package ui import ( "github.com/orus-dev/osui" ) type TextComponent struct { Data osui.ComponentData Text string } func (t *TextComponent) Update(string) bool { return false } func (t *TextComponent) GetComponentData() *osui.ComponentData { return &t.Data } func (t TextComponent) Render() string { return t.Text } func Text(param osui.Param, text string) *TextComponent { return param.UseParam(&TextComponent{Text: text}).(*TextComponent) }