82 lines
1.8 KiB
Go
82 lines
1.8 KiB
Go
package ui
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import (
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"strings"
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"github.com/orus-dev/osui"
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)
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type DivComponent struct {
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Data osui.ComponentData
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Components []osui.Component
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ActiveComponent int
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}
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func (p *DivComponent) GetComponentData() *osui.ComponentData {
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return &p.Data
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}
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func (p DivComponent) Render() string {
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frame := osui.NewFrame(p.Data.Width, p.Data.Height)
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for _, c := range p.Components {
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data := c.GetComponentData()
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data.Width = p.Data.Width
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data.Height = p.Data.Height
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data.Screen = p.Data.Screen
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osui.RenderOnFrame(c, &frame)
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}
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return strings.Join(frame, "\n")
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}
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func (p *DivComponent) Run() {
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for _, c := range p.Components {
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d := c.GetComponentData()
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d.Screen = p.Data.Screen
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}
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for {
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key, _ := osui.ReadKey()
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if p.Update(key) {
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return
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}
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}
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}
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func (p *DivComponent) Update(key string) bool {
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switch key {
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case "":
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p.updateActive(p.ActiveComponent)
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case osui.Key.Up:
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p.updateActive(p.ActiveComponent - 1)
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case osui.Key.Down:
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p.updateActive(p.ActiveComponent + 1)
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default:
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if len(p.Components) > 0 {
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p.Components[p.ActiveComponent].GetComponentData().IsActive = p.Data.IsActive
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if p.Components[p.ActiveComponent].Update(key) {
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if p.ActiveComponent < len(p.Components)-1 {
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p.updateActive(p.ActiveComponent + 1)
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} else {
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return true
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}
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}
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}
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}
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return false
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}
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func (p *DivComponent) updateActive(newIndex int) {
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if newIndex >= 0 && newIndex < len(p.Components) && len(p.Components) > 0 {
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p.Components[p.ActiveComponent].GetComponentData().IsActive = false
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p.ActiveComponent = newIndex
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p.Components[p.ActiveComponent].GetComponentData().IsActive = p.Data.IsActive
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p.Components[p.ActiveComponent].Update("")
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}
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}
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func Div(components ...osui.Component) *DivComponent {
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return &DivComponent{
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Components: components,
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}
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}
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