Merge pull request #14 from osui-rs/code-cleanup

Code cleanup
This commit is contained in:
Leo Codes
2025-08-01 20:36:26 -05:00
committed by GitHub
16 changed files with 431 additions and 196 deletions
+9 -9
View File
@@ -10,6 +10,15 @@ pub struct Div {
size: (u16, u16),
}
impl Div {
pub fn new() -> Self {
Div {
children: Mutex::new(Vec::new()),
size: (0, 0),
}
}
}
impl Element for Div {
fn render(&mut self, scope: &mut crate::render_scope::RenderScope) {
let (width, height) = scope.get_size_or(self.size.0, self.size.1);
@@ -59,12 +68,3 @@ impl Element for Div {
self
}
}
impl Div {
pub fn new() -> Self {
Div {
children: Mutex::new(Vec::new()),
size: (0, 0),
}
}
}
+20 -20
View File
@@ -17,6 +17,26 @@ pub struct FlexCol {
size: (u16, u16),
}
impl FlexRow {
pub fn new(gap: u16) -> Self {
Self {
children: Mutex::new(Vec::new()),
size: (0, 0),
gap,
}
}
}
impl FlexCol {
pub fn new(gap: u16) -> Self {
Self {
children: Mutex::new(Vec::new()),
size: (0, 0),
gap,
}
}
}
impl Element for FlexRow {
fn render(&mut self, scope: &mut crate::render_scope::RenderScope) {
let (width, height) = scope.get_size_or(self.size.0, self.size.1);
@@ -73,16 +93,6 @@ impl Element for FlexRow {
}
}
impl FlexRow {
pub fn new(gap: u16) -> Self {
Self {
children: Mutex::new(Vec::new()),
size: (0, 0),
gap,
}
}
}
impl Element for FlexCol {
fn render(&mut self, scope: &mut crate::render_scope::RenderScope) {
let (width, height) = scope.get_size_or(self.size.0, self.size.1);
@@ -138,13 +148,3 @@ impl Element for FlexCol {
self
}
}
impl FlexCol {
pub fn new(gap: u16) -> Self {
Self {
children: Mutex::new(Vec::new()),
size: (0, 0),
gap,
}
}
}
-2
View File
@@ -1,10 +1,8 @@
pub mod div;
pub mod flex;
pub mod shape;
pub use div::*;
pub use flex::*;
pub use shape::*;
use crate::Element;
-59
View File
@@ -1,59 +0,0 @@
use crate::widget::Element;
pub struct RoundedOutline;
impl Element for RoundedOutline {
fn render(&mut self, scope: &mut crate::prelude::RenderScope) {
let (w, h) = scope.get_size_or_parent();
if w > 2 && h > 2 {
let d = "─".repeat(w as usize - 2);
scope.draw_text(&format!(
"╭{d}╮{}\n╰{d}╯",
format!("\n│{}│", " ".repeat(w as usize - 2)).repeat(h as usize - 2),
));
}
}
fn as_any(&self) -> &dyn std::any::Any {
self
}
fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
self
}
}
impl RoundedOutline {
pub fn new() -> Self {
Self
}
}
pub struct Outline;
impl Element for Outline {
fn render(&mut self, scope: &mut crate::prelude::RenderScope) {
let (w, h) = scope.get_size_or_parent();
if w > 2 && h > 2 {
let d = "─".repeat(w as usize - 2);
scope.draw_text(&format!(
"┌{d}┐{}\n└{d}┘",
format!("\n│{}│", " ".repeat(w as usize - 2)).repeat(h as usize - 2),
));
}
}
fn as_any(&self) -> &dyn std::any::Any {
self
}
fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
self
}
}
impl Outline {
pub fn new() -> Self {
Self
}
}
+2 -2
View File
@@ -4,6 +4,8 @@ use crate::{component, extensions::Extension, widget::Widget, Screen};
pub struct IdExtension(pub Arc<Screen>);
component!(Id(pub usize));
impl Extension for Arc<IdExtension> {}
impl IdExtension {
@@ -23,5 +25,3 @@ impl IdExtension {
None
}
}
component!(Id(pub usize));
-2
View File
@@ -1,10 +1,8 @@
pub mod id;
pub mod resources;
pub mod tick;
pub mod velocity;
pub use id::*;
pub use resources::*;
pub use tick::*;
pub use velocity::*;
-22
View File
@@ -1,22 +0,0 @@
use std::sync::{Arc, Mutex};
#[derive(Clone)]
pub struct VecResource<T>(Arc<Mutex<Box<dyn FnMut(&T) + Send + Sync>>>);
impl<T: Send + Sync + 'static> VecResource<T> {
pub fn new() -> Self {
Self(Arc::new(Mutex::new(Box::new(|_| {}))))
}
pub fn iterate<F: FnMut(&T) + Send + Sync + 'static>(&self, f: F) {
*self.0.lock().unwrap() = Box::new(f);
}
pub fn push(&self, e: T) {
let i = self.0.clone();
std::thread::spawn(move || {
(i.lock().unwrap())(&e);
});
}
}
+2 -2
View File
@@ -6,6 +6,8 @@ use crate::{event, Screen};
pub struct TickExtension(pub u16);
event!(TickEvent(pub u32));
impl Extension for TickExtension {
fn init(&mut self, screen: Arc<Screen>) {
let rate_dur = 1000 / self.0 as u64;
@@ -25,5 +27,3 @@ impl Extension for TickExtension {
});
}
}
event!(TickEvent(pub u32));
+2 -4
View File
@@ -10,6 +10,8 @@ use crate::{
pub struct VelocityExtension;
component!(Velocity(pub i32, pub i32));
impl VelocityExtension {
fn apply_velocity(ticks: u16, velocity: i32, x: &mut u16) {
if velocity.abs() != 0 && ticks as i32 % (1000 / velocity.abs()) == 0 {
@@ -20,9 +22,7 @@ impl VelocityExtension {
}
}
}
}
impl VelocityExtension {
fn apply_velocity_xy(ticks: u16, widget: &Arc<Widget>) {
if let Some(velocity) = widget.get::<Velocity>() {
if let Some(mut t) = widget.get::<Transform>() {
@@ -62,5 +62,3 @@ impl Extension for VelocityExtension {
});
}
}
component!(Velocity(pub i32, pub i32));
+29 -2
View File
@@ -1,3 +1,11 @@
//! The frontend binder for OSUI.
//!
//! This module defines the internal representation of RSX elements — the tree-like structure used
//! by the `rsx!` macro in OSUI to declaratively build terminal user interfaces.
//!
//! RSX elements can be either static widgets or dynamically loaded ones with dependencies.
//! This structure enables recursive rendering, parent-child composition, and runtime dependency handling.
use std::sync::Arc;
use crate::{
@@ -6,9 +14,12 @@ use crate::{
Screen,
};
/// Represents a single element in the RSX tree.
pub enum RsxElement {
Element(Arc<StaticWidget>, Rsx),
/// A static widget with children.
Element(StaticWidget, Rsx),
/// A dynamically generated widget (e.g., with state) with associated dependencies and children.
DynElement(
Box<dyn FnMut() -> WidgetLoad + Send + Sync>,
Vec<Box<dyn DependencyHandler>>,
@@ -16,13 +27,21 @@ pub enum RsxElement {
),
}
/// A container representing a group of RSX elements.
/// This is typically created via the `rsx!` macro and rendered using a `Screen`.
pub struct Rsx(pub Vec<RsxElement>);
impl Rsx {
/// Draws the RSX tree onto the given screen without a parent widget.
///
/// This is the entry point for rendering the UI.
pub fn draw(self, screen: &Arc<Screen>) {
self.draw_parent(screen, None);
}
/// Recursively draws the RSX tree with an optional parent widget.
///
/// Used internally to establish parent-child widget relationships.
pub fn draw_parent(self, screen: &Arc<Screen>, parent: Option<Arc<Widget>>) {
for rsx_elem in self.0 {
match rsx_elem {
@@ -38,6 +57,7 @@ impl Rsx {
for d in dep {
w.dependency_box(d);
}
child.draw_parent(screen, Some(w.clone()));
}
@@ -55,6 +75,11 @@ impl Rsx {
}
}
/// Adds a dynamically constructed element to the RSX tree.
///
/// - `load`: A closure returning a `WidgetLoad` used to generate the widget.
/// - `dependencies`: A list of dependency handlers for state or event updates.
/// - `children`: Child RSX elements.
pub fn create_element<F: FnMut() -> WidgetLoad + Send + Sync + 'static>(
&mut self,
load: F,
@@ -68,10 +93,12 @@ impl Rsx {
));
}
pub fn create_element_static(&mut self, element: Arc<StaticWidget>, children: Rsx) {
/// Adds a statically defined element to the RSX tree with its children.
pub fn create_element_static(&mut self, element: StaticWidget, children: Rsx) {
self.0.push(RsxElement::Element(element, children));
}
/// Appends the elements from another `Rsx` tree into this one.
pub fn expand(&mut self, other: &mut Rsx) {
self.0.append(&mut other.0);
}
+65 -6
View File
@@ -1,3 +1,34 @@
//! **OSUI** – A Rust Terminal User Interface Library
//!
//! OSUI is a library for building interactive and customizable terminal user interfaces in Rust.
//! It provides a component system, real-time keyboard input handling, and a `rsx!` macro
//! for defining UI elements in a declarative way, however that is optional.
//!
//! ✅ **Features**
//! - 🧱 RSX-like syntax with `rsx!` macro
//! - 🖥️ Virtual screen abstraction
//! - 🎹 Keyboard input handling
//! - 🎯 Component-based design
//! - ⚡ Real-time rendering
//!
//! 🚀 **Quick Example**
//! ```rust
//! use osui::prelude::*;
//!
//! fn main() -> std::io::Result<()> {
//! let screen = Screen::new();
//! rsx! {
//! "👋 Hello, World!"
//! }.draw(&screen);
//! screen.run()
//! }
//! ```
//!
//! ---
//! 🧰 For full documentation, visit: [osui.netlify.app/docs](https://osui.netlify.app/docs)
//!
//! 🧪 Examples and demos: [github.com/osui-rs/osui/demos](https://github.com/osui-rs/osui/tree/master/src/demos)
use std::sync::{Arc, Mutex};
use crate::{
@@ -28,8 +59,21 @@ pub mod prelude {
};
}
/// The main screen abstraction for rendering and managing widgets and extensions.
///
/// `Screen` holds the root widget list and registered extensions. It provides methods
/// for drawing elements, adding extensions, and running the main rendering loop.
///
/// # Examples
/// ```rust
/// let screen = Screen::new();
/// rsx! { "Hello" }.draw(&screen);
/// screen.run()?;
/// ```
pub struct Screen {
/// The list of widgets currently managed by the screen.
pub widgets: Mutex<Vec<Arc<Widget>>>,
/// Registered extensions for the screen.
extensions: Mutex<Vec<Arc<Mutex<Box<dyn Extension + Send + Sync>>>>>,
}
@@ -37,6 +81,10 @@ event!(RenderWrapperEvent(*mut RenderScope));
component!(NoRender);
impl RenderWrapperEvent {
/// Returns a mutable reference to the underlying `RenderScope`.
///
/// # Safety
/// The caller must ensure the pointer is valid for the lifetime of the event.
pub fn get_scope(&self) -> &mut RenderScope {
unsafe { &mut *self.0 }
}
@@ -46,6 +94,7 @@ unsafe impl Send for RenderWrapperEvent {}
unsafe impl Sync for RenderWrapperEvent {}
impl Screen {
/// Creates a new screen instance wrapped in an `Arc`.
pub fn new() -> Arc<Self> {
Arc::new(Self {
widgets: Mutex::new(Vec::new()),
@@ -53,42 +102,46 @@ impl Screen {
})
}
/// Draws a static element and returns its widget handle.
pub fn draw<E: Element + 'static + Send + Sync>(self: &Arc<Self>, element: E) -> Arc<Widget> {
let w = Arc::new(Widget::Static(Arc::new(StaticWidget::new(Box::new(
element,
)))));
let w = Arc::new(Widget::Static(StaticWidget::new(Box::new(element))));
self.widgets.lock().unwrap().push(w.clone());
w
}
/// Draws a boxed element and returns its widget handle.
pub fn draw_box(self: &Arc<Self>, element: BoxedElement) -> Arc<Widget> {
let w = Arc::new(Widget::Static(Arc::new(StaticWidget::new(element))));
let w = Arc::new(Widget::Static(StaticWidget::new(element)));
self.widgets.lock().unwrap().push(w.clone());
w
}
/// Adds an existing widget to the screen.
pub fn draw_widget(self: &Arc<Self>, widget: Arc<Widget>) {
self.widgets.lock().unwrap().push(widget);
}
/// Draws a dynamic element using a closure and returns its widget handle.
pub fn draw_dyn<F: FnMut() -> WidgetLoad + 'static + Send + Sync>(
self: &Arc<Self>,
element: F,
) -> Arc<Widget> {
let w = Arc::new(Widget::Dynamic(Arc::new(DynWidget::new(element))));
let w = Arc::new(Widget::Dynamic(DynWidget::new(element)));
self.widgets.lock().unwrap().push(w.clone());
w
}
/// Draws a dynamic element from a boxed closure and returns its widget handle.
pub fn draw_box_dyn(
self: &Arc<Self>,
element: Box<dyn FnMut() -> WidgetLoad + Send + Sync>,
) -> Arc<Widget> {
let w = Arc::new(Widget::Dynamic(Arc::new(DynWidget::new(element))));
let w = Arc::new(Widget::Dynamic(DynWidget::new(element)));
self.widgets.lock().unwrap().push(w.clone());
w
}
/// Registers an extension with the screen.
pub fn extension<E: Extension + Send + Sync + 'static>(self: &Arc<Self>, ext: E) {
self.extensions
.lock()
@@ -96,6 +149,9 @@ impl Screen {
.push(Arc::new(Mutex::new(Box::new(ext))));
}
/// Runs the main rendering loop, calling extensions and rendering widgets.
///
/// This method blocks and repeatedly renders the screen at a fixed interval.
pub fn run(self: &Arc<Self>) -> std::io::Result<()> {
for ext in self.extensions.lock().unwrap().iter() {
ext.lock().unwrap().init(self.clone());
@@ -109,6 +165,9 @@ impl Screen {
}
}
/// Renders all widgets and applies extensions.
///
/// This method is called internally by `run`.
pub fn render(self: &Arc<Self>) -> std::io::Result<()> {
let mut scope = RenderScope::new();
let (w, h) = crossterm::terminal::size().unwrap();
+127 -26
View File
@@ -1,3 +1,24 @@
/// Declares a struct that implements the `Event` trait.
///
/// This macro simplifies the creation of event types used within OSUI's reactive system.
///
/// # Variants
///
/// - `event!(Name)`
/// Defines a unit struct named `Name`.
///
/// - `event!(Name { ... })`
/// Defines a named struct with fields.
///
/// - `event!(Name (...))`
/// Defines a tuple struct.
///
/// # Examples
/// ```rust
/// event!(Clicked);
/// event!(Resized { width: u32, height: u32 });
/// event!(Moved(u32, u32));
/// ```
#[macro_export]
macro_rules! event {
($name:ident) => {
@@ -36,6 +57,28 @@ macro_rules! event {
};
}
/// Declares a struct that implements the `Component` trait.
///
/// Components allow widgets to extend their behavior or contain additional data.
/// This macro helps avoid boilerplate when defining new components.
///
/// # Variants
///
/// - `component!(Name)`
/// Defines a unit struct.
///
/// - `component!(Name { ... })`
/// Defines a named struct with fields.
///
/// - `component!(Name (...))`
/// Defines a tuple struct.
///
/// # Examples
/// ```rust
/// component!(Focusable);
/// component!(Tooltip { text: String });
/// component!(Size(u32, u32));
/// ```
#[macro_export]
macro_rules! component {
($name:ident) => {
@@ -86,35 +129,29 @@ macro_rules! component {
};
}
/// Macro to create an event handler closure that calls a method on `self`
/// Creates an event handler closure that calls a method on `self`.
///
/// This macro automates the pattern of capturing `self` as a raw pointer,
/// then passing an event to a method on `self` inside an unsafe closure.
/// Useful when you need to register `'static` event handlers that interact with the current instance.
///
/// # Parameters
/// - `$self_ty`: The self type.
/// - `$self`: The instance variable (usually `self`) to call the method on.
/// - `$events`: The event source which has an `.on` method to register the handler.
/// - `$method`: The method name on `self` to call when an event occurs.
/// # Arguments
/// - `$self_ty`: The type of `self`.
/// - `$self`: The instance variable (usually `self`) being used.
/// - `$events`: The event source object with an `.on` method.
/// - `$method`: The method to call when an event is received.
///
/// # Usage
/// # Example
/// ```rust
/// event_handler!(self, events, on_keypress);
/// event_handler!(Self, self, events, on_event);
/// ```
///
/// This expands roughly to:
/// Expands roughly to:
/// ```rust
/// let self_ref = self as *mut Self;
/// events.on(move |event| unsafe { (*self_ref).on_keypress(event) });
/// events.on(move |es, e| unsafe { (*self_ref).on_event(es, e) });
/// ```
///
/// # Safety
/// This macro uses `unsafe` code because it dereferences a raw pointer inside the closure.
/// Ensure that the `self` reference lives at least as long as the closure to avoid undefined behavior.
///
/// # Why use raw pointers here?
/// Often, event handlers require `'static` closures, but `self` is a stack reference.
/// Capturing `self` directly is not possible, so this workaround uses a raw pointer.
/// This macro uses `unsafe` code to cast `self` to a raw pointer and dereference it.
/// Make sure the reference is valid for the closure’s lifetime.
#[macro_export]
macro_rules! event_handler {
($self_ty:ty, $self:ident, $events:ident, $method:ident) => {{
@@ -123,6 +160,26 @@ macro_rules! event_handler {
}};
}
/// Creates a `Transform` with property overrides.
///
/// Each key-value pair sets a field on a `Transform` struct.
///
/// # Example
/// ```rust
/// let t = transform!(
/// x: 10,
/// y: 20,
/// scale: 1.5,
/// );
/// ```
///
/// This expands to:
/// ```rust
/// let mut t = Transform::new();
/// t.x = 10.into();
/// t.y = 20.into();
/// t.scale = 1.5.into();
/// ```
#[macro_export]
macro_rules! transform {
($($f:ident: $v:expr),* $(,)?) => {{
@@ -132,6 +189,22 @@ macro_rules! transform {
}};
}
/// Constructs an `Rsx` tree using declarative syntax.
///
/// This macro is similar to JSX in UI frameworks, allowing you to nest widgets and assign components or dependencies.
/// It expands into a tree of `RsxElement` objects.
///
/// Internally calls the recursive `rsx_inner!` macro.
///
/// # Example
/// ```rust
/// rsx! {
/// "Hello"
/// static Label { } ("Text")
/// %state Label { }
/// @Velocity(20, 0); Transform::new(); "Moving Text"
/// }
/// ```
#[macro_export]
macro_rules! rsx {
($($inner:tt)*) => {{
@@ -143,15 +216,39 @@ macro_rules! rsx {
}};
}
/// Internal macro used by `rsx!` to recursively build `Rsx` trees.
///
/// This macro handles various syntactic forms used in the declarative layout system:
///
/// - Static text or components
/// - Dynamic widgets with dependencies (`%dep`)
/// - Component annotations (`@comp`)
/// - Argument passing to constructors
/// - Nesting and expansion from other `Rsx` blocks
///
/// **This macro is not intended for direct use**; use `rsx!` instead.
///
/// # Example expansion
/// ```rust
/// rsx! {
/// static Label { } ("Title")
/// %state Label { inner }
/// "Text"
/// }
/// ```
///
/// Would produce a nested `Rsx` tree of static and dynamic widgets.
#[macro_export]
macro_rules! rsx_inner {
// static
($r:expr, $(@$comp:expr;)* static $s:literal $($rest:tt)*) => {
$r.create_element_static(std::sync::Arc::new($crate::widget::StaticWidget::new(Box::new(format!($s)))) $(.component($comp))* .clone(), $crate::frontend::Rsx(Vec::new()));
let w = $crate::widget::StaticWidget::new(Box::new(format!($s)));
$(w.component($comp);)*
$r.create_element_static(w, $crate::frontend::Rsx(Vec::new()));
$crate::rsx_inner! { $r, $($rest)* };
};
($r:expr, $(%$dep:ident)* $(@$comp:expr;)* $s:literal $($rest:tt)*) => {
($r:expr, $(@$comp:expr;)* $(%$dep:ident)* $s:literal $($rest:tt)*) => {
$r.create_element({ $(let $dep = $dep.clone();)* move || {
$crate::widget::WidgetLoad::new(format!($s)) $(.component($comp))*
} }, vec![$(Box::new($dep.clone())),*], $crate::frontend::Rsx(Vec::new()));
@@ -159,25 +256,29 @@ macro_rules! rsx_inner {
};
// static
($r:expr, $(%$dep:ident)* $(@$comp:expr;)* static $name:path { $($inner:tt)* } ($($e:expr),*) $($rest:tt)*) => {
$r.create_element_static(std::sync::Arc::new($crate::widget::StaticWidget::new(Box::new(<$name>::new($($e),*)))) $(.component($comp))* .clone(), $crate::frontend::Rsx(Vec::new()));
($r:expr, $(@$comp:expr;)* static $name:path { $($inner:tt)* } ($($e:expr),*) $($rest:tt)*) => {
let w = $crate::widget::StaticWidget::new(Box::new(<$name>::new($($e),*)));
$(w.component($comp);)*
$r.create_element_static(w, $crate::frontend::Rsx(Vec::new()));
$crate::rsx_inner! { $r, $($rest)* };
};
// static
($r:expr, $(@$comp:expr;)* static $name:path { $($inner:tt)* } $($rest:tt)*) => {
$r.create_element_static(std::sync::Arc::new($crate::widget::StaticWidget::new(Box::new(<$name>::new()))) $(.component($comp))* .clone(), $crate::frontend::Rsx(Vec::new()));
let w = $crate::widget::StaticWidget::new(Box::new(<$name>::new()));
$(w.component($comp);)*
$r.create_element_static(w, $crate::frontend::Rsx(Vec::new()));
$crate::rsx_inner! { $r, $($rest)* };
};
($r:expr, $(%$dep:ident)* $(@$comp:expr;)* $name:path { $($inner:tt)* } ($($e:expr),*) $($rest:tt)*) => {
($r:expr, $(@$comp:expr;)* $(%$dep:ident)* $name:path { $($inner:tt)* } ($($e:expr),*) $($rest:tt)*) => {
$r.create_element({ $(let $dep = $dep.clone();)* move || {
$crate::widget::WidgetLoad::new(<$name>::new($($e),*)) $(.component($comp))*
} }, vec![$(Box::new($dep.clone())),*], $crate::rsx!{ $($inner)* });
$crate::rsx_inner! { $r, $($rest)* };
};
($r:expr, $(%$dep:ident)* $(@$comp:expr;)* $name:path { $($inner:tt)* } $($rest:tt)*) => {
($r:expr, $(@$comp:expr;)* $(%$dep:ident)* $name:path { $($inner:tt)* } $($rest:tt)*) => {
$r.create_element({ $(let $dep = $dep.clone();)* move || {
$crate::widget::WidgetLoad::new(<$name>::new()) $(.component($comp))*
} }, vec![$(Box::new($dep.clone())),*], $crate::rsx!{ $($inner)* });
+43 -1
View File
@@ -1,3 +1,13 @@
//! Rendering logic and layout scope management for OSUI.
//!
//! `RenderScope` is responsible for handling transformations, parent-child dimensions,
//! stacking draw operations, and rendering styled output to the terminal.
//!
//! This module allows widgets to accumulate rendering commands (text, shapes, colors),
//! and then flush them to the screen with correct styling and positioning.
//!
//! Used internally by OSUI's layout and rendering system.
use std::fmt::Debug;
use crate::{
@@ -5,13 +15,21 @@ use crate::{
utils::{self, hex_ansi_bg},
};
/// Represents a single render instruction.
#[derive(Clone)]
enum RenderMethod {
/// Plain text rendering at current transform.
Text(String),
/// Text rendered with a specific 24-bit color.
TextColored(String, u32),
/// A filled rectangle of a given size and background color.
Rectangle(u16, u16, u32),
}
/// Stores renderable state and transformation data for a single UI widget.
///
/// `RenderScope` tracks dimensions, styles, and draw commands such as text or
/// background rectangles. It accumulates instructions that are later executed in the `draw` method.
#[derive(Clone)]
pub struct RenderScope {
transform: RawTransform,
@@ -22,6 +40,7 @@ pub struct RenderScope {
}
impl RenderScope {
/// Creates a new, empty `RenderScope`.
pub fn new() -> RenderScope {
RenderScope {
transform: RawTransform::new(),
@@ -32,10 +51,12 @@ impl RenderScope {
}
}
/// Directly sets the raw transform (position and size) for this scope.
pub fn set_transform_raw(&mut self, transform: RawTransform) {
self.transform = transform;
}
/// Applies a `Transform` to this scope, factoring in parent dimensions.
pub fn set_transform(&mut self, transform: &Transform) {
transform.use_dimensions(self.parent_width, self.parent_height, &mut self.transform);
transform.use_position(self.parent_width, self.parent_height, &mut self.transform);
@@ -43,6 +64,7 @@ impl RenderScope {
self.transform.py = transform.py;
}
/// Adds a text draw instruction.
pub fn draw_text(&mut self, text: &str) {
self.render_stack.push(RenderMethod::Text(text.to_string()));
let (w, h) = utils::str_size(text);
@@ -50,6 +72,7 @@ impl RenderScope {
self.transform.height = self.transform.height.max(h);
}
/// Adds a colored text draw instruction.
pub fn draw_text_colored(&mut self, text: &str, color: u32) {
self.render_stack
.push(RenderMethod::TextColored(text.to_string(), color));
@@ -58,6 +81,7 @@ impl RenderScope {
self.transform.height = self.transform.height.max(h);
}
/// Adds a background rectangle draw instruction.
pub fn draw_rect(&mut self, width: u16, height: u16, color: u32) {
self.render_stack
.push(RenderMethod::Rectangle(width, height, color));
@@ -65,17 +89,25 @@ impl RenderScope {
self.transform.height = self.transform.height.max(height);
}
/// Manually ensures a minimum area is allocated.
pub fn use_area(&mut self, width: u16, height: u16) {
self.transform.width = self.transform.width.max(width);
self.transform.height = self.transform.height.max(height);
}
/// Renders the current stack to the terminal.
///
/// This will draw background styles (e.g. solid fill or outline) first,
/// followed by each draw instruction in the stack.
pub fn draw(&self) {
let width = self.transform.width;
let height = self.transform.height;
match self.style.background {
crate::style::Background::NoBackground => {}
crate::style::Background::Outline(_c) => {}
crate::style::Background::Outline(_c) => {
// TODO: Implement basic outline drawing if needed
}
crate::style::Background::RoundedOutline(c) => {
let width = width + self.transform.px * 2;
let height = height + self.transform.py * 2;
@@ -134,16 +166,19 @@ impl RenderScope {
}
}
/// Clears all render instructions and resets the internal state.
pub fn clear(&mut self) {
self.render_stack.clear();
self.transform = RawTransform::new();
self.style = Style::new();
}
/// Gets the currently used width and height.
pub fn get_size(&self) -> (u16, u16) {
(self.transform.width, self.transform.height)
}
/// Returns current size, or defaults if size is zero.
pub fn get_size_or(&self, width: u16, height: u16) -> (u16, u16) {
(
if self.transform.width == 0 {
@@ -159,6 +194,7 @@ impl RenderScope {
)
}
/// Returns size, falling back to parent size if unset.
pub fn get_size_or_parent(&self) -> (u16, u16) {
(
if self.transform.width == 0 {
@@ -174,27 +210,33 @@ impl RenderScope {
)
}
/// Gets the dimensions of the parent container.
pub fn get_parent_size(&self) -> (u16, u16) {
(self.parent_width, self.parent_height)
}
/// Sets the dimensions of the parent container.
pub fn set_parent_size(&mut self, width: u16, height: u16) {
self.parent_width = width;
self.parent_height = height;
}
/// Returns a mutable reference to the internal raw transform.
pub fn get_transform_mut(&mut self) -> &mut RawTransform {
&mut self.transform
}
/// Returns a reference to the internal raw transform.
pub fn get_transform(&self) -> &RawTransform {
&self.transform
}
/// Sets the style for the current render scope.
pub fn set_style(&mut self, style: Style) {
self.style = style;
}
/// Gets a mutable reference to the style.
pub fn get_style(&mut self) -> &mut Style {
&mut self.style
}
+8 -5
View File
@@ -4,6 +4,14 @@ use std::{
sync::{Arc, Mutex, MutexGuard},
};
/// Trait for tracking dependencies and reactivity.
pub trait DependencyHandler: std::fmt::Debug + Send + Sync {
/// Called when a dependent is registered.
fn add(&self);
/// Returns `true` if the state has changed since the last check.
fn check(&self) -> bool;
}
#[derive(Debug, Clone)]
pub struct State<T> {
inner: Arc<Mutex<Inner<T>>>,
@@ -90,8 +98,3 @@ impl<T> DerefMut for Inner<T> {
&mut self.value
}
}
pub trait DependencyHandler: std::fmt::Debug + Send + Sync {
fn add(&self);
fn check(&self) -> bool;
}
+37
View File
@@ -1,5 +1,16 @@
//! Layout and style definitions for OSUI widgets.
//!
//! This module defines the structures used to manage rendering geometry (`Transform`, `RawTransform`),
//! position and size enums (`Position`, `Dimension`), and styling (`Style`, `Background`, etc.).
//!
//! These types are used internally by components to calculate layout and control their appearance.
use crate::component;
/// Resolved layout information for a widget after layout calculations.
///
/// This struct holds concrete values for position (`x`, `y`), dimensions
/// (`width`, `height`), and padding (`px`, `py`).
#[derive(Debug, Clone)]
pub struct RawTransform {
pub x: u16,
@@ -10,25 +21,38 @@ pub struct RawTransform {
pub py: u16,
}
/// Horizontal or vertical position relative to a parent container.
#[derive(Debug, Clone)]
pub enum Position {
/// Fixed position in cells from the origin.
Const(u16),
/// Centered in the parent.
Center,
/// Aligned to the end (right or bottom) of the parent.
End,
}
/// Sizing rule for width or height.
#[derive(Debug, Clone)]
pub enum Dimension {
/// Fills the available space from the parent.
Full,
/// Automatically sized to fit content.
Content,
/// Fixed size in cells.
Const(u16),
}
/// Background appearance for a widget.
#[derive(Debug, Clone)]
pub enum Background {
/// Transparent / no background.
NoBackground,
/// Draws a basic outline using the given color.
Outline(u32),
/// Draws a rounded outline using the given color.
RoundedOutline(u32),
/// Fills the background with the specified color.
Solid(u32),
}
@@ -49,6 +73,7 @@ component!(Style {
});
impl Style {
/// Creates a style with no background or foreground.
pub fn new() -> Self {
Self {
background: Background::NoBackground,
@@ -58,6 +83,7 @@ impl Style {
}
impl Transform {
/// Creates a default transform with top-left alignment and content sizing.
pub fn new() -> Transform {
Transform {
x: Position::Const(0),
@@ -71,6 +97,7 @@ impl Transform {
}
}
/// Shortcut for centering both horizontally and vertically.
pub fn center() -> Transform {
Transform {
x: Position::Center,
@@ -84,39 +111,46 @@ impl Transform {
}
}
/// Aligns the widget to the bottom of its parent.
pub fn bottom(mut self) -> Self {
self.y = Position::End;
self
}
/// Aligns the widget to the right of its parent.
pub fn right(mut self) -> Self {
self.x = Position::End;
self
}
/// Adds margin (offset) from parent edge.
pub fn margin(mut self, x: i32, y: i32) -> Self {
self.mx = x;
self.my = y;
self
}
/// Adds internal spacing (padding) around content.
pub fn padding(mut self, x: u16, y: u16) -> Self {
self.px = x;
self.py = y;
self
}
/// Sets constant dimensions.
pub fn dimensions(mut self, width: u16, height: u16) -> Self {
self.width = Dimension::Const(width);
self.height = Dimension::Const(height);
self
}
/// Resolves `Dimension` rules into absolute values for the given parent size.
pub fn use_dimensions(&self, parent_width: u16, parent_height: u16, raw: &mut RawTransform) {
self.width.use_dimension(parent_width, &mut raw.width);
self.height.use_dimension(parent_height, &mut raw.height);
}
/// Resolves `Position` rules into absolute positions for the given parent size.
pub fn use_position(&self, parent_width: u16, parent_height: u16, raw: &mut RawTransform) {
self.x
.use_position(raw.width, parent_width, self.mx, &mut raw.x);
@@ -126,6 +160,7 @@ impl Transform {
}
impl RawTransform {
/// Creates a new transform with all fields set to 0.
pub fn new() -> RawTransform {
RawTransform {
x: 0,
@@ -139,6 +174,7 @@ impl RawTransform {
}
impl Dimension {
/// Applies a dimension rule to determine a final size.
pub fn use_dimension(&self, parent: u16, r: &mut u16) {
match self {
Self::Full => *r = parent,
@@ -149,6 +185,7 @@ impl Dimension {
}
impl Position {
/// Applies a position rule to determine a final coordinate, based on size and parent.
pub fn use_position(&self, size: u16, parent: u16, m: i32, r: &mut u16) {
let base = match self {
Self::Center => {
+87 -34
View File
@@ -1,3 +1,11 @@
//! Core widget infrastructure for OSUI.
//!
//! This module defines the traits and types that power the widget system, including:
//! - `Element` and `Component`: building blocks for renderable and state-carrying objects
//! - `Widget`: container type for wrapping elements and components
//! - `StaticWidget` and `DynWidget`: concrete widget implementations
//! - Dependency tracking and reactive updates for dynamic widgets
use std::{
any::{Any, TypeId},
collections::HashMap,
@@ -6,42 +14,92 @@ use std::{
use crate::{render_scope::RenderScope, state::DependencyHandler};
/// A trait object for any renderable UI element.
pub type BoxedElement = Box<dyn Element + Send + Sync>;
/// A trait object for any component attached to a widget.
pub type BoxedComponent = Box<dyn Component + Send + Sync>;
/// Core trait for anything that can be rendered in the UI.
///
/// Elements are responsible for their own rendering logic and can define hooks
/// for lifecycle events and child rendering.
pub trait Element: Send + Sync {
/// Called to perform rendering for the element.
#[allow(unused)]
fn render(&mut self, scope: &mut RenderScope) {}
/// Called after rendering, for follow-up logic or cleanup.
#[allow(unused)]
fn after_render(&mut self, scope: &mut RenderScope) {}
/// Called to draw child widgets, if any.
#[allow(unused)]
fn draw_child(&self, element: &Arc<Widget>) {}
/// Returns a type-erased reference to this object.
fn as_any(&self) -> &dyn Any;
/// Returns a mutable type-erased reference to this object.
fn as_any_mut(&mut self) -> &mut dyn Any;
}
/// Optional trait for state or metadata attached to widgets.
///
/// Components can be used to store data such as layout style,
/// animation state, bindings, or other logic.
pub trait Component: Send + Sync {
fn as_any(&self) -> &dyn Any;
fn as_any_mut(&mut self) -> &mut dyn Any;
}
/// Container for a widget during initial construction.
///
/// Holds the root element and any associated components.
pub struct WidgetLoad(BoxedElement, HashMap<TypeId, BoxedComponent>);
/// A widget with fixed content and no dynamic behavior.
pub struct StaticWidget(Mutex<BoxedElement>, Mutex<HashMap<TypeId, BoxedComponent>>);
/// A widget with dynamic content and dependency tracking.
///
/// This widget supports reactive updates and can be rebuilt using
/// a provided `FnMut()` function when dependencies change.
pub struct DynWidget(
Mutex<BoxedElement>,
Mutex<HashMap<TypeId, BoxedComponent>>,
Mutex<Box<dyn FnMut() -> WidgetLoad + Send + Sync>>,
Mutex<Vec<Box<dyn DependencyHandler>>>,
Mutex<Option<Box<dyn FnMut(WidgetLoad) -> WidgetLoad + Send + Sync>>>,
);
/// A reference-counted wrapper around either a static or dynamic widget.
///
/// Use `Arc<Widget>` as the standard way to store and pass around widgets in the UI tree.
pub enum Widget {
Static(StaticWidget),
Dynamic(DynWidget),
}
impl WidgetLoad {
/// Creates a new `WidgetLoad` with a given root element.
pub fn new<E: Element + 'static>(e: E) -> Self {
Self(Box::new(e), HashMap::new())
}
/// Attaches a component if one of its type doesn't already exist.
pub fn component<C: Component + 'static>(mut self, c: C) -> Self {
self.1.entry(c.type_id()).or_insert_with(|| Box::new(c));
self
}
/// Replaces any existing component of the same type.
pub fn set_component<C: Component + 'static>(mut self, c: C) -> Self {
self.1.insert(c.type_id(), Box::new(c));
self
}
/// Attempts to retrieve a component of the given type.
pub fn get<C: Component + 'static + Clone>(&self) -> Option<C> {
self.1
.get(&TypeId::of::<C>())
@@ -50,12 +108,23 @@ impl WidgetLoad {
}
}
pub enum Widget {
Static(Arc<StaticWidget>),
Dynamic(Arc<DynWidget>),
impl Widget {
pub fn new_static(e: BoxedElement) -> Self {
Self::Static(StaticWidget(Mutex::new(e), Mutex::new(HashMap::new())))
}
pub fn new_dyn<F: FnMut() -> WidgetLoad + 'static + Send + Sync>(mut e: F) -> Self {
let wl = e();
Self::Dynamic(DynWidget(
Mutex::new(wl.0),
Mutex::new(wl.1),
Mutex::new(Box::new(e)),
Mutex::new(Vec::new()),
Mutex::new(None),
))
}
}
// === Trait Implementation ===
impl Widget {
pub fn get_elem(&self) -> MutexGuard<BoxedElement> {
match self {
@@ -153,9 +222,6 @@ impl Widget {
}
}
// === Static Widget ===
pub struct StaticWidget(Mutex<BoxedElement>, Mutex<HashMap<TypeId, BoxedComponent>>);
impl StaticWidget {
fn after_render(&self) {}
fn get_elem(&self) -> MutexGuard<BoxedElement> {
@@ -168,18 +234,16 @@ impl StaticWidget {
Self(Mutex::new(e), Mutex::new(HashMap::new()))
}
pub fn component<C: Component + 'static>(self: &Arc<Self>, c: C) -> &Arc<Self> {
pub fn component<C: Component + 'static>(&self, c: C) {
self.1
.lock()
.unwrap()
.entry(c.type_id())
.or_insert_with(|| Box::new(c));
self
}
pub fn set_component<C: Component + 'static>(self: &Arc<Self>, c: C) -> &Arc<Self> {
pub fn set_component<C: Component + 'static>(&self, c: C) {
self.1.lock().unwrap().insert(c.type_id(), Box::new(c));
self
}
pub fn get<C: Component + 'static + Clone>(&self) -> Option<C> {
@@ -192,15 +256,6 @@ impl StaticWidget {
}
}
// === Dynamic Widget ===
pub struct DynWidget(
Mutex<BoxedElement>,
Mutex<HashMap<TypeId, BoxedComponent>>,
Mutex<Box<dyn FnMut() -> WidgetLoad + Send + Sync>>,
Mutex<Vec<Box<dyn DependencyHandler>>>,
Mutex<Option<Box<dyn FnMut(WidgetLoad) -> WidgetLoad + Send + Sync>>>,
);
impl DynWidget {
fn after_render(&self) {}
fn get_elem(&self) -> MutexGuard<BoxedElement> {
@@ -220,15 +275,14 @@ impl DynWidget {
)
}
pub fn inject<F: FnMut(WidgetLoad) -> WidgetLoad + 'static + Send + Sync>(
self: &Arc<Self>,
f: F,
) {
/// Replace or modify the widget's structure on reload and init.
pub fn inject<F: FnMut(WidgetLoad) -> WidgetLoad + 'static + Send + Sync>(&self, f: F) {
*self.4.lock().unwrap() = Some(Box::new(f));
self.refresh();
}
pub fn refresh(self: &Arc<Self>) {
/// Rebuild the widget's content by re-evaluating the original function.
pub fn refresh(&self) {
let mut w = (self.2.lock().unwrap())();
if let Some(we) = &mut *self.4.lock().unwrap() {
@@ -239,7 +293,8 @@ impl DynWidget {
*self.1.lock().unwrap() = w.1;
}
pub fn auto_refresh(self: &Arc<Self>) {
/// Re-evaluates the widget if any dependency has changed.
pub fn auto_refresh(&self) {
for d in self.3.lock().unwrap().iter() {
if d.check() {
self.refresh();
@@ -247,30 +302,28 @@ impl DynWidget {
}
}
pub fn dependency<D: DependencyHandler + 'static>(self: &Arc<Self>, d: D) -> &Arc<Self> {
/// Adds a dependency to this widget.
pub fn dependency<D: DependencyHandler + 'static>(&self, d: D) {
d.add();
self.3.lock().unwrap().push(Box::new(d));
self
}
pub fn dependency_box(self: &Arc<Self>, d: Box<dyn DependencyHandler>) -> &Arc<Self> {
/// Adds a boxed dependency.
pub fn dependency_box(&self, d: Box<dyn DependencyHandler>) {
d.add();
self.3.lock().unwrap().push(d);
self
}
pub fn component<C: Component + 'static>(self: &Arc<Self>, c: C) -> &Arc<Self> {
pub fn component<C: Component + 'static>(&self, c: C) {
self.1
.lock()
.unwrap()
.entry(c.type_id())
.or_insert_with(|| Box::new(c));
self
}
pub fn set_component<C: Component + 'static>(self: &Arc<Self>, c: C) -> &Arc<Self> {
pub fn set_component<C: Component + 'static>(&self, c: C) {
self.1.lock().unwrap().insert(c.type_id(), Box::new(c));
self
}
pub fn get<C: Component + 'static + Clone>(&self) -> Option<C> {