@@ -24,8 +24,10 @@ func RenderLine(frameLine, line_ string, x int, fm *map[int]string, lm *map[int]
delete(*fm,i)
}
ifv,ok:=(*lm)[i-x];ok{
delete(*lm,i-x)
(*lm)[i]=v
ifi-x>0{
delete(*lm,i-x)
(*lm)[i]=v
}
}
}
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