Files
osui-go/ui/button.go
T
2024-09-28 19:29:01 +02:00

120 lines
3.4 KiB
Go

package ui
import (
"fmt"
"strings"
"time"
"github.com/orus-dev/osui"
"github.com/orus-dev/osui/colors"
"github.com/orus-dev/osui/isKey"
)
type ButtonStyle struct {
Background string `default:"" type:"bg"`
Foreground string `default:"" type:"fg"`
Outline string `default:"" type:"fg"`
ActiveBackground string `default:"" type:"bg"`
ActiveForeground string `default:"\x1b[34m" type:"fg"`
ActiveOutline string `default:"" type:"fg"`
ClickedBackground string `default:"" type:"bg"`
ClickedForeground string `default:"\x1b[32m" type:"fg"`
ClickedOutline string `default:"" type:"fg"`
}
type ButtonComponent struct {
Data osui.ComponentData
Style *ButtonStyle
Text string
Toggle bool
Clicked bool
OnClick func(*ButtonComponent) bool
}
func (b *ButtonComponent) Render() string {
osui.UseStyle(b.Style)
if b.Clicked {
return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
colors.Reset+b.Style.ClickedOutline+strings.Repeat("_", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
colors.Reset+b.Style.ClickedOutline,
colors.Reset+colors.Combine(b.Style.ClickedBackground, b.Style.ClickedForeground)+centerText(b.Text, b.Data.Width)+colors.Reset+b.Style.ClickedOutline,
colors.Reset+b.Data.DefaultColor,
colors.Reset+b.Style.ClickedOutline+strings.Repeat("‾", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
)
}
if b.Data.IsActive {
return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
colors.Reset+b.Style.ActiveOutline+strings.Repeat("_", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
colors.Reset+b.Style.ActiveOutline,
colors.Reset+colors.Combine(b.Style.ActiveBackground, b.Style.ActiveForeground)+centerText(b.Text, b.Data.Width)+colors.Reset+b.Style.ActiveOutline,
colors.Reset+b.Data.DefaultColor,
colors.Reset+b.Style.ActiveOutline+strings.Repeat("‾", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
)
}
return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
colors.Reset+b.Style.Outline+strings.Repeat("_", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
colors.Reset+b.Style.Outline,
colors.Reset+colors.Combine(b.Style.Background, b.Style.Foreground)+centerText(b.Text, b.Data.Width)+colors.Reset+b.Style.Outline,
colors.Reset+b.Data.DefaultColor,
colors.Reset+b.Style.Outline+strings.Repeat("‾", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
)
}
func (b *ButtonComponent) Update(key string) bool {
if isKey.Enter(key) {
if !b.OnClick(b) {
if b.Toggle {
b.Clicked = !b.Clicked
return false
}
b.Clicked = true
b.Data.Screen.Render()
time.Sleep(time.Millisecond * 120)
b.Clicked = false
}
}
return false
}
func (b *ButtonComponent) GetComponentData() *osui.ComponentData {
return &b.Data
}
func (b *ButtonComponent) SetStyle(style interface{}) {
b.Style = osui.SetDefaults(style).(*ButtonStyle)
}
type BtnParams struct {
Style ButtonStyle
Toggle bool
OnClick func(*ButtonComponent) bool
Width int
}
func Button(text string, p ...BtnParams) *ButtonComponent {
if len(p) > 0 {
param := p[0]
return &ButtonComponent{Text: text, Style: osui.SetDefaults(&param.Style).(*ButtonStyle),
Data: osui.ComponentData{
Width: osui.LogicValueInt(param.Width == 0, 20, param.Width),
Height: 1,
},
OnClick: fnLogicValue(param.OnClick),
}
}
return &ButtonComponent{Text: text,
Style: osui.SetDefaults(&ButtonStyle{}).(*ButtonStyle),
Data: osui.ComponentData{
Width: 20,
Height: 1,
},
OnClick: func(bc *ButtonComponent) bool { return false },
}
}