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+48
-18
@@ -1,23 +1,53 @@
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use osui::{oml, ui::*, App};
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use osui::{key::KeyKind, oml, ui::*, App};
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fn main() {
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let mut app_screen = App::new();
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app_screen.set_component(app());
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app_screen.set_component(oml!(
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tab {
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div {
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// Some welcome text
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text("Welcome! This is the OSUI Tutorial! Press tab to go to the next Page or press Shift+Tab to go to a previous page";)
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}
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// A button example With a div
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div {
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text("On the bottom there is a button. To hover it click the down key, Then press enter to select it";)
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// Button
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button("Click me!"; y = 3, style = Style {
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hover_fg: Color::Magenta,
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..Default::default()
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}, on_click = |btn| {
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btn.text = "Press tab to go to the next page".to_string();
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})
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}
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div {
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text("This is a menu, ";)
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// Button
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menu(y = 2, items = vec![
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String::from("Item 1"),
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String::from("Item 2"),
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String::from("Item 3"),
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String::from("Item 4"),
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String::from("Item 5"),
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String::from("Item 6"),
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], on_click = |m, k| {
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if k.kind == KeyKind::Escape {
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return ClickResponse::Exit;
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} else if k.kind == KeyKind::Enter {
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m.items[m.selected] = "Press Tab to go to the next page".to_string();
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}
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ClickResponse::None
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})
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}
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}
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));
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app_screen.run();
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}
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fn app() -> Box<Tab> {
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oml!(
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tab {
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text("Hello!"; style = Style {
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hover_fg: Color::Red,
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..Default::default()
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})
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button("Hello 2!"; y = 1, style = Style {
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hover_fg: Color::Green,
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..Default::default()
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})
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menu(items = vec![String::from("Hello, World!"), String::from("Item 2!")])
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}
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)
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}
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