bug fix (There is a small bug on inputBox again)
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+16
-8
@@ -6,6 +6,7 @@ import (
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"github.com/orus-dev/osui"
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"github.com/orus-dev/osui/colors"
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"github.com/orus-dev/osui/isKey"
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)
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type InputBoxStyle struct {
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@@ -19,6 +20,7 @@ type InputBoxComponent struct {
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Data osui.ComponentData
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Style *InputBoxStyle
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max_size uint
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cursor uint
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InputData string
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}
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@@ -30,7 +32,7 @@ func (s InputBoxComponent) Render() string {
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osui.UseStyle(s.Style)
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if s.max_size > uint(len(s.InputData)) {
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return fmt.Sprintf(
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" %s\n%s|%s%s|%s\n %s",
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" %s\n%s│%s%s│%s\n %s",
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colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
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colors.Reset+s.Style.Outline,
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colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Combine(s.Style.Foreground, s.Style.Background), ""),
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@@ -41,10 +43,10 @@ func (s InputBoxComponent) Render() string {
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}
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return fmt.Sprintf(
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" %s\n%s|%s%s\n %s",
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" %s\n%s│%s%s\n %s",
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colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
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colors.Reset+s.Style.Outline,
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colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█", "")+colors.Reset+colors.Reset,
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colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Reset+colors.Reset, colors.Reset+s.Style.Outline+"|"+colors.Reset),
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colors.Reset+s.Data.DefaultColor,
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colors.Reset+s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
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)
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@@ -67,15 +69,21 @@ func (s *InputBoxComponent) Read() error {
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}
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func (s *InputBoxComponent) Update(key string) bool {
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switch key {
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case osui.Key.Enter:
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if isKey.Enter(key) {
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return true
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case osui.Key.Backspace:
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} else if isKey.Backspace(key) {
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if len(s.InputData) > 0 {
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s.InputData = s.InputData[:len(s.InputData)-1]
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}
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default:
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} else if isKey.Left(key) {
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if s.cursor > 0 {
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s.cursor--
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}
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} else if isKey.Right(key) {
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if s.cursor < s.max_size {
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s.cursor++
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}
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} else {
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if len(key) == 1 {
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if int(s.max_size) > len(s.InputData) {
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s.InputData += key
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