changed framing
This commit is contained in:
@@ -1,13 +0,0 @@
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use crate::Element;
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impl Element for &str {
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fn render(&self, frame: &mut String) {
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*frame += self;
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}
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}
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impl Element for String {
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fn render(&self, frame: &mut String) {
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*frame += self;
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}
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}
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+147
@@ -0,0 +1,147 @@
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use crossterm::event::Event;
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use crate::style;
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// Structs
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#[derive(Debug, Clone)]
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pub struct Area {
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pub x: u16,
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pub y: u16,
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pub width: u16,
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pub height: u16,
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}
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pub struct Frame {
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pub area: Area,
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pub event: Option<Event>,
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}
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impl Frame {
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pub fn new(area: Area) -> Frame {
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Frame { area, event: None }
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}
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pub fn draw(&self, c: &mut crate::Component, props: Props) {
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let (width, height) = (
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props.width.get(0, self.area.width),
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props.height.get(0, self.area.height),
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);
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let (x, y) = (
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props.x.get(0, self.area.width),
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props.y.get(0, self.area.height),
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);
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let mut frame = Frame::new(Area {
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x,
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y,
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width,
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height,
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});
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c(&mut frame)
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}
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pub fn draw_str(&self, s: &str, props: Props) {
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let (written_width, written_height) = crate::utils::str_size(s);
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let (width, height) = (
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props.width.get_root(written_width, self.area.width),
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props.height.get_root(written_height, self.area.height),
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);
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let (x, y) = (
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props.x.get(width, self.area.width),
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props.y.get(height, self.area.height),
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);
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for (i, line) in s.lines().enumerate() {
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println!(
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"\x1b[{};{}H{}\x1b[0m",
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(y + self.area.y + 1) as usize + i,
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x + self.area.x + 1,
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line,
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);
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}
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}
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}
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#[derive(Debug, Clone)]
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pub struct Props {
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x: style::Position,
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y: style::Position,
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width: style::Dimension,
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height: style::Dimension,
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}
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impl Props {
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pub fn new(x: u16, y: u16) -> Self {
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Self {
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x: style::Position::Num(x),
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y: style::Position::Num(y),
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width: style::Dimension::Auto,
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height: style::Dimension::Auto,
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}
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}
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pub fn auto() -> Self {
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Self::new(0, 0)
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}
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pub fn center() -> Self {
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Self {
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x: style::Position::Center,
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y: style::Position::Center,
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width: style::Dimension::Auto,
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height: style::Dimension::Auto,
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}
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}
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pub fn center_horizontal() -> Self {
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Self {
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x: style::Position::Center,
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y: style::Position::Num(0),
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width: style::Dimension::Auto,
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height: style::Dimension::Auto,
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}
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}
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pub fn center_vertical() -> Self {
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Self {
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x: style::Position::Num(0),
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y: style::Position::Center,
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width: style::Dimension::Auto,
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height: style::Dimension::Auto,
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}
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}
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pub fn x_percent(&mut self, p: u16) -> Self {
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self.x = style::Position::Percent(p);
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self.clone()
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}
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pub fn y_percent(&mut self, p: u16) -> Self {
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self.y = style::Position::Percent(p);
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self.clone()
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}
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pub fn width(&mut self, w: u16) -> Self {
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self.width = style::Dimension::Num(w);
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self.clone()
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}
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pub fn height(&mut self, h: u16) -> Self {
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self.height = style::Dimension::Num(h);
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self.clone()
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}
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pub fn width_percent(&mut self, w: u16) -> Self {
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self.width = style::Dimension::Percent(w);
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self.clone()
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}
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pub fn height_percent(&mut self, h: u16) -> Self {
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self.height = style::Dimension::Percent(h);
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self.clone()
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}
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}
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+31
-163
@@ -1,153 +1,66 @@
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pub mod elements;
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pub mod frame;
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#[cfg(feature = "state")]
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pub mod state;
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pub mod style;
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pub mod utils;
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use crossterm::event::Event;
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use frame::{Area, Frame};
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pub use std::io::Result;
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pub mod prelude {
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pub use crate::{
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frame::{Frame, Props},
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func,
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state::State,
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style::{Color, Style},
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utils::init,
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Props, Result, Ui,
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Component, Result,
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};
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#[cfg(feature = "state")]
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pub use crate::state::use_state;
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pub use crate::state::{default_state, use_state, State};
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pub use crossterm::event::read;
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}
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pub trait Element {
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fn render(&self, frame: &mut String);
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fn event(&self, event: crossterm::event::Event) {
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_ = event
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}
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pub use crossterm::event::{read, Event, KeyCode, KeyEvent, KeyEventKind};
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}
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// Types
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pub type Handler<T> = std::sync::Arc<std::sync::Mutex<T>>;
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pub type Ui = Box<dyn Fn(&mut Frame)>;
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pub type Component = Box<dyn FnMut(&Frame)>;
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// Structs
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pub struct Frame(Vec<(Box<dyn Element>, Props)>);
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#[derive(Debug, Clone)]
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pub struct Props {
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x: style::Position,
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y: style::Position,
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width: style::Dimension,
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height: style::Dimension,
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style: style::Style,
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}
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/// Represents the console state, containing a frame for rendering and a mouse capture flag.
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pub struct Console {
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mouse: bool,
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width: u16,
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height: u16,
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pub mouse_position: Option<(u16, u16)>,
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}
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impl Frame {
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pub fn draw(&mut self, element: Box<dyn Element>, props: Props) {
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self.0.push((element, props));
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}
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}
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impl Props {
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pub fn new(x: u16, y: u16) -> Self {
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Self {
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x: style::Position::Num(x),
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y: style::Position::Num(y),
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width: style::Dimension::Auto,
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height: style::Dimension::Auto,
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style: style::Style::default(),
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}
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}
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pub fn auto() -> Self {
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Self::new(0, 0)
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}
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pub fn center() -> Self {
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Self {
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x: style::Position::Center,
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y: style::Position::Center,
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width: style::Dimension::Auto,
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height: style::Dimension::Auto,
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style: style::Style::default(),
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}
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}
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pub fn center_horizontal() -> Self {
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Self {
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x: style::Position::Center,
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y: style::Position::Num(0),
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width: style::Dimension::Auto,
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height: style::Dimension::Auto,
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style: style::Style::default(),
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}
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}
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pub fn center_vertical() -> Self {
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Self {
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x: style::Position::Num(0),
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y: style::Position::Center,
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width: style::Dimension::Auto,
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height: style::Dimension::Auto,
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style: style::Style::default(),
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}
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}
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pub fn x_percent(&mut self, p: u16) -> Self {
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self.x = style::Position::Percent(p);
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self.clone()
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}
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pub fn y_percent(&mut self, p: u16) -> Self {
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self.y = style::Position::Percent(p);
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self.clone()
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}
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pub fn style(&mut self, style: style::Style) -> Self {
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self.style = style;
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self.clone()
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}
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pub fn width(&mut self, w: u16) -> Self {
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self.width = style::Dimension::Num(w);
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self.clone()
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}
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pub fn height(&mut self, h: u16) -> Self {
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self.height = style::Dimension::Num(h);
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self.clone()
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}
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pub fn width_percent(&mut self, w: u16) -> Self {
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self.width = style::Dimension::Percent(w);
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self.clone()
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}
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pub fn height_percent(&mut self, h: u16) -> Self {
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self.height = style::Dimension::Percent(h);
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self.clone()
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}
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}
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impl Console {
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pub fn render(&mut self, ui: &Ui) -> Result<()> {
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(self.width, self.height) = crossterm::terminal::size()?;
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pub fn render(&mut self, ui: &mut Component) -> Result<()> {
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let (width, height) = crossterm::terminal::size()?;
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utils::clear()?;
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let mut frame = Frame(Vec::new());
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let mut frame = Frame::new(Area {
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width,
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height,
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x: 0,
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y: 0,
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});
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ui(&mut frame);
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for (e, _) in frame.0 {
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self.draw(e.as_ref(), &Props::auto());
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Ok(())
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}
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pub fn event(&mut self, ui: &mut Component, event: Event) -> Result<()> {
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let (width, height) = crossterm::terminal::size()?;
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utils::clear()?;
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let mut frame = Frame {
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area: Area {
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width,
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height,
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x: 0,
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y: 0,
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},
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event: Some(event),
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};
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ui(&mut frame);
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Ok(())
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}
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@@ -159,51 +72,6 @@ impl Console {
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utils::show_cursor()?;
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utils::clear()
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}
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fn draw(&mut self, element: &dyn Element, props: &Props) {
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let mut written = String::new();
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element.render(&mut written);
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let (written_width, written_height) = utils::str_size(&written);
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let (width, height) = (
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props.width.get_root(written_width, self.width),
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props.height.get_root(written_height, self.height),
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);
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let (x, y) = (
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props.x.get(width, self.width),
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props.y.get(height, self.height),
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);
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let ansi = if props.style.background == style::Color::NoColor {
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format!("\x1b[{}m", props.style.color.ansi_number(true))
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} else {
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format!(
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"\x1b[{};{}m",
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props.style.color.ansi_number(true),
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props.style.background.ansi_number(false)
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)
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};
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let (x, y) = (x - props.style.px, y - props.style.py);
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let px = " ".repeat(props.style.px as usize);
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written
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.push_str(&format!("\n{}", " ".repeat(width as usize)).repeat(props.style.py as usize));
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written.insert_str(
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0,
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&format!("{}\n", " ".repeat(width as usize)).repeat(props.style.py as usize),
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);
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for (i, line) in written.lines().enumerate() {
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println!(
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"\x1b[{};{}H{ansi}{px}{}{px}\x1b[0m",
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y as usize + i + 1,
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x + 1,
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line,
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);
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}
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}
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}
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pub fn func<T>(t: T) -> Handler<T> {
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+18
-9
@@ -1,23 +1,32 @@
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use osmium_engine::prelude::*;
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fn main() -> Result<()> {
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let mut console = init(true)?;
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let mut console = init(false)?;
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let mut count = use_state(0);
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let mut ui = app(use_state(0));
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let ui = app(count);
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console.render(&mut ui)?;
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loop {
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console.render(&ui)?;
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read()?;
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count += 1;
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}
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console.close()
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}
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pub fn app(count: State<i32>) -> Ui {
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pub fn app(mut _count: State<i32>) -> Component {
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let mut my_test = test();
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Box::new(move |frame| {
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frame.draw(Box::new(format!("Events: {count}")), Props::center());
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if let Some(_) = frame.event {
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_count += 1;
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}
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frame.draw(&mut my_test, Props::center_vertical());
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my_test(frame);
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})
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}
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fn test() -> Component {
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Box::new(move |frame| {
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frame.draw_str("Hello, World", Props::center());
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})
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}
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@@ -21,6 +21,10 @@ pub fn use_state<T>(v: T) -> State<T> {
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State(Box::into_raw(Box::new(v)))
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}
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pub fn default_state<T: Default>() -> State<T> {
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State(Box::into_raw(Box::new(T::default())))
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}
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impl<T: std::fmt::Display> std::fmt::Display for State<T> {
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/// Formats the value of the state for display.
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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+1
-7
@@ -107,11 +107,5 @@ pub fn init<'a>(mouse: bool) -> crate::Result<crate::Console> {
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if mouse {
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crossterm::execute!(std::io::stdout(), crossterm::event::EnableMouseCapture)?;
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}
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let (width, height) = crossterm::terminal::size()?;
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Ok(crate::Console {
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width,
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height,
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mouse,
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mouse_position: None,
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})
|
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Ok(crate::Console { mouse })
|
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}
|
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|
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Reference in New Issue
Block a user