Mutable draw_child so no more mutex needed

This commit is contained in:
2025-08-03 09:04:24 -05:00
parent acce51c372
commit 71299046d3
4 changed files with 24 additions and 24 deletions
+6 -6
View File
@@ -1,4 +1,4 @@
use std::sync::{Arc, Mutex};
use std::sync::Arc;
use crate::{
widget::{Element, Widget},
@@ -6,14 +6,14 @@ use crate::{
};
pub struct Div {
children: Mutex<Vec<Arc<Widget>>>,
children: Vec<Arc<Widget>>,
size: (u16, u16),
}
impl Div {
pub fn new() -> Self {
Div {
children: Mutex::new(Vec::new()),
children: Vec::new(),
size: (0, 0),
}
}
@@ -30,7 +30,7 @@ impl Element for Div {
let (w, h) = scope.get_parent_size();
scope.set_parent_size(transform.width, transform.height);
for elem in self.children.lock().unwrap().iter() {
for elem in &self.children {
scope.clear();
if let Some(style) = elem.get() {
scope.set_style(style);
@@ -55,8 +55,8 @@ impl Element for Div {
self.size = (transform.width, transform.height);
}
fn draw_child(&self, element: &Arc<Widget>) {
self.children.lock().unwrap().push(element.clone());
fn draw_child(&mut self, element: &Arc<Widget>) {
self.children.push(element.clone());
element.inject(|w| w.component(NoRender));
}
+11 -11
View File
@@ -1,4 +1,4 @@
use std::sync::{Arc, Mutex};
use std::sync::Arc;
use crate::{
widget::{Element, Widget},
@@ -7,20 +7,20 @@ use crate::{
pub struct FlexRow {
pub gap: u16,
children: Mutex<Vec<Arc<Widget>>>,
children: Vec<Arc<Widget>>,
size: (u16, u16),
}
pub struct FlexCol {
pub gap: u16,
children: Mutex<Vec<Arc<Widget>>>,
children: Vec<Arc<Widget>>,
size: (u16, u16),
}
impl FlexRow {
pub fn new() -> Self {
Self {
children: Mutex::new(Vec::new()),
children: Vec::new(),
size: (0, 0),
gap: 0,
}
@@ -30,7 +30,7 @@ impl FlexRow {
impl FlexCol {
pub fn new() -> Self {
Self {
children: Mutex::new(Vec::new()),
children: Vec::new(),
size: (0, 0),
gap: 0,
}
@@ -50,7 +50,7 @@ impl Element for FlexRow {
let mut v = 0;
for elem in self.children.lock().unwrap().iter() {
for elem in &self.children {
scope.clear();
if let Some(style) = elem.get() {
scope.set_style(style);
@@ -79,8 +79,8 @@ impl Element for FlexRow {
self.size = (transform.width, transform.height);
}
fn draw_child(&self, element: &Arc<Widget>) {
self.children.lock().unwrap().push(element.clone());
fn draw_child(&mut self, element: &Arc<Widget>) {
self.children.push(element.clone());
element.inject(|w| w.component(NoRender));
}
@@ -106,7 +106,7 @@ impl Element for FlexCol {
let mut v = 0;
for elem in self.children.lock().unwrap().iter() {
for elem in &self.children {
scope.clear();
if let Some(style) = elem.get() {
scope.set_style(style);
@@ -135,8 +135,8 @@ impl Element for FlexCol {
self.size = (transform.width, transform.height);
}
fn draw_child(&self, element: &Arc<Widget>) {
self.children.lock().unwrap().push(element.clone());
fn draw_child(&mut self, element: &Arc<Widget>) {
self.children.push(element.clone());
element.inject(|w| w.component(NoRender));
}
+6 -6
View File
@@ -1,4 +1,4 @@
use std::sync::{Arc, Mutex};
use std::sync::Arc;
use figlet_rs::FIGfont;
@@ -10,7 +10,7 @@ use crate::{
pub struct Heading {
pub font: FIGfont,
pub smooth: bool,
children: Mutex<Vec<Arc<Widget>>>,
children: Vec<Arc<Widget>>,
}
impl Heading {
@@ -18,7 +18,7 @@ impl Heading {
Heading {
font: FIGfont::standard().unwrap(),
smooth: false,
children: Mutex::new(Vec::new()),
children: Vec::new(),
}
}
}
@@ -26,7 +26,7 @@ impl Heading {
impl Element for Heading {
fn render(&mut self, scope: &mut crate::prelude::RenderScope) {
let mut s = String::new();
for element in self.children.lock().unwrap().iter() {
for element in &self.children {
if let Some(e) = element.get_elem().as_any().downcast_ref::<String>() {
s += e;
}
@@ -44,9 +44,9 @@ impl Element for Heading {
}
}
fn draw_child(&self, element: &Arc<Widget>) {
fn draw_child(&mut self, element: &Arc<Widget>) {
element.inject(|w| w.component(NoRender));
self.children.lock().unwrap().push(element.clone());
self.children.push(element.clone());
}
fn as_any(&self) -> &dyn std::any::Any {
+1 -1
View File
@@ -39,7 +39,7 @@ pub trait Element: Send + Sync {
/// Called to draw child widgets, if any.
#[allow(unused)]
fn draw_child(&self, element: &Arc<Widget>) {}
fn draw_child(&mut self, element: &Arc<Widget>) {}
#[allow(unused)]
fn event(&mut self, event: &dyn Event) {}