tick system
This commit is contained in:
+25
-16
@@ -131,24 +131,33 @@ impl App {
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// Start the render loop
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let mut tick: usize = 0;
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let tick_duration = std::time::Duration::from_millis(1000/30);
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let mut last_tick = std::time::Instant::now();
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loop {
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if tick > 99 {
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tick = 0;
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let now = std::time::Instant::now();
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let elapsed = now.duration_since(last_tick);
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if elapsed >= tick_duration {
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last_tick = now;
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if tick > 99 {
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tick = 0;
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}
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self.render(tick);
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tick += 1;
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match rx.try_recv() {
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Ok(k) => self.update(&mut UpdateContext {
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key: k,
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tick,
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response: UpdateResponse::None,
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}),
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Err(std::sync::mpsc::TryRecvError::Empty) => {}
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Err(std::sync::mpsc::TryRecvError::Disconnected) => {
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panic!("disconnected")
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}
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}
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}
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self.render(tick);
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tick += 1;
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match rx.try_recv() {
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Ok(k) => self.update(&mut UpdateContext {
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key: k,
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tick,
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response: UpdateResponse::None,
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}),
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Err(std::sync::mpsc::TryRecvError::Empty) => {
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std::thread::sleep(std::time::Duration::from_millis(10));
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}
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Err(std::sync::mpsc::TryRecvError::Disconnected) => {
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panic!("disconnected")
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}
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if let Some(remaining) = tick_duration.checked_sub(elapsed) {
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std::thread::sleep(remaining);
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}
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}
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}
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+53
-40
@@ -1,67 +1,76 @@
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#[macro_export]
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macro_rules! __oml {
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() => { [String::new(), Vec::new()] };
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macro_rules! __rsx {
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() => {
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(String::new(), Vec::new())
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};
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($p:expr;) => {{
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(String::new(), vec![$p as Box<dyn osui::Element>])
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}};
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($p:expr; $($rest:tt)+) => {{
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let mut comps: Vec<Box<dyn osui::Element>> = osui::__rsx!($($rest)+).1;
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comps.insert(0, $p as Box<dyn osui::Element>);
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(String::new(), comps)
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}};
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// Props, With components (PC)
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($tag:ident { $($inner:tt)* }) => {{
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(String::new(), vec![rsx!($tag {$($inner)*}) as Box<dyn osui::Element>])
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($tag:path { $($inner:tt)* }) => {{
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(String::new(), vec![rsx!($tag {$($inner)*})])
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}};
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($tag:ident { $($inner:tt)* } $($rest:tt)+) => {{
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let mut comps: Vec<Box<dyn osui::Element>> = osui::__oml!($($rest)+).1;
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comps.insert(0, rsx!($tag {$($inner)*}) as Box<dyn osui::Element> );
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($tag:path { $($inner:tt)* } $($rest:tt)+) => {{
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let mut comps: Vec<Box<dyn osui::Element>> = osui::__rsx!($($rest)+).1;
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comps.insert(0, rsx!($tag {$($inner)*}) );
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(String::new(), comps)
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}};
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($tag:path { $($inner:tt)* }) => {{
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(String::new(), vec![rsx!($tag {$($inner)*})])
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}};
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($tag:path { $($inner:tt)* } $($rest:tt)+) => {{
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let mut comps: Vec<Box<dyn osui::Element>> = osui::__rsx!($($rest)+).1;
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comps.insert(0, rsx!($tag {$($inner)*}) );
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(String::new(), comps)
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}};
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($text:expr) => {{
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(format!($text), vec![])
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(format!($text), Vec::new())
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}};
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}
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#[macro_export]
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/// Write OSUI Markup Language directly with rust.
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macro_rules! rsx {
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( $tag:ident { $($inner:tt)* } ) => {{
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( $tag:path { $($k:ident: $v:expr),*; $($inner:tt)* } ) => {{
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let mut c = $tag();
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let a = osui::__oml!($($inner)*);
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let a = osui::__rsx!($($inner)*);
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c.text = a.0;
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c.children = a.1;
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c
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}};
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( $tag:ident { $($k:ident: $v:expr),*, $($inner:tt)* } ) => {{
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let mut c = $tag();
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c.children = osui::__oml!($($inner)*);
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c.text = String::from($text);
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$(
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c.$k = $v;
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)*
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c
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c as Box<dyn osui::Element>
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}};
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// ( $tag:ident { $text:expr } ) => {{
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// let mut c = $tag();
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// c.text = format!($text);
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// c
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// }};
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( $tag:path { $($k:ident: $v:expr),* } ) => {{
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let mut c = $tag();
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$(
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c.$k = $v;
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)*
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c as Box<dyn osui::Element>
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}};
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// ( $tag:ident { $($k:ident: $v:expr),+, $text:expr } ) => {{
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// let mut c = $tag();
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// c.text = format!($text);
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// $(
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// c.$k = $v;
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// )*
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// c
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// }};
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( $tag:path { $($inner:tt)* } ) => {{
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let mut c = $tag();
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let a = osui::__rsx!($($inner)*);
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c.text = a.0;
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c.children = a.1;
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c as Box<dyn osui::Element>
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}};
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// ($tag:ident { $($k:ident: $v:expr),* } ) => {{
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// let mut c = $tag();
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// $(
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// c.$k = $v;
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// )*
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// c
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// }};
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( $p:expr; ) => {{
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$p as Box<dyn osui::Element>
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}};
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}
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#[macro_export]
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@@ -155,7 +164,11 @@ macro_rules! element {
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}
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pub fn add_action(&mut self, tick: usize, action: &str) {
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self.tick_line.insert(tick, action.to_string());
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if tick > 99 {
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self.tick_line.insert(tick-100, action.to_string());
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} else {
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self.tick_line.insert(tick, action.to_string());
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}
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}
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}
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};
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+5
-4
@@ -1,9 +1,10 @@
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use osui::{rsx, ui::*, App};
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fn main() {
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let mut app_screen = App::new();
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app_screen.set_component(rsx! {
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button { "test" }
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});
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let element = rsx! {
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button { "Hello, World!" }
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};
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let mut app_screen = App::from(element);
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app_screen.run();
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}
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+6
-9
@@ -1,17 +1,13 @@
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use std::collections::HashMap;
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use crate::{
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element,
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key::KeyKind,
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ui::Style,
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Element, ElementData, UpdateContext,
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};
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use crate::{element, key::KeyKind, ui::Style, Element, ElementData, UpdateContext};
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element! {
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Text {}
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defaults {}
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fn render(&mut self, _: usize) -> String {
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self.style.write(&self.text)
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fn render(&mut self, tick: usize) -> String {
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// self.style.write(&self.text)
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self.style.write(&format!("{tick}"))
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}
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}
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@@ -31,7 +27,7 @@ element! {
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if let Some(v) = self.binds.get(&ctx.key.kind) {
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if v == "click" {
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self.clicked = true;
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self.add_action(ctx.tick+5, "un_click");
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self.add_action(ctx.tick+2, "un_click");
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(self.on_click)(self);
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}
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}
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@@ -44,6 +40,7 @@ element! {
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}
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if self.clicked {
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// return self.style.write(&format!("{tick}"))
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return self.style.write_clicked(&self.text);
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}
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self.style.write(&self.text)
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+2
-1
@@ -27,6 +27,7 @@ pub fn text() -> Box<Text> {
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/// A boxed `Button` element, initialized and ready for configuration.
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pub fn button() -> Box<Button> {
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let mut btn = Button::new();
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btn.style.clicked_bg = styles::Color::Red;
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btn.style.clicked_bg = styles::Color::White;
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btn.style.clicked_fg = styles::Color::Black;
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Box::new(btn)
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}
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