Files
osui-go/ui/div.go
T
2024-10-12 17:49:55 +02:00

102 lines
2.8 KiB
Go

package ui
import (
"strings"
"github.com/orus-dev/osui"
"github.com/orus-dev/osui/colors"
"github.com/orus-dev/osui/isKey"
)
type DivParams struct {
Style DivStyle
Width int
Height int
}
type DivStyle struct {
Background string `default:"" type:"bg"`
Foreground string `default:"" type:"fg"`
Outline string `default:"" type:"fg"`
}
type DivComponent struct {
Data osui.ComponentData
Style *DivStyle
Components []osui.Component
ActiveComponent int
}
func (d *DivComponent) GetComponentData() *osui.ComponentData {
return &d.Data
}
func (d *DivComponent) Render() string {
d.Data.Style.UseStyle()
frame := osui.NewFrame(d.Data.Width-2, d.Data.Height-2)
for i, c := range d.Components {
data := c.GetComponentData()
if i == d.ActiveComponent {
data.IsActive = d.Data.IsActive
} else {
data.IsActive = false
}
if data.Width == 0 {
data.Width = d.Data.Width - 2
}
if data.Height == 0 {
data.Height = d.Data.Height - 2
}
data.DefaultColor = colors.Combine(d.Style.Background, d.Style.Foreground)
data.Screen = d.Data.Screen
osui.RenderOnFrame(c, &frame)
}
if d.Style.Outline == "" {
for i, f := range frame {
frame[i] = colors.Combine(d.Style.Foreground, d.Style.Background) + f + colors.Reset
}
return strings.Join(frame, "\n")
} else {
for i, f := range frame {
frame[i] = d.Style.Outline + "│" + colors.Reset + colors.Combine(d.Style.Foreground, d.Style.Background) + f + colors.Reset + d.Style.Outline + "│" + colors.Reset
}
}
return " " + d.Style.Outline + strings.Repeat("_", d.Data.Width-2) + colors.Reset + "\n" + strings.Join(frame, "\n") + "\n " + d.Style.Outline + strings.Repeat("‾", d.Data.Width-2) + colors.Reset
}
func (d *DivComponent) Update(key string) bool {
if isKey.CtrlW(key) {
d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "up"))
} else if isKey.CtrlS(key) {
d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "down"))
} else if isKey.CtrlA(key) {
d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "left"))
} else if isKey.CtrlD(key) {
d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "right"))
} else {
if len(d.Components) > 0 {
d.Components[d.ActiveComponent].GetComponentData().IsActive = d.Data.IsActive
if d.Components[d.ActiveComponent].Update(key) {
if d.ActiveComponent < len(d.Components)-1 {
d.updateActive(d.ActiveComponent + 1)
} else {
return true
}
}
}
}
return false
}
func (d *DivComponent) updateActive(newIndex int) {
if newIndex >= 0 && newIndex < len(d.Components) && len(d.Components) > 0 {
d.ActiveComponent = newIndex
}
}
func Div(param osui.Param, components ...osui.Component) *DivComponent {
return param.UseParam(&DivComponent{
Components: components,
}).(*DivComponent)
}