui.UpdateContext) bool {
|
||||
if ctx.UpdateKind == osui.UpdateKindKey {
|
||||
switch p.Data.Keys[ctx.Key.Name] {
|
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case "previous":
|
||||
if p.ActiveComponent > 0 {
|
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p.updateActive(p.ActiveComponent - 1)
|
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} else {
|
||||
p.updateActive(len(p.Components) - 1)
|
||||
}
|
||||
case "next":
|
||||
if p.ActiveComponent < len(p.Components)-1 {
|
||||
p.updateActive(p.ActiveComponent + 1)
|
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} else {
|
||||
p.updateActive(0)
|
||||
}
|
||||
case "exit":
|
||||
p.Data.OnClick()
|
||||
fmt.Print("\n\n")
|
||||
return true
|
||||
default:
|
||||
if len(p.Components) > 0 {
|
||||
p.Components[p.ActiveComponent].GetComponentData().IsActive = p.Data.IsActive
|
||||
if p.Components[p.ActiveComponent].Update(ctx) {
|
||||
if p.ActiveComponent < len(p.Components)-1 {
|
||||
p.updateActive(p.ActiveComponent + 1)
|
||||
} else {
|
||||
p.updateActive(0)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -99,10 +91,10 @@ func (p *PaginatorComponent) updateActive(newIndex int) {
|
||||
}
|
||||
|
||||
func Paginator(param osui.Param, pages ...osui.Component) *PaginatorComponent {
|
||||
param.SetDefaultBindings(map[string]func(string) bool{
|
||||
"previous": keys.ShiftTab,
|
||||
"next": keys.Tab,
|
||||
"exit": keys.Escape,
|
||||
param.SetDefaultBindings(map[string]string{
|
||||
keys.ShiftTab: "previous",
|
||||
keys.Tab: "next",
|
||||
keys.Escape: "exit",
|
||||
})
|
||||
return param.UseParam(&PaginatorComponent{
|
||||
Components: pages,
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@ type TextComponent struct {
|
||||
Text string
|
||||
}
|
||||
|
||||
func (t *TextComponent) Update(key string) bool {
|
||||
func (t *TextComponent) Update(ctx osui.UpdateContext) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
@@ -22,6 +22,6 @@ func (t TextComponent) Render() string {
|
||||
}
|
||||
|
||||
func Text(param osui.Param, text string) *TextComponent {
|
||||
param.SetDefaultBindings(map[string]func(string) bool{})
|
||||
param.SetDefaultBindings(map[string]string{})
|
||||
return param.UseParam(&TextComponent{Text: text}).(*TextComponent)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user