package ui import ( "fmt" "strings" "github.com/orus-dev/osui" "github.com/orus-dev/osui/colors" "github.com/orus-dev/osui/isKey" ) type InputBoxStyle struct { Background string `defaults:"" type:"bg"` Foreground string `defaults:"" type:"fg"` Outline string `defaults:"" type:"fg"` Cursor string `defaults:"" type:"fg"` } type InputBoxComponent struct { Data osui.ComponentData Style *InputBoxStyle max_size uint cursor uint InputData string } func (s *InputBoxComponent) GetComponentData() *osui.ComponentData { return &s.Data } func (s InputBoxComponent) Render() string { osui.UseStyle(s.Style) if s.max_size > uint(len(s.InputData)) { return fmt.Sprintf( " %s\n%s│%s%s│%s\n %s", colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset, colors.Reset+s.Style.Outline, colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Combine(s.Style.Foreground, s.Style.Background), ""), strings.Repeat(" ", int(s.max_size)-len(s.InputData)-osui.LogicValueInt(s.Data.IsActive, 1, 0))+colors.Reset+s.Style.Outline, colors.Reset+s.Data.DefaultColor, s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor, ) } return fmt.Sprintf( " %s\n%s│%s%s\n %s", colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset, colors.Reset+s.Style.Outline, colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Reset+colors.Reset, colors.Reset+s.Style.Outline+"|"+colors.Reset), colors.Reset+s.Data.DefaultColor, colors.Reset+s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor, ) } func (s *InputBoxComponent) Read() error { for { key, err := osui.ReadKey() if err != nil { fmt.Print("\n\n") fmt.Println(err) break } if s.Update(key) { fmt.Print("\n\n") return nil } } return nil } func (s *InputBoxComponent) Update(key string) bool { if isKey.Enter(key) { return true } else if isKey.Backspace(key) { if len(s.InputData) > 0 { s.InputData = s.InputData[:len(s.InputData)-1] } } else if isKey.Left(key) { if s.cursor > 0 { s.cursor-- } } else if isKey.Right(key) { if s.cursor < s.max_size { s.cursor++ } } else { if len(key) == 1 { if int(s.max_size) > len(s.InputData) { s.InputData += key } } } return false } func (d *InputBoxComponent) SetStyle(c interface{}) { d.Style = osui.SetDefaults(c.(*InputBoxStyle)).(*InputBoxStyle) } func InputBox(max_size uint) *InputBoxComponent { return &InputBoxComponent{max_size: max_size, Style: osui.SetDefaults(&InputBoxStyle{}).(*InputBoxStyle)} }