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10 Commits
Author SHA1 Message Date
selimaj-dev 9a4f820a14 better structure 2025-02-06 16:47:14 +01:00
selimaj-dev e53c75097d better structure 2025-02-06 16:47:06 +01:00
selimaj-dev d30da4dfe1 changed framing 2025-02-04 23:39:18 +01:00
selimaj-dev def18fed65 a few improvements 2025-02-03 13:41:13 +01:00
selimaj-dev 52eb3cc490 improvements 2025-01-31 14:39:32 +01:00
selimaj-dev a35f420b68 small improvements 2025-01-31 00:58:47 +01:00
selimaj-dev 65c8bb03d8 state management (optional) 2025-01-27 00:31:13 +01:00
selimaj-dev a168559b75 changes 2025-01-26 21:54:22 +01:00
selimaj-dev eb90f619ce precentage 2025-01-25 22:07:27 +01:00
selimaj-dev 5a9597aed4 changes 2025-01-24 00:34:00 +01:00
9 changed files with 473 additions and 264 deletions
+4
View File
@@ -8,6 +8,10 @@ repository = "https://github.com/osui-rs/engine"
homepage = "https://osui.netlify.app"
documentation = "https://osui.netlify.app/docs/"
[features]
default = ["state"]
state = []
[lib]
name = "osmium_engine"
path = "src/lib.rs"
-13
View File
@@ -1,13 +0,0 @@
use crate::Element;
impl Element for &str {
fn render(&self) -> String {
self.to_string()
}
}
impl Element for String {
fn render(&self) -> String {
self.to_owned()
}
}
+45
View File
@@ -0,0 +1,45 @@
use crossterm::event::Event;
pub struct Frame {
pub width: u16,
pub height: u16,
pub event: Option<Event>,
}
impl Frame {
pub fn new((width, height): (u16, u16)) -> Frame {
Frame {
width,
height,
event: None,
}
}
pub fn draw_component(&self, component: &mut crate::Component) {
component(self)
}
pub fn draw<E: crate::Element>(&self, mut element: E, props: crate::Props) {
if let Some(event) = &self.event {
element.event(event.to_owned());
}
let s = element.render((props.width.get(self.width), props.height.get(self.height)));
let (width, height) = crate::utils::str_size(&s);
let (width, height) = (
props.width.get_after(width, self.width),
props.height.get_after(height, self.height),
);
let (x, y) = (
props.x.get(width, self.width),
props.y.get(height, self.height),
);
for (i, line) in s.lines().enumerate() {
println!("\x1b[{};{}H{}\x1b[0m", (y + 1) as usize + i, x + 1, line,);
}
}
}
+41 -125
View File
@@ -1,150 +1,54 @@
pub mod elements;
pub mod style;
pub mod frame;
mod props;
#[cfg(feature = "state")]
pub mod state;
pub mod utils;
use crossterm::event::Event;
use frame::Frame;
pub use props::*;
pub use std::io::Result;
use std::sync::Arc;
pub mod prelude {
pub use crate::{
style::{Color, Style},
frame::Frame,
props::{Color, Style},
utils::init,
Props, Result, Ui,
Component, Element, Props, Result,
};
}
// Traits
pub trait Framing {
fn draw(&mut self, element: &dyn Element, props: &Props);
#[cfg(feature = "state")]
pub use crate::state::{default_state, use_state, State};
pub use crossterm::event::{read, Event, KeyCode, KeyEvent, KeyEventKind};
}
pub trait Element {
fn render(&self) -> String;
fn get_colors(&self) -> std::collections::HashMap<String, (style::Color, bool)> {
std::collections::HashMap::new()
}
fn render(&self, size: (u16, u16)) -> String;
fn event(&mut self, _event: crossterm::event::Event) {}
fn action(&mut self, _action: u16) {}
}
// Types
pub type Ui = Arc<dyn Fn(&mut dyn Framing)>;
#[derive(Debug, Clone)]
pub struct Props {
x: style::Position,
y: style::Position,
width: style::Dimension,
height: style::Dimension,
style: style::Style,
style_state: std::collections::HashMap<String, style::Style>,
}
pub type Component = Box<dyn FnMut(&Frame)>;
/// Represents the console state, containing a frame for rendering and a mouse capture flag.
pub struct Console {
mouse: bool,
width: u16,
height: u16,
pub mouse_position: Option<(u16, u16)>,
}
impl Props {
pub fn new(x: u16, y: u16) -> Self {
Self {
x: style::Position::Num(x),
y: style::Position::Num(y),
width: style::Dimension::Auto,
height: style::Dimension::Auto,
style: style::Style::default(),
style_state: std::collections::HashMap::new(),
}
}
pub fn center() -> Self {
Self {
x: style::Position::Center,
y: style::Position::Center,
width: style::Dimension::Auto,
height: style::Dimension::Auto,
style: style::Style::default(),
style_state: std::collections::HashMap::new(),
}
}
pub fn center_horizontal() -> Self {
Self {
x: style::Position::Center,
y: style::Position::Num(0),
width: style::Dimension::Auto,
height: style::Dimension::Auto,
style: style::Style::default(),
style_state: std::collections::HashMap::new(),
}
}
pub fn center_vertical() -> Self {
Self {
x: style::Position::Num(0),
y: style::Position::Center,
width: style::Dimension::Auto,
height: style::Dimension::Auto,
style: style::Style::default(),
style_state: std::collections::HashMap::new(),
}
}
pub fn style(&mut self, style: style::Style) -> Self {
self.style = style;
self.clone()
}
pub fn state(&mut self, state: &str, style: style::Style) -> Self {
self.style_state.insert(state.to_string(), style);
self.clone()
}
}
impl Framing for Console {
fn draw(&mut self, element: &dyn Element, props: &Props) {
let written = element.render();
let (written_width, written_height) = utils::str_size(&written);
let (width, height) = (
props.width.get_root(written_width, self.width),
props.height.get_root(written_height, self.height),
);
let (x, y) = (
props.x.get(width, self.width),
props.y.get(height, self.height),
);
let mut style = props.style;
if let Some((mouse_x, mouse_y)) = self.mouse_position {
if (x..x + width).contains(&mouse_x) && (y..y + height).contains(&mouse_y) {
if let Some(hover_style) = props.style_state.get("hover") {
style.color = hover_style.color;
}
}
}
for (i, line) in written.lines().enumerate() {
println!(
"\x1b[{};{}H{}{}",
y as usize + i + 1,
x + 1,
style.color.to_ansi(true),
line
);
}
}
}
impl Console {
pub fn render(&mut self, ui: Ui) -> Result<()> {
pub fn render(&mut self, ui: &mut Component) -> Result<()> {
utils::clear()?;
(self.width, self.height) = crossterm::terminal::size()?;
ui(self);
let mut frame = Frame::new(crossterm::terminal::size()?);
ui(&mut frame);
Ok(())
}
pub fn event(&mut self, ui: &mut Component, event: Event) -> Result<()> {
utils::clear()?;
let mut frame = Frame::new(crossterm::terminal::size()?);
frame.event = Some(event);
ui(&mut frame);
Ok(())
}
@@ -157,3 +61,15 @@ impl Console {
utils::clear()
}
}
impl Element for &str {
fn render(&self, _: (u16, u16)) -> String {
self.to_string()
}
}
impl Element for String {
fn render(&self, _: (u16, u16)) -> String {
self.to_owned()
}
}
+41 -20
View File
@@ -1,35 +1,56 @@
use std::sync::Arc;
use osmium_engine::prelude::*;
use osmium_engine::{prelude::*, utils::clear};
fn main() -> Result<()> {
let mut console = init(true)?;
let ui = app();
let mut ui = app();
console.render(&mut ui)?;
loop {
console.render(ui.clone())?;
if let crossterm::event::Event::Mouse(crossterm::event::MouseEvent {
kind: crossterm::event::MouseEventKind::Moved,
row,
column,
..
}) = crossterm::event::read()?
{
console.mouse_position = Some((column, row));
} else {
break;
}
console.event(&mut ui, read()?)?;
}
console.close()
}
pub fn app() -> Ui {
Arc::new(|frame| {
pub fn app() -> Component {
let mut count = use_state(0);
Box::new(move |frame| {
frame.draw(
&"Hello, World",
&Props::center().state("hover", Style { color: Color::Blue }),
Button {
text: format!("The current count: {count}"),
on_click: || count += 1,
},
Props::center(),
);
})
}
pub struct Button<F: FnMut()> {
text: String,
on_click: F,
}
impl<F: FnMut()> Element for Button<F> {
fn render(&self, _size: (u16, u16)) -> String {
self.text.to_owned()
}
fn event(&mut self, event: crossterm::event::Event) {
match event {
Event::Key(KeyEvent {
code: KeyCode::Enter,
..
}) => self.action(0),
_ => (),
}
}
fn action(&mut self, action: u16) {
if action == 0 {
(self.on_click)()
}
}
}
+217
View File
@@ -0,0 +1,217 @@
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Color {
NoColor,
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
White,
BrightBlack,
BrightRed,
BrightGreen,
BrightYellow,
BrightBlue,
BrightMagenta,
BrightCyan,
BrightWhite,
Rgb(u8, u8, u8), // Custom RGB color
}
impl Color {
/// Converts the enum to its ANSI escape code
pub fn ansi_number(&self, fg: bool) -> String {
let f = if fg { 30 } else { 40 };
if *self == Self::NoColor {
return String::new();
} else if let Self::Rgb(r, g, b) = self {
return format!("{};2;{r};{g};{b}", f + 8);
}
(f + match self {
Self::Rgb(_, _, _) => 0,
Self::NoColor => 0,
Self::Black => 0,
Self::Red => 1,
Self::Green => 2,
Self::Yellow => 3,
Self::Blue => 4,
Self::Magenta => 5,
Self::Cyan => 6,
Self::White => 7,
Self::BrightBlack => 60,
Self::BrightRed => 61,
Self::BrightGreen => 62,
Self::BrightYellow => 63,
Self::BrightBlue => 64,
Self::BrightMagenta => 65,
Self::BrightCyan => 66,
Self::BrightWhite => 67,
})
.to_string()
}
pub fn to_ansi(&self, foreground: bool) -> String {
let f = if foreground { "3" } else { "4" };
match self {
Self::NoColor => String::new(),
Self::Black => format!("\x1b[{f}0m"),
Self::Red => format!("\x1b[{f}1m"),
Self::Green => format!("\x1b[{f}2m"),
Self::Yellow => format!("\x1b[{f}3m"),
Self::Blue => format!("\x1b[{f}4m"),
Self::Magenta => format!("\x1b[{f}5m"),
Self::Cyan => format!("\x1b[{f}6m"),
Self::White => format!("\x1b[{f}7m"),
Self::BrightBlack => format!("\x1b[{f}90m"),
Self::BrightRed => format!("\x1b[{f}91m"),
Self::BrightGreen => format!("\x1b[{f}92m"),
Self::BrightYellow => format!("\x1b[{f}93m"),
Self::BrightBlue => format!("\x1b[{f}94m"),
Self::BrightMagenta => format!("\x1b[{f}95m"),
Self::BrightCyan => format!("\x1b[{f}96m"),
Self::BrightWhite => format!("\x1b[{f}97m"),
Self::Rgb(r, g, b) => {
let code = if foreground { "38" } else { "48" };
format!("\x1b[{code};2;{r};{g};{b}m")
}
}
}
}
impl Default for Color {
fn default() -> Self {
Self::NoColor
}
}
#[derive(Debug, Default, Clone, Copy, PartialEq)]
pub struct Style {
pub color: Color,
pub background: Color,
pub px: u16,
pub py: u16,
}
#[derive(Debug, Clone, Copy)]
pub enum Position {
Num(u16),
Percent(u16),
Center,
}
impl Position {
pub fn get(&self, written: u16, frame: u16) -> u16 {
match self {
Self::Center => (frame - written) / 2,
Self::Percent(percent) => (((*percent as f32) / 100.0) * (frame as f32)) as u16,
Self::Num(n) => *n,
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum Size {
Num(u16),
Percent(u16),
Auto,
}
impl Size {
pub fn get(&self, frame: u16) -> u16 {
match self {
Self::Auto => frame,
Self::Percent(percent) => (((*percent as f32) / 100.0) * (frame as f32)) as u16,
Self::Num(n) => *n,
}
}
pub fn get_after(&self, written: u16, frame: u16) -> u16 {
match self {
Self::Auto => written,
Self::Percent(percent) => (((*percent as f32) / 100.0) * (frame as f32)) as u16,
Self::Num(n) => *n,
}
}
}
#[derive(Debug, Clone)]
pub struct Props {
pub x: Position,
pub y: Position,
pub width: Size,
pub height: Size,
}
impl Props {
pub fn new(x: u16, y: u16) -> Self {
Self {
x: Position::Num(x),
y: Position::Num(y),
width: Size::Auto,
height: Size::Auto,
}
}
pub fn auto() -> Self {
Self::new(0, 0)
}
pub fn center() -> Self {
Self {
x: Position::Center,
y: Position::Center,
width: Size::Auto,
height: Size::Auto,
}
}
pub fn center_horizontal() -> Self {
Self {
x: Position::Center,
y: Position::Num(0),
width: Size::Auto,
height: Size::Auto,
}
}
pub fn center_vertical() -> Self {
Self {
x: Position::Num(0),
y: Position::Center,
width: Size::Auto,
height: Size::Auto,
}
}
pub fn x_percent(&mut self, p: u16) -> Self {
self.x = Position::Percent(p);
self.clone()
}
pub fn y_percent(&mut self, p: u16) -> Self {
self.y = Position::Percent(p);
self.clone()
}
pub fn width(&mut self, w: u16) -> Self {
self.width = Size::Num(w);
self.clone()
}
pub fn height(&mut self, h: u16) -> Self {
self.height = Size::Num(h);
self.clone()
}
pub fn width_percent(&mut self, w: u16) -> Self {
self.width = Size::Percent(w);
self.clone()
}
pub fn height_percent(&mut self, h: u16) -> Self {
self.height = Size::Percent(h);
self.clone()
}
}
+122
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@@ -0,0 +1,122 @@
//! The `state` module provides the `State` type for managing mutable state across UI components
//! and operations. It wraps a raw pointer to enable shared mutability and integrates with common
//! traits for ease of use.
/// A wrapper around a raw pointer to a mutable value, allowing shared state management.
///
/// # Safety
/// This type uses unsafe code to dereference raw pointers. Proper care must be taken
/// to ensure the validity and lifetime of the referenced value.
///
/// # Examples
/// ```
/// let value = 42;
/// let state = State(Box::into_raw(Box::new(value)));
/// assert_eq!(*state, 42);
/// ```
#[derive(Clone, Copy)]
pub struct State<T>(pub(crate) *mut T);
pub fn use_state<T>(v: T) -> State<T> {
State(Box::into_raw(Box::new(v)))
}
pub fn default_state<T: Default>() -> State<T> {
State(Box::into_raw(Box::new(T::default())))
}
impl<T: std::fmt::Display> std::fmt::Display for State<T> {
/// Formats the value of the state for display.
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", unsafe { &*self.0 })
}
}
impl<T: std::fmt::Debug> std::fmt::Debug for State<T> {
/// Formats the state for debugging purposes.
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "State({:?})", unsafe { &*self.0 })
}
}
//// State Operations ////
impl<T: std::ops::Add<Output = T> + Clone> std::ops::Add<T> for State<T> {
type Output = T;
/// Adds a value to the state, returning the result.
fn add(self, rhs: T) -> Self::Output {
unsafe {
let lhs = &mut *self.0;
lhs.clone() + rhs
}
}
}
impl<T: std::ops::Sub<Output = T> + Clone> std::ops::Sub<T> for State<T> {
type Output = T;
/// Subtracts a value from the state, returning the result.
fn sub(self, rhs: T) -> Self::Output {
unsafe {
let lhs = &mut *self.0;
lhs.clone() - rhs
}
}
}
impl<T: std::ops::Div<Output = T> + Clone> std::ops::Div<T> for State<T> {
type Output = T;
/// Divides the state by a value, returning the result.
fn div(self, rhs: T) -> Self::Output {
unsafe {
let lhs = &mut *self.0;
lhs.clone() / rhs
}
}
}
impl<T: std::ops::AddAssign + Clone> std::ops::AddAssign<T> for State<T> {
/// Adds a value to the state in place.
fn add_assign(&mut self, rhs: T) {
unsafe { *self.0 += rhs }
}
}
impl<T: std::ops::SubAssign + Clone> std::ops::SubAssign<T> for State<T> {
/// Subtracts a value from the state in place.
fn sub_assign(&mut self, rhs: T) {
unsafe { *self.0 -= rhs }
}
}
impl<T> std::ops::Deref for State<T> {
type Target = T;
/// Dereferences the state to access the underlying value.
fn deref(&self) -> &Self::Target {
unsafe { &*self.0 }
}
}
impl<T> std::ops::DerefMut for State<T> {
/// Dereferences the state to access the underlying mutable value.
fn deref_mut(&mut self) -> &mut Self::Target {
unsafe { &mut *self.0 }
}
}
impl<T> State<T> {
/// Returns a copy of the current state.
pub fn copy_state(&self) -> Self {
Self(self.0)
}
}
impl<T: PartialEq<T>> PartialEq<T> for State<T> {
/// Compares the state with another value for equality.
fn eq(&self, other: &T) -> bool {
unsafe { &*self.0 == other }
}
}
-97
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@@ -1,97 +0,0 @@
#[derive(Debug, Clone, Copy)]
pub enum Color {
NoColor,
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
White,
BrightBlack,
BrightRed,
BrightGreen,
BrightYellow,
BrightBlue,
BrightMagenta,
BrightCyan,
BrightWhite,
Rgb(u8, u8, u8), // Custom RGB color
}
impl Color {
/// Converts the enum to its ANSI escape code
pub fn to_ansi(&self, foreground: bool) -> String {
let f = if foreground { "3" } else { "4" };
match self {
Self::NoColor => format!("\x1b[0m"),
Self::Black => format!("\x1b[{f}0m"),
Self::Red => format!("\x1b[{f}1m"),
Self::Green => format!("\x1b[{f}2m"),
Self::Yellow => format!("\x1b[{f}3m"),
Self::Blue => format!("\x1b[{f}4m"),
Self::Magenta => format!("\x1b[{f}5m"),
Self::Cyan => format!("\x1b[{f}6m"),
Self::White => format!("\x1b[{f}7m"),
Self::BrightBlack => format!("\x1b[{f}90m"),
Self::BrightRed => format!("\x1b[{f}91m"),
Self::BrightGreen => format!("\x1b[{f}92m"),
Self::BrightYellow => format!("\x1b[{f}93m"),
Self::BrightBlue => format!("\x1b[{f}94m"),
Self::BrightMagenta => format!("\x1b[{f}95m"),
Self::BrightCyan => format!("\x1b[{f}96m"),
Self::BrightWhite => format!("\x1b[{f}97m"),
Self::Rgb(r, g, b) => {
let code = if foreground { "38" } else { "48" };
format!("\x1b[{};2;{};{};{}m", code, r, g, b)
}
}
}
}
impl Default for Color {
fn default() -> Self {
Self::NoColor
}
}
#[derive(Debug, Default, Clone, Copy)]
pub struct Style {
pub color: Color,
}
#[derive(Debug, Clone, Copy)]
pub enum Position {
Num(u16),
Center,
}
impl Position {
pub fn get(&self, written: u16, frame: u16) -> u16 {
match self {
Self::Center => (frame - written) / 2,
Self::Num(n) => *n,
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum Dimension {
Num(u16),
Auto,
}
impl Dimension {
pub fn get(&self, _written: u16, frame: u16) -> u16 {
match self {
Self::Auto => frame,
Self::Num(n) => *n,
}
}
pub fn get_root(&self, written: u16, _frame: u16) -> u16 {
match self {
Self::Auto => written,
Self::Num(n) => *n,
}
}
}
+2 -8
View File
@@ -100,18 +100,12 @@ pub fn str_size(s: &str) -> (u16, u16) {
///
/// # Returns
/// A `Console` instance wrapped in a `Result`.
pub fn init(mouse: bool) -> crate::Result<crate::Console> {
pub fn init<'a>(mouse: bool) -> crate::Result<crate::Console> {
crossterm::terminal::enable_raw_mode()?;
clear()?;
hide_cursor()?;
if mouse {
crossterm::execute!(std::io::stdout(), crossterm::event::EnableMouseCapture)?;
}
let (width, height) = crossterm::terminal::size()?;
Ok(crate::Console {
width,
height,
mouse,
mouse_position: None,
})
Ok(crate::Console { mouse })
}