package ui import ( "github.com/orus-dev/osui" ) type TextComponent struct { Data osui.ComponentData Text string } func (t *TextComponent) Update(string) bool { return false } func (t *TextComponent) GetComponentData() *osui.ComponentData { return &t.Data } func (t TextComponent) Render() string { return t.Text } func (t *TextComponent) SetStyle(interface{}) {} func Text(text string) *TextComponent { return osui.NewComponent(&TextComponent{Text: text}).(*TextComponent) }