some nice changes
This commit is contained in:
+38
-19
@@ -5,28 +5,37 @@
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//! blocks of the TUI, each with properties such as size and position and
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//! methods for rendering and updating.
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use dyn_clone::DynClone;
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use dyn_clone::{clone_trait_object, DynClone};
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/// Enum representing the size of an `Element`.
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///
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/// - `Default(usize)` - Uses a default size for the element.
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/// - `Custom(usize)` - Allows specifying a custom size for the element.
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#[derive(Debug, Clone, Copy)]
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pub enum ElementSize {
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Default(usize),
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Custom(usize),
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pub enum Value<T: Copy> {
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Default(T),
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Custom(T),
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}
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impl ElementSize {
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impl<T: Copy> Value<T> {
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/// Creates a new Value.
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///
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/// # Returns
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///
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/// Value::Custom(usize)
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pub fn new(value: T) -> Value<T> {
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Value::Custom(value)
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}
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/// Retrieves the size as an `usize`.
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///
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/// # Returns
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///
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/// The size value, either the default or custom size.
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pub fn get_size(&self) -> usize {
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match *self {
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ElementSize::Custom(s) => s,
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ElementSize::Default(s) => s,
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pub fn get_size(&self) -> T {
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match self {
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Value::Custom(s) => *s,
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Value::Default(s) => *s,
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}
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}
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@@ -37,9 +46,9 @@ impl ElementSize {
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/// # Arguments
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///
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/// * `size` - The size to set for the `Element`.
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pub fn try_set_size(&mut self, size: usize) {
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if let ElementSize::Default(_) = *self {
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*self = ElementSize::Default(size);
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pub fn try_set_size(&mut self, value: T) {
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if let Value::Default(_) = *self {
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*self = Value::Default(value);
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}
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}
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}
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@@ -47,14 +56,14 @@ impl ElementSize {
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/// A trait for defining UI elements in OSUI.
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///
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/// Elements must implement methods for updating and rendering data.
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/// This trait supports dynamic dispatch and cloning.
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pub trait Element: std::fmt::Debug + Send + DynClone {
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pub trait Element: DynClone {
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/// Retrieves the data for the `Element`.
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///
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/// # Returns
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///
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/// `ElementData` containing position and size information.
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fn get_data(&self) -> ElementData;
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fn set_data(&mut self, data: ElementData);
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/// Updates the data of the `Element` based on the given dimensions.
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///
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@@ -64,6 +73,10 @@ pub trait Element: std::fmt::Debug + Send + DynClone {
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/// * `_height` - The height of the terminal window or parent element.
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fn update_data(&mut self, _width: usize, _height: usize);
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fn get_id(&mut self) -> String;
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fn get_element_by_id(&mut self, id: &str) -> Option<&mut Box<dyn Element>>;
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/// Renders the `Element` as a `String`.
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///
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/// # Arguments
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@@ -93,20 +106,26 @@ pub trait Element: std::fmt::Debug + Send + DynClone {
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}
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}
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// Enable cloning of `Element` trait objects.
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dyn_clone::clone_trait_object!(Element);
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clone_trait_object!(Element);
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/// Struct holding data relevant to an `Element`, including position and size.
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#[derive(Debug)]
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pub struct ElementData {
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/// X coordinate of the `Element`.
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pub x: usize,
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/// Y coordinate of the `Element`.
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pub y: usize,
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/// Width of the `Element`, which can be default or custom.
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pub width: ElementSize,
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pub width: Value<usize>,
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/// Height of the `Element`, which can be default or custom.
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pub height: ElementSize,
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pub height: Value<usize>,
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/// Children of the `Element`
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pub children: Vec<Box<dyn Element>>,
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/// Active Child of the `Element`
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pub child: usize,
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/// Text of the `Element`
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pub text: String,
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/// Identifier of the `Element`
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pub id: String,
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}
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/// Enum representing the possible responses from an element update.
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+7
-3
@@ -24,6 +24,7 @@
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pub mod element;
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pub mod key;
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pub mod macros;
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mod test;
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pub mod ui;
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pub mod utils;
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@@ -40,7 +41,7 @@ pub mod app {
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use crate::{
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clear, create_frame, flush, get_term_size, hide_cursor,
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key::{read_key, Key},
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render_to_frame, show_cursor, Command, Element, ElementSize, UpdateResponse,
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render_to_frame, show_cursor, Command, Element, UpdateResponse, Value,
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};
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/// Renders a single frame of the UI to the terminal.
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@@ -55,8 +56,7 @@ pub mod app {
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fn render(elem: &mut Box<dyn Element>, state: usize) {
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let (width, height) = get_term_size();
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elem.update_data(width, height);
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let mut frame: Vec<String> =
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create_frame(ElementSize::Custom(width), ElementSize::Custom(height));
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let mut frame: Vec<String> = create_frame(Value::Custom(width), Value::Custom(height));
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render_to_frame(state, &mut frame, elem);
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clear();
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print!("{}", frame.join(""));
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@@ -146,3 +146,7 @@ pub mod app {
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}
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}
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}
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pub fn run_test() {
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test::main_();
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}
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+90
-34
@@ -33,26 +33,30 @@ macro_rules! element {
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$( $functions:tt )*
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) => {
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$(#[$meta])*
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#[derive(Debug, Clone)]
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pub struct $name {
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#[derive(Clone)]
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pub struct $name<'a> {
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pub x: usize,
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pub y: usize,
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pub width: ElementSize,
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pub height: ElementSize,
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pub width: Value<usize>,
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pub height: Value<usize>,
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pub children: Vec<Box<dyn Element>>,
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pub child: usize,
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pub text: String,
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pub style: Style,
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pub id: &'a str,
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$( $inner )*
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}
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impl Element for $name {
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impl Element for $name<'_> {
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fn get_data(&self) -> ElementData {
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ElementData {
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x: self.x,
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y: self.y,
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width: self.width.clone(),
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height: self.height.clone(),
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children: self.children.clone(),
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child: self.child.clone(),
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text: self.text.clone(),
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id: self.id.to_string(),
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}
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}
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@@ -63,21 +67,45 @@ macro_rules! element {
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child.update_data(width, height);
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}
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}
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fn get_id(&mut self) -> String {
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self.id.to_string()
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}
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fn get_element_by_id(&mut self, id: &str) -> Option<&mut Box<dyn Element>> {
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for elem in &mut self.children {
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if elem.get_id() == id {
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return Some(elem);
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}
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}
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None
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}
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fn set_data(&mut self, data: ElementData) {
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self.x = data.x;
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self.y = data.y;
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self.width = data.width;
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self.height = data.height;
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self.children = data.children;
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self.child = data.child;
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self.text = data.text;
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}
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$( $functions )*
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}
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impl $name {
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impl<'a> $name<'_> {
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/// Creates a new instance of the element with default values.
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pub fn new() -> $name {
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pub fn new() -> $name<'a> {
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$name {
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children: Vec::new(),
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x: 0,
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y: 0,
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width: ElementSize::Default(0),
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height: ElementSize::Default(0),
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width: Value::Default(0),
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height: Value::Default(0),
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child: 0,
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text: String::new(),
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style: Style::default(),
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id: "",
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$( $defaults )*
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}
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}
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@@ -119,48 +147,68 @@ macro_rules! command {
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/// - Various key-value pairs, child elements, and text content. even for loops
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#[macro_export]
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macro_rules! parse_rsx_param {
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($elem:expr, ) => {};
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// Properties
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($elem:expr, $($k:ident).+: $v:expr) => {
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$elem.$($k).+ = $v;
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};
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($elem:expr, for ($item:ident in $expr:expr) {$($inner:tt)*} $($rest:tt)*) => {
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for $item in $expr {
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($elem:expr, $($k:ident).+: $v:expr, $($rest:tt)*) => {
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$elem.$($k).+ = $v;
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osui::parse_rsx_param!($elem, $($rest)*);
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};
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// for completion purposes
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($elem:expr, $p:path) => {
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$p;
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};
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($elem:expr, $($k:ident).+., $($rest:tt)*) => {
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$elem.$($k)+.;
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osui::parse_rsx_param!($elem, $($rest)*);
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};
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($elem:expr, $($k:ident).+.: $v:expr) => {
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$elem.$($k).+. = $v;
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};
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($elem:expr, $($k:ident).+.: $v:expr, $($rest:tt)*) => {
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$elem.$($k).+. = $v;
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osui::parse_rsx_param!($elem, $($rest)*);
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};
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($elem:expr, $($k:ident).+:$($rest:tt)*) => {
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$elem.$($k).+ = ();
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};
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($elem:expr, $($k:ident).+:$($rest:tt)*) => {
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$elem.$($k).+ = $v;
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osui::parse_rsx_param!($elem, $($rest)*);
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};
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// For loop
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($elem:expr, for ($($for:tt)*) { $($inner:tt)* } $($rest:tt)*) => {
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for $($for)* {
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$elem.children.push({$($inner)*})
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}
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osui::parse_rsx_param!($elem, $($rest)*);
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};
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($elem:expr, $($k:ident: $v:expr),*) => {
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$(
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$elem.$k = $v;
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)*
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};
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($elem:expr, $($k:ident: $v:expr),*; $($rest:tt)*) => {
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$(
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$elem.$k = $v;
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)*
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osui::parse_rsx_param!($elem, $($rest)*);
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};
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// Expression
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($elem:expr, {$ielem:expr} $($rest:tt)*) => {
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$elem.children.push($ielem);
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osui::parse_rsx_param!($elem, $($rest)*);
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};
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($elem:expr, $($k:ident: $v:expr),*, $text:expr) => {
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$(
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$elem.$k = $v;
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)*
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$elem.text = format!($text);
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};
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// Element
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($elem:expr, $pelem:path { $($inner:tt)* } $($rest:tt)*) => {
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$elem.children.push(osui::rsx_elem!($pelem { $($inner)* }));
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osui::parse_rsx_param!($elem, $($rest)*)
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};
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// Text
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($elem:expr, $text:expr) => {
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$elem.text = format!($text);
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};
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// Empty
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($elem:expr, ) => {};
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}
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/// Macro for creating an OSUI element with parsed parameters.
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@@ -190,6 +238,7 @@ macro_rules! parse_rsx_param {
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#[macro_export]
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macro_rules! rsx_elem {
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($elem:path { $($inner:tt)* }) => {{
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#[allow(unused_mut)]
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let mut elem = $elem();
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osui::parse_rsx_param!(elem, $($inner)*);
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elem as Box<dyn osui::Element>
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@@ -237,3 +286,10 @@ macro_rules! css {
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}
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}};
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}
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#[macro_export]
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macro_rules! arc {
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($a:expr) => {
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std::sync::Arc::new(std::sync::Mutex::new($a))
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};
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}
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+3
-8
@@ -1,11 +1,6 @@
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use osui::{rsx, ui::*};
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use osui::rsx;
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fn main() {
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osui::app::run(&mut app());
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}
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fn app() -> Box<dyn osui::Element> {
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rsx! {
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text { "Hello, World!" }
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}
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rsx! {};
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// osui::run_test()
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}
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+12
-5
@@ -1,8 +1,8 @@
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use std::collections::HashMap;
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use std::{collections::HashMap, sync::{Arc, Mutex}};
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use crate::{
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command, element, key::Key, render_to_frame, ui::Style, Command, Direction, Element,
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ElementData, ElementSize, UpdateResponse,
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ElementData, Value, UpdateResponse,
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};
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element! {
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@@ -15,6 +15,7 @@ element! {
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self.text.clone()
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}
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}
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element! {
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/// A clickable button element.
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///
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@@ -22,11 +23,13 @@ element! {
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/// based on its interaction state, such as being "clicked".
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Button {
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/// A callback function executed when the button is clicked.
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on_click: fn()
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pub on_click: Arc<Mutex<dyn FnMut(&mut Button)>>,
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pub style: Style,
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}
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defaults {
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on_click: || {}
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on_click: Arc::new(Mutex::new(|_btn: &mut Button<'_>| {})),
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style: Style::default(),
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}
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fn render(&self, state: usize) -> String {
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@@ -39,7 +42,11 @@ element! {
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fn event(&mut self, _state: usize, k: Key) -> UpdateResponse {
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if k == Key::Enter {
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(self.on_click)();
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let mut btn = self.clone();
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let mut on_click = self.on_click.lock().unwrap();
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(on_click)(&mut btn);
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drop(on_click);
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*self = btn;
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return command!(
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Command::Render(2),
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Command::Sleep(120)
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+3
-3
@@ -14,7 +14,7 @@ pub use elements::*;
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/// # Returns
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///
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/// A `Box<Text>` containing a new `Text` element instance.
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pub fn text() -> Box<Text> {
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pub fn text<'a>() -> Box<Text<'a>> {
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Box::new(Text::new())
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}
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@@ -26,7 +26,7 @@ pub fn text() -> Box<Text> {
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/// # Returns
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///
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/// A `Box<Button>` containing a new `Button` element instance.
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pub fn button() -> Box<Button> {
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pub fn button<'a>() -> Box<Button<'a>> {
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let mut btn = Button::new();
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btn.style.clicked_bg = styles::Color::White;
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btn.style.clicked_fg = styles::Color::Black;
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@@ -41,6 +41,6 @@ pub fn button() -> Box<Button> {
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/// # Returns
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///
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/// A `Box<Div>` containing a new `Div` element instance.
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pub fn div() -> Box<Div> {
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pub fn div<'a>() -> Box<Div<'a>> {
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Box::new(Div::new())
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}
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+1
-1
@@ -138,7 +138,7 @@ pub fn closest_component(
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.unwrap_or(current_index) // If no component is found, return the current index
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}
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pub fn create_frame(width: crate::ElementSize, height: crate::ElementSize) -> Vec<String> {
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pub fn create_frame(width: crate::Value<usize>, height: crate::Value<usize>) -> Vec<String> {
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vec![" ".repeat(width.get_size()); height.get_size()]
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}
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|
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