added new features (for future versions)

This commit is contained in:
2024-12-02 23:14:44 +01:00
parent aee87fcc0c
commit 4bbb44e04a
5 changed files with 32 additions and 34 deletions
+1
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@@ -10,6 +10,7 @@
# Misc
.DS_Store
**/.DS_Store
.env.local
.env.development.local
.env.test.local
+5 -6
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@@ -37,17 +37,16 @@ fn app() -> Element {
// Create a button with a on_click handler
button {
on_click: fn(btn: &mut Button, _, document) {
if let Some(count) = document.get_element_by_id::<DataHolder<u32>>("count") {
count.data += 1;
btn.children.set_text(&count.data.to_string());
}
let count = document.use_state::<u32>("count");
*count += 1;
btn.children.set_text(&count.to_string());
},
"0"
}
// Store the data (in this case count)
data_holder as u32 { id: "count" }
// Create a elemental field
@count: u32;
}
}
```
+11
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@@ -93,4 +93,15 @@ fn app() -> Element {
}
}
}
```
## Variables
Instead of creating a `data_holder as u32` manually you can just define a variable with `@name: type;`
> :::info Put this on the end of the rsx to avoid any conflicts with existing elements
```rust
fn app() -> Element {
rsx! {
@count: u32;
}
}
```
+12 -27
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@@ -4,7 +4,8 @@ title: CSS
Along with the `Css` type, This macro provides styling for multiple elements by their class name or struct name.
## Style by classname
## Example
In this case we will make a button with the classname `my_btn`. And set `styling`
```rust
fn app() -> Element {
rsx! {
@@ -13,29 +14,19 @@ fn app() -> Element {
button { class: "my_btn", "Click me!" }
}
}
fn styles() -> Css {
css! {
.my_btn { // style by classname
color: Red,
}
}
}
```
## Style by state
## Style by classname
```rust
fn app() -> Element {
rsx! {
styling: Some(styles()) // Set the css styling for the div.
button { class: "my_btn", "Click me!" }
}
}
fn styles() -> Css {
css! {
.my_btn: clicked { // When the element state is clicked
"my_btn" { // style by classname
color: Red,
}
// Style by state
"my_btn": clicked { // When the element state is clicked
color: Blue,
}
}
@@ -44,20 +35,14 @@ fn styles() -> Css {
## Style by struct name
```rust
fn app() -> Element {
rsx! {
styling: Some(styles()) // Set the css styling for the div.
button { "Click me!" } // No need for classes
}
}
fn styles() -> Css {
css! {
Button { // style by the struct name
color: Red,
}
// Style by state
Button: clicked { // When the element state is clicked
color: Blue,
}
+3 -1
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@@ -25,4 +25,6 @@ Retrieves a mutable reference to a boxed element of type T by its string identif
> :::warn Not recommended to use this function, Use `get_element_by_id` instead
Retrieves a mutable reference to a boxed element by its string identifier, returning None if no such element exists
### `render()`
Renders/reloads the screen, useful when a element updates
Renders/reloads the screen, useful when a element updates
### `use_state<T>(name: &str) -> &mut T`
Gets element (DataHolder) by id and returns the data of it: `&mut T`