better structure

This commit is contained in:
2024-09-23 10:19:50 +02:00
parent 04262bcec6
commit f216e04b15
2 changed files with 32 additions and 21 deletions
+15 -7
View File
@@ -10,26 +10,34 @@ import (
type Component interface {
Render(*ComponentWrapper) string
Run(*ComponentWrapper, ...any) any
Run(*ComponentWrapper) error
}
type ComponentWrapper struct {
Component Component
X uint16
Y uint16
Render *Render
render *Render
Update func(*ComponentWrapper, any) UpdateOutput_
Data string
}
func (c *ComponentWrapper) Run(a ...any) any {
c.Render.Render()
return c.Component.Run(c, a)
func (c *ComponentWrapper) Run() {
c.Component.Run(c)
}
func (cw *ComponentWrapper) Render(c Component) error {
cw.Component = c
return cw.render.Render()
}
func (c *ComponentWrapper) SetRender(r *Render) {
c.render = r
}
func NewComponent(c Component) *ComponentWrapper {
return &ComponentWrapper{
Component: c,
Update: func(cw *ComponentWrapper, a any) UpdateOutput_ { return UpdateOutput.Continue },
}
}
@@ -42,7 +50,7 @@ func NewRender() *Render {
}
func (r *Render) Add(c *ComponentWrapper) *ComponentWrapper {
c.Render = r
c.SetRender(r)
r.components = append(r.components, c)
return c
}