Dynamic scoping with if statement
This commit is contained in:
+28
-12
@@ -25,6 +25,21 @@ fn main() {
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fn app(cx: &Arc<Context>) -> View {
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fn app(cx: &Arc<Context>) -> View {
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let count = use_state(0);
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let count = use_state(0);
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cx.on_event({
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let count = count.clone();
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move |_, _: &KeyPress| {
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let mut count = count.get();
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if *count > 5 {
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*count = 0;
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return;
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}
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*count += 1;
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}
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});
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{
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{
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let scope = cx.scope();
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let scope = cx.scope();
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@@ -35,29 +50,30 @@ fn app(cx: &Arc<Context>) -> View {
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ctx.draw_view(area, view)
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ctx.draw_view(area, view)
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})),
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})),
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);
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);
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}
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cx.on_event({
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{
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cx.dyn_scope(
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{
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let count = count.clone();
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let count = count.clone();
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move |_, _: &KeyPress| {
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move |scope| {
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let mut count = count.get();
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if *count.get() != 0 {
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if scope.children.lock().unwrap().len() == 0 {
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if *count > 5 {
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if scope.children.lock().unwrap().len() == 1 {
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scope.child(
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scope.child(
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my_component,
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my_component,
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Some(Arc::new(|ctx, view| {
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Some(Arc::new(|ctx, view| {
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let area = ctx.allocate(0, 1, 0, 0);
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let area = ctx.allocate(0, 2, 0, 0);
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ctx.draw_view(area, view)
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ctx.draw_view(area, view)
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})),
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})),
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);
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);
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}
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}
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} else {
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*count = 0;
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scope.children.lock().unwrap().clear();
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}
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}
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*count += 1;
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}
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}
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});
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},
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&[&count],
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);
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}
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}
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Arc::new({
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Arc::new({
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+28
-3
@@ -4,7 +4,11 @@ use std::{
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sync::{Arc, Mutex},
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sync::{Arc, Mutex},
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};
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};
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use crate::{render::DrawContext, View, ViewWrapper};
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use crate::{
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render::DrawContext,
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state::{use_effect, HookDependency},
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View, ViewWrapper,
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};
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pub trait Event {
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pub trait Event {
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fn as_any(&self) -> &dyn Any;
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fn as_any(&self) -> &dyn Any;
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@@ -21,7 +25,6 @@ pub type EventHandler = Arc<Mutex<dyn FnMut(&Arc<Context>, &dyn Event) + Send +
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pub struct Scope {
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pub struct Scope {
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pub children: Mutex<Vec<(Arc<Context>, Option<ViewWrapper>)>>,
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pub children: Mutex<Vec<(Arc<Context>, Option<ViewWrapper>)>>,
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pub scope: Mutex<usize>,
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}
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}
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pub struct Context {
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pub struct Context {
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@@ -131,13 +134,35 @@ impl Context {
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pub fn scope(self: &Arc<Self>) -> Arc<Scope> {
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pub fn scope(self: &Arc<Self>) -> Arc<Scope> {
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let scope = Arc::new(Scope {
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let scope = Arc::new(Scope {
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children: Mutex::new(Vec::new()),
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children: Mutex::new(Vec::new()),
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scope: Mutex::new(0),
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});
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});
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self.scopes.lock().unwrap().push(scope.clone());
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self.scopes.lock().unwrap().push(scope.clone());
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scope
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scope
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}
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}
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pub fn dyn_scope<F: Fn(&Arc<Scope>) + Send + Sync + 'static>(
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self: &Arc<Self>,
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drawer: F,
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dependencies: &[&dyn HookDependency],
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) -> Arc<Scope> {
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let scope = Arc::new(Scope {
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children: Mutex::new(Vec::new()),
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});
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self.scopes.lock().unwrap().push(scope.clone());
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use_effect(
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{
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let scope = scope.clone();
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move || {
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drawer(&scope);
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}
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},
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dependencies,
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);
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scope
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}
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pub fn draw_children(self: &Arc<Self>, ctx: &mut DrawContext) {
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pub fn draw_children(self: &Arc<Self>, ctx: &mut DrawContext) {
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for scope in self.scopes.lock().unwrap().iter() {
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for scope in self.scopes.lock().unwrap().iter() {
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for (child, view_wrapper) in scope.children.lock().unwrap().iter() {
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for (child, view_wrapper) in scope.children.lock().unwrap().iter() {
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+8
-1
@@ -113,7 +113,14 @@ impl<T> HookDependency for State<T> {
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}
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}
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pub fn use_effect<F: FnMut() + Send + Sync + 'static>(f: F, dependencies: &[&dyn HookDependency]) {
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pub fn use_effect<F: FnMut() + Send + Sync + 'static>(f: F, dependencies: &[&dyn HookDependency]) {
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let hook = HookEffect(Arc::new(Mutex::new(f)));
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let f = Arc::new(Mutex::new(f));
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let hook = HookEffect(Arc::new(Mutex::new({
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let f = f.clone();
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move || {
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let f = f.clone();
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std::thread::spawn(move || (f.lock().unwrap())());
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}
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})));
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for d in dependencies {
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for d in dependencies {
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d.on_update(hook.clone());
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d.on_update(hook.clone());
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