2.4 KiB
title
| title |
|---|
| RSX |
This macro is the recommended way to describe a ui, it is a div that holds multiple elements
fn app() -> Element {
rsx! {
button { "click me" }
text { "This is some text" }
}
}
:::info
rsx!is really just a div, so you can just do something likersx! { id: "root", class: "root", button { "click me" } text { "This is some text" } }
Child values
If you want to add more children to values then just simply express it like a rsx!
fn app() -> Element {
let x = 69;
rsx! {
div {
text { "the number is {x}, Nice!" }
}
}
}
Formatted text
fn app() -> Element {
let x = 69;
rsx! {
text { "the number is {x}, Nice!" }
}
}
:::info You can also do expressions after the string
text { "the number is {}, Nice!", x }
For loops
fn app() -> Element {
rsx! {
for (i in 0..5) { // () are required
text { "{i}" }
}
}
}
Attribute
You can change the element's struct fields by just providing some attributes before the children
fn app() -> Element {
rsx! {
text { class: "my_text" }
}
}
Handler functions
Instead of closures which are tricky to work with on structs, We use Handler, It's basically a closure wrapped with a Arc<Mutex<T>>
fn app() -> Element {
rsx! {
button {
on_click: fn(btn: &mut Button, event, document) {
// do something
}
}
}
}
Handler functions (with dependents)
If you have a State<T> and want to use it, you have to put a @ before the code block like this
fn app() -> Element {
let count = State::new();
rsx! {
button {
on_click: fn(btn: &mut Button, event, document) @count {
let count = count.use_state(); // locks count so it can be used
},
"Current count: {count}"
}
}
}
:::info you can add multiple decedents by separating them via
,like: @var1, var2, var3
Static text
If your text doesn't use variables that will change you can put static right before the text to signal that it's static.
fn app() -> Element {
let count = 69; // count won't change since it's not mutable
rsx! {
text {
static "Current count: {count}"
}
}
}