state management

This commit is contained in:
2025-06-27 15:51:22 -05:00
parent 3adfff41fb
commit 627ab80338
2 changed files with 80 additions and 21 deletions
+11 -6
View File
@@ -18,20 +18,24 @@ fn main() {
}
fn app(states: Arc<StateManager>) {
states.begin();
let mut screen = Screen::new();
let mut extensions = ExtensionManager::new();
let mut events = EventManager::new();
extensions.add(KeyPressExtension);
extensions.add(TickRate(255));
let my_state = states.use_state(20);
let my_state = states.use_state(String::new());
screen
.draw(Rect(0xffffff))
.component(Transform::center().dimensions(30, 3));
screen
.draw(format!("Type quit to quit {}", my_state.get()))
.draw(format!(
"Type exit to exit\nMy-State: {}",
my_state.get().trim()
))
.component(Transform::new().bottom().margin(0, -1));
screen
@@ -41,10 +45,11 @@ fn app(states: Arc<StateManager>) {
events.on(
move |events, event: Box<InputKeyPress>| match event.1.code {
crossterm::event::KeyCode::Enter => {
my_state.set(my_state.get() + 10);
// if event.0 == "quit" {
// events.dispatch(Close);
// }
my_state.set(my_state.get() + &format!("{}\n", event.0));
if event.0 == "exit" {
events.dispatch(Close);
}
my_state.update();
}
_ => {}
},
+69 -15
View File
@@ -1,28 +1,82 @@
use std::sync::{Arc, Mutex};
use std::{
any::Any,
collections::HashMap,
marker::PhantomData,
sync::{Arc, Mutex},
};
pub struct StateManager(fn(Arc<StateManager>));
/// ---------- public API ----------
pub struct State<S>(Arc<StateManager>, Arc<Mutex<S>>);
pub struct StateManager {
recall: fn(Arc<StateManager>),
store: Mutex<HashMap<usize, Box<dyn Any + Send + Sync>>>,
cursor: Mutex<usize>,
}
pub struct State<S> {
manager: Arc<StateManager>,
id: usize,
_pd: PhantomData<S>,
}
impl StateManager {
pub fn new(recall: fn(Arc<StateManager>)) -> Arc<StateManager> {
Arc::new(StateManager(recall))
pub fn new(recall: fn(Arc<StateManager>)) -> Arc<Self> {
Arc::new(Self {
recall,
store: Mutex::new(HashMap::new()),
cursor: Mutex::new(0),
})
}
pub fn use_state<S>(self: Arc<Self>, state: S) -> State<S> {
State(self.clone(), Arc::new(Mutex::new(state)))
/// Call this at the very top of every “render” before doing any `use_state` calls
pub fn begin(&self) {
*self.cursor.lock().unwrap() = 0;
}
pub fn use_state<S: 'static + Send + Sync>(self: &Arc<Self>, initial: S) -> State<S> {
// `slot` == position of this call in the render
let mut cur = self.cursor.lock().unwrap();
let slot = *cur;
*cur += 1;
// Insert the initial value only the first time we see this slot
let mut store = self.store.lock().unwrap();
store
.entry(slot)
.or_insert_with(|| Box::new(Mutex::new(initial)));
State {
manager: Arc::clone(self),
id: slot,
_pd: PhantomData,
}
}
}
impl<S> State<S> {
pub fn set(&self, to: S) {
*self.1.lock().unwrap() = to;
(self.0 .0)(self.0.clone())
impl<S: 'static + Clone + Send + Sync> State<S> {
pub fn get(&self) -> S {
let store = self.manager.store.lock().unwrap();
let x = store[&self.id]
.downcast_ref::<Mutex<S>>()
.unwrap()
.lock()
.unwrap()
.clone();
x
}
}
impl State<i32> {
pub fn get(&self) -> i32 {
*self.1.lock().unwrap()
pub fn set(&self, val: S) {
{
let store = self.manager.store.lock().unwrap();
*store[&self.id]
.downcast_ref::<Mutex<S>>()
.unwrap()
.lock()
.unwrap() = val;
}
}
pub fn update(&self) {
(self.manager.recall)(Arc::clone(&self.manager));
}
}