some more structural changes
This commit is contained in:
@@ -19,3 +19,4 @@ crossterm = "0.28.1"
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regex = "*"
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lazy_static = "1.4"
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dyn-clone = "1.0.17"
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paste = "1.0.15"
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+22
-48
@@ -3,7 +3,7 @@
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//! A terminal user interface (TUI) library providing customizable components
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//! to build command-line interfaces in Rust. OSUI enables users to create
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//! interactive CLI applications with various UI elements and handle keyboard
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//! input for real-time updates.
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//! input for real-time events.
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//!
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//! ## Example Usage
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//!
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@@ -21,14 +21,14 @@
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//! - `utils` - Utility functions for common TUI tasks such as clearing the screen.
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//! - `ui` - Contains all user interface components, enabling rich CLI experiences.
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pub mod event;
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pub mod key;
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pub mod macros;
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mod test;
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pub mod ui;
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pub mod utils;
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use event::{Event, EventResponse};
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pub use utils::*;
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pub mod app {
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//! Application entry point and main event loop for OSUI.
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//!
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@@ -37,9 +37,11 @@ pub mod app {
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//! using custom commands such as rendering, updating, or exiting.
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use crate::{
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clear, create_frame, flush, get_term_size, hide_cursor,
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key::{read_key, Key},
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render_to_frame, show_cursor, Command, Element, UpdateResponse, Value,
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clear, create_frame,
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event::{Command, Event, EventResponse},
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flush, get_term_size, hide_cursor,
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key::read_key,
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render_to_frame, show_cursor, Element, Value,
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};
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/// Renders a single frame of the UI to the terminal.
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@@ -63,7 +65,7 @@ pub mod app {
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/// Updates the UI element based on keyboard input and issues any commands in response.
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///
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/// Processes the result of `Element::update` to handle commands like rendering,
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/// Processes the result of `Element::event` to handle commands like rendering,
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/// updating, and exiting. Commands can be a single action or a list of actions.
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///
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/// # Arguments
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@@ -75,12 +77,12 @@ pub mod app {
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/// # Returns
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///
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/// `true` if an `Exit` command is issued, signaling the application to terminate.
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fn update(elem: &mut Box<dyn Element>, state: usize, k: Key) -> bool {
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match elem.event(state, k.clone()) {
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UpdateResponse::Command(command) => run_command(command, elem, k.clone()),
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UpdateResponse::CommandList(commands) => {
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fn update(elem: &mut Box<dyn Element>, event: Event) -> bool {
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match elem.event(event) {
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EventResponse::Command(command) => run_command(command, elem),
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EventResponse::CommandList(commands) => {
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for command in commands {
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if run_command(command, elem, k.clone()) {
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if run_command(command, elem) {
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return true;
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}
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}
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@@ -102,13 +104,13 @@ pub mod app {
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/// # Returns
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///
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/// `true` if the command is `Exit`, ending the application loop.
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fn run_command(command: Command, elem: &mut Box<dyn Element>, k: Key) -> bool {
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fn run_command(command: Command, elem: &mut Box<dyn Element>) -> bool {
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match command {
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Command::Render(state) => {
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render(elem, state);
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false
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}
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Command::Update(state) => update(elem, state, k),
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Command::Event(event) => update(elem, event),
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Command::Sleep(duration) => {
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std::thread::sleep(std::time::Duration::from_millis(duration));
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false
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@@ -137,8 +139,7 @@ pub mod app {
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clear();
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loop {
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render(elem, 1);
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let k = read_key();
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if update(elem, 1, k) {
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if update(elem, Event::Key(read_key())) {
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break;
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}
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}
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@@ -239,14 +240,13 @@ pub trait Element: DynClone {
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///
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/// # Arguments
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///
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/// * `_state` - The current state of the element; if one or higher, it indicates the element is active.
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/// * `_k` - The key input triggering the update.
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/// * `_event` - The current event.
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///
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/// # Returns
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///
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/// An `UpdateResponse` enum indicating the result of the update.
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fn event(&mut self, _state: usize, _k: crate::key::Key) -> UpdateResponse {
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UpdateResponse::None
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/// An `EventResponse` enum indicating the result of the event.
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fn event(&mut self, _event: Event) -> EventResponse {
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EventResponse::None
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}
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}
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@@ -272,32 +272,6 @@ pub struct ElementData {
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pub id: String,
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}
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/// Enum representing the possible responses from an element update.
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#[derive(Debug, Clone, PartialEq)]
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pub enum UpdateResponse {
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/// Indicates that the update is complete.
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Done,
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/// Indicates no response.
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None,
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/// Issues a single command.
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Command(Command),
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/// Issues a list of commands.
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CommandList(Vec<Command>),
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}
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/// Enum defining commands that can be issued by an `Element`.
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#[derive(Debug, Clone, PartialEq)]
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pub enum Command {
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/// Renders the element with the specified state.
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Render(usize),
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/// Exits the application.
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Exit,
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/// Updates the element with the specified state.
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Update(usize),
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/// Pauses execution for the specified duration in milliseconds.
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Sleep(u64),
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}
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pub fn run_test() {
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test::main_();
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app::run(&mut test::app());
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}
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+96
-3
@@ -24,6 +24,57 @@
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/// - `functions`: Functions to implement for the element (e.g., rendering, updating).
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#[macro_export]
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macro_rules! element {
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(
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$(#[$meta_style:meta])*
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style $style:ident {
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$($sn:ident: $st:ty),*$(,)?
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}
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$(#[$meta:meta])*
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$name:ident {
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$( $inner:tt )*
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}
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defaults {$( $defaults:tt )*}
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$( $functions:tt )*
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) => {
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$(#[$meta_style])*
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#[derive(Clone)]
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pub struct $style {
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pub color: Color,
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pub background: Color,
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pub font: Font,
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pub hover_color: Color,
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pub hover_background: Color,
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pub hover_font: Font,
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$(pub $sn: $st),*
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}
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impl Default for $style {
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fn default() -> $style {
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$style {
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color: Color::default(),
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background: Color::default(),
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font: Font::default(),
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hover_color: Color::default(),
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hover_background: Color::default(),
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hover_font: Font::default(),
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$($sn: <$st>::default()),*
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}
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}
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}
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element! {
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$(#[$meta])*
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$name {
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pub style: $style,
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$( $inner )*
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}
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defaults {
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style: $style::default(),
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$($defaults)*
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}
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$( $functions )*
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}
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};
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(
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$(#[$meta:meta])*
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$name:ident {
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@@ -129,11 +180,11 @@ macro_rules! element {
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/// ```
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///
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/// # Parameters
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/// - A list of commands to be included in the `UpdateResponse::CommandList`.
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/// - A list of commands to be included in the `EventResponse::CommandList`.
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#[macro_export]
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macro_rules! command {
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($($cmd:expr),*) => {
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UpdateResponse::CommandList(vec![$($cmd),*])
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EventResponse::CommandList(vec![$($cmd),*])
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};
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}
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@@ -271,7 +322,7 @@ macro_rules! rsx {
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///
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/// # Example
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/// ```
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/// css!(Style; color: "red"; background: "white");
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/// css!(Style; color: Color::Red; background: "white");
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/// ```
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///
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/// This macro creates a new style based on the provided properties, applying default values
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@@ -289,6 +340,7 @@ macro_rules! css {
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}};
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}
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/// Macro for defining a `Arc<Mutex< T >>`
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#[macro_export]
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macro_rules! arc {
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($a:expr) => {
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@@ -296,9 +348,50 @@ macro_rules! arc {
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};
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}
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/// Macro for defining a `Value< T >`
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#[macro_export]
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macro_rules! val {
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($a:expr) => {
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osui::Value::new($a)
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};
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}
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/// Macro for writing when requested to render
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///
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/// # Example
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/// ```
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/// write!(self, clicked, "Hello, World!") // For custom styles, You need (color, background, font)
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///
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/// write!((self, state), "Hello, World!") // When you don't need a custom style, you use () and put self and the state of the render
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/// ```
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///
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/// This macro returns a `String` depending on the state or the kind of style
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/// When on "state" mode it returns the default style if the state is 0
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#[macro_export]
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macro_rules! write {
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// Default state styling
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(($self:ident, $state:expr), $expr:expr) => {{
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if $state == 0 {
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return format!("{}{}{}{}\x1b[0m", $self.style.color.ansi(), $self.style.background.ansi_bg(), $self.style.font.ansi(), $expr);
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}
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format!("{}{}{}{}\x1b[0m", $self.style.hover_color.ansi(), $self.style.hover_background.ansi_bg(), $self.style.hover_font.ansi(), $expr)
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}};
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// Custom styles
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($self:ident, $kind:ident, $expr:expr) => {{
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use paste::paste;
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format!(
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"{}{}{}{}\x1b[0m",
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paste! {
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$self.style.[<$kind _color>].ansi()
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},
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paste! {
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$self.style.[<$kind _background>].ansi_bg()
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},
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paste! {
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$self.style.[<$kind _font>].ansi()
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},
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$expr
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)
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}};
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}
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+48
-26
@@ -1,8 +1,15 @@
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use std::{collections::HashMap, sync::{Arc, Mutex}};
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use std::{
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collections::HashMap,
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sync::{Arc, Mutex},
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};
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use crate::{
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command, element, key::Key, render_to_frame, ui::Style, Command, Direction, Element,
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ElementData, Value, UpdateResponse,
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command, element,
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event::{Command, Event},
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key::Key,
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render_to_frame,
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ui::{Color, Font},
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write, Direction, Element, ElementData, EventResponse, Value,
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};
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element! {
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@@ -17,6 +24,12 @@ element! {
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}
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element! {
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style ButtonStyle {
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clicked_color: Color,
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clicked_background: Color,
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clicked_font: Font,
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}
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/// A clickable button element.
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///
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/// The `Button` element can be clicked, triggering an `on_click` function. Its appearance changes
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@@ -24,35 +37,38 @@ element! {
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Button {
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/// A callback function executed when the button is clicked.
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pub on_click: Arc<Mutex<dyn FnMut(&mut Button)>>,
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pub style: Style,
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}
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defaults {
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on_click: Arc::new(Mutex::new(|_btn: &mut Button<'_>| {})),
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style: Style::default(),
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}
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fn render(&self, state: usize) -> String {
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let writer = self.style.use_style(&state);
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if state == 2 {
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return writer.write_clicked(&self.text);
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return write!(self, clicked, self.text);
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}
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writer.write(&self.text)
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write!((self, state), self.text)
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}
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fn event(&mut self, _state: usize, k: Key) -> UpdateResponse {
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if k == Key::Enter {
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let mut btn = self.clone();
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let mut on_click = self.on_click.lock().unwrap();
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(on_click)(&mut btn);
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drop(on_click);
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*self = btn;
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return command!(
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Command::Render(2),
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Command::Sleep(120)
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);
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fn event(&mut self, event: Event) -> EventResponse {
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match event {
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Event::Key(k) => {
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if k == Key::Enter {
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let mut btn = self.clone();
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let mut on_click = self.on_click.lock().unwrap();
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(on_click)(&mut btn);
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drop(on_click);
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*self = btn;
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return command!(
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Command::Render(2),
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Command::Sleep(120)
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);
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}
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}
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_ => {}
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}
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UpdateResponse::None
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EventResponse::None
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}
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}
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@@ -86,12 +102,18 @@ element! {
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frame.join("\n")
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}
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fn event(&mut self, state: usize, k: Key) -> UpdateResponse {
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if let Some(direction) = self.keybinds.get(&k) {
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self.child = crate::closest_component(&self.children, self.child, direction.clone());
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} else if let Some(child) = self.get_child() {
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return child.event(state, k);
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fn event(&mut self, event: Event) -> EventResponse {
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match event.clone() {
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Event::Key(k) => {
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if let Some(direction) = self.keybinds.get(&k) {
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self.child = crate::closest_component(&self.children, self.child, direction.clone());
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} else if let Some(child) = self.get_child() {
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return child.event(event.clone());
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}
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}
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_ => {}
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}
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UpdateResponse::None
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EventResponse::None
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}
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}
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+1
-4
@@ -27,10 +27,7 @@ pub fn text<'a>() -> Box<Text<'a>> {
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///
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/// A `Box<Button>` containing a new `Button` element instance.
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pub fn button<'a>() -> Box<Button<'a>> {
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let mut btn = Button::new();
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btn.style.clicked_bg = styles::Color::White;
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btn.style.clicked_fg = styles::Color::Black;
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Box::new(btn)
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Box::new(Button::new())
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}
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/// Creates a new `Div` container element.
|
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|
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+12
-177
@@ -1,180 +1,3 @@
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/// Represents a style configuration for TUI elements, including background,
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/// foreground, outline colors, and font settings for different element states
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/// (hovered, clicked, selected).
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#[derive(Debug, Clone, PartialEq)]
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pub struct Style {
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/// Background color of the element.
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pub bg: Color,
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/// Foreground color of the element.
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pub fg: Color,
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/// Outline color of the element.
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pub outline: Color,
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/// Font style for the element.
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pub font: Font,
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|
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/// Background color when the element is hovered.
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pub hover_bg: Color,
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/// Foreground color when the element is hovered.
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pub hover_fg: Color,
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/// Outline color when the element is hovered.
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pub hover_outline: Color,
|
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/// Font style when the element is hovered.
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pub hover_font: Font,
|
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/// Foreground color for the cursor when hovered.
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pub hover_cursor_fg: Color,
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/// Background color for the cursor when hovered.
|
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pub hover_cursor_bg: Color,
|
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|
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/// Background color when the element is clicked.
|
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pub clicked_bg: Color,
|
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/// Foreground color when the element is clicked.
|
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pub clicked_fg: Color,
|
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/// Outline color when the element is clicked.
|
||||
pub clicked_outline: Color,
|
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/// Font style when the element is clicked.
|
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pub clicked_font: Font,
|
||||
|
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/// Background color when the element is selected.
|
||||
pub selected_bg: Color,
|
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/// Foreground color when the element is selected.
|
||||
pub selected_fg: Color,
|
||||
/// Font style when the element is selected.
|
||||
pub selected_font: Font,
|
||||
|
||||
/// Foreground color for the cursor.
|
||||
pub cursor_fg: Color,
|
||||
/// Background color for the cursor.
|
||||
pub cursor_bg: Color,
|
||||
|
||||
/// Indicates if the style is active, affecting its state-based styling.
|
||||
pub is_active: bool,
|
||||
}
|
||||
|
||||
impl Default for Style {
|
||||
/// Creates a default `Style` instance with `None` for all color and font fields
|
||||
/// and inactive (`is_active` set to false).
|
||||
fn default() -> Style {
|
||||
Style {
|
||||
bg: Color::None,
|
||||
fg: Color::None,
|
||||
outline: Color::None,
|
||||
font: Font::None,
|
||||
hover_bg: Color::None,
|
||||
hover_fg: Color::None,
|
||||
hover_outline: Color::None,
|
||||
hover_font: Font::None,
|
||||
hover_cursor_fg: Color::None,
|
||||
hover_cursor_bg: Color::None,
|
||||
clicked_bg: Color::None,
|
||||
clicked_fg: Color::None,
|
||||
clicked_outline: Color::None,
|
||||
clicked_font: Font::None,
|
||||
selected_bg: Color::None,
|
||||
selected_fg: Color::None,
|
||||
selected_font: Font::None,
|
||||
cursor_fg: Color::None,
|
||||
cursor_bg: Color::None,
|
||||
is_active: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Style {
|
||||
/// Generates the ANSI code for the current style, using the active color
|
||||
/// and font if `is_active` is true.
|
||||
pub fn get(&self) -> String {
|
||||
if self.is_active {
|
||||
format!(
|
||||
"{}{}{}",
|
||||
self.fg.prioritize(&self.hover_fg).ansi(),
|
||||
self.bg.prioritize(&self.hover_bg).ansi_bg(),
|
||||
self.font.prioritize(&self.hover_font).ansi()
|
||||
)
|
||||
} else {
|
||||
format!(
|
||||
"{}{}{}",
|
||||
self.fg.ansi(),
|
||||
self.bg.ansi_bg(),
|
||||
self.font.ansi()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the outline color in ANSI format, applying hover style if active.
|
||||
pub fn get_outline(&self) -> String {
|
||||
if self.is_active {
|
||||
self.outline.prioritize(&self.hover_outline).ansi()
|
||||
} else {
|
||||
self.outline.ansi()
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieves the clicked style ANSI sequence for the element.
|
||||
pub fn get_clicked(&self) -> String {
|
||||
format!(
|
||||
"{}{}{}",
|
||||
self.fg.prioritize(&self.clicked_fg).ansi(),
|
||||
self.bg.prioritize(&self.clicked_bg).ansi_bg(),
|
||||
self.font.prioritize(&self.clicked_font).ansi()
|
||||
)
|
||||
}
|
||||
|
||||
/// Retrieves the selected style ANSI sequence for the element.
|
||||
pub fn get_selected(&self) -> String {
|
||||
format!(
|
||||
"{}{}{}",
|
||||
self.fg.prioritize(&self.selected_fg).ansi(),
|
||||
self.bg.prioritize(&self.selected_bg).ansi_bg(),
|
||||
self.font.prioritize(&self.selected_font).ansi()
|
||||
)
|
||||
}
|
||||
|
||||
/// Retrieves the cursor style ANSI sequence for the element, considering hover.
|
||||
pub fn get_cursor(&self) -> String {
|
||||
if self.is_active {
|
||||
format!(
|
||||
"{}{}",
|
||||
self.cursor_fg.prioritize(&self.hover_cursor_fg).ansi(),
|
||||
self.cursor_bg.prioritize(&self.hover_cursor_bg).ansi_bg(),
|
||||
)
|
||||
} else {
|
||||
format!("{}{}", self.cursor_fg.ansi(), self.cursor_bg.ansi_bg())
|
||||
}
|
||||
}
|
||||
|
||||
/// Writes the given string with the active style's ANSI sequences.
|
||||
pub fn write(&self, s: &str) -> String {
|
||||
format!("{}{}\x1b[0m", self.get(), s)
|
||||
}
|
||||
|
||||
/// Writes a string with the outline color applied.
|
||||
pub fn write_outline(&self, s: &str) -> String {
|
||||
format!("{}{}\x1b[0m", self.get_outline(), s)
|
||||
}
|
||||
|
||||
/// Writes a string with the clicked style applied.
|
||||
pub fn write_clicked(&self, s: &str) -> String {
|
||||
format!("{}{}\x1b[0m", self.get_clicked(), s)
|
||||
}
|
||||
|
||||
/// Writes a string with the selected style applied.
|
||||
pub fn write_selected(&self, s: &str) -> String {
|
||||
format!("{}{}\x1b[0m", self.get_selected(), s)
|
||||
}
|
||||
|
||||
/// Writes a string with the cursor style applied.
|
||||
pub fn write_cursor(&self, s: &str) -> String {
|
||||
format!("{}{}\x1b[0m", self.get_cursor(), s)
|
||||
}
|
||||
|
||||
/// Clones the style and sets `is_active` based on the given state.
|
||||
pub fn use_style(&self, state: &usize) -> Style {
|
||||
let mut style = self.clone();
|
||||
style.is_active = *state == 1;
|
||||
style
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents different font styles that can be applied to TUI elements.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Font {
|
||||
@@ -280,3 +103,15 @@ impl Color {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Color {
|
||||
fn default() -> Self {
|
||||
Color::None
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Font {
|
||||
fn default() -> Self {
|
||||
Font::None
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user