Multithreaded

This commit is contained in:
2025-11-23 09:58:01 +01:00
parent 0cefbaa223
commit 22d02e7d1a
2 changed files with 25 additions and 15 deletions
+14 -13
View File
@@ -1,27 +1,28 @@
use std::sync::Arc;
use std::sync::{Arc, Mutex};
use crate::Node;
pub type Component = Arc<dyn Fn(&mut Context) -> Vec<Node>>;
pub type Component = Arc<dyn Fn(&Arc<Context>) -> Vec<Node>>;
pub struct Context {
component: Component,
nodes: Vec<Node>,
component: Mutex<Component>,
nodes: Mutex<Vec<Node>>,
}
impl Context {
pub fn new<F: Fn(&mut Context) -> Vec<Node> + 'static>(component: F) -> Self {
Self {
component: Arc::new(component),
nodes: Vec::new(),
}
pub fn new<F: Fn(&Arc<Context>) -> Vec<Node> + 'static>(component: F) -> Arc<Self> {
Arc::new(Self {
component: Mutex::new(Arc::new(component)),
nodes: Mutex::new(Vec::new()),
})
}
pub fn refresh(&mut self) {
self.nodes = (self.component.clone())(self);
pub fn refresh(self: &Arc<Context>) {
let c = self.component.lock().unwrap().clone();
*self.nodes.lock().unwrap() = (c)(self);
}
pub fn get_nodes(&self) -> Vec<Node> {
self.nodes.clone()
pub fn get_nodes(self: &Arc<Context>) -> Vec<Node> {
self.nodes.lock().unwrap().clone()
}
}