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@@ -1,15 +1,28 @@
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//! # Scope Module
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//!
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//! Provides the Scope type for managing component hierarchies.
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//! Scopes group child components and manage their lifecycle.
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use std::sync::{Arc, Mutex};
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use crate::{engine::CommandExecutor, View, ViewWrapper};
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use super::{context::Context, ComponentImpl};
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/// A scope groups child components and manages their rendering
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///
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/// Scopes form the hierarchical structure of a component tree.
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/// Each scope contains references to its child components and their
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/// optional view wrappers (for layout/styling).
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pub struct Scope {
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/// Child components with optional view wrappers
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pub children: Mutex<Vec<(Arc<Context>, Option<ViewWrapper>)>>,
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/// Command executor for this scope's children
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executor: Arc<dyn CommandExecutor>,
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}
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impl Scope {
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/// Creates a new scope with the given command executor
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pub fn new(executor: Arc<dyn CommandExecutor>) -> Arc<Self> {
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Arc::new(Self {
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children: Mutex::new(Vec::new()),
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@@ -17,6 +30,9 @@ impl Scope {
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})
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}
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/// Adds a child component to this scope
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///
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/// The view_wrapper is optional and can be used for layout or styling.
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pub fn child<F: ComponentImpl + 'static>(
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self: &Arc<Self>,
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child: F,
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@@ -29,6 +45,7 @@ impl Scope {
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self.children.lock().unwrap().push((ctx, view_wrapper));
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}
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/// Adds a view directly to this scope
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pub fn view(self: &Arc<Self>, view: View) {
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let ctx = Context::new(view, self.executor.clone());
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