Separated simple benchmark
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@@ -3,7 +3,7 @@ use std::sync::Arc;
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use osui::prelude::*;
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use osui::prelude::*;
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pub fn main() {
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pub fn main() {
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let engine = Benchmark::new(Console::new());
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let engine = SimpleBenchmark::new(Console::new());
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engine.run(app);
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engine.run(app);
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}
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}
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@@ -0,0 +1,15 @@
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use std::sync::Arc;
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use osui::prelude::*;
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pub fn main() {
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let engine = SimpleBenchmark::new(Console::new());
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engine.run(app);
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}
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fn app(cx: &Arc<Context>) -> View {
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rsx! {
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"Hello, world!"
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}
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.view(cx.clone())
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}
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+2
-2
@@ -1,8 +1,8 @@
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pub mod benchmark;
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pub mod simple_benchmark;
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pub mod commands;
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pub mod commands;
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pub mod console;
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pub mod console;
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pub use benchmark::*;
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pub use simple_benchmark::*;
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pub use console::*;
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pub use console::*;
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use std::{any::Any, sync::Arc};
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use std::{any::Any, sync::Arc};
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@@ -0,0 +1,88 @@
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use std::{io::stdout, sync::Arc, time::Instant};
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use crossterm::{cursor::MoveTo, execute, terminal::Clear};
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use crate::{prelude::Context, render::Area, DrawContext, View};
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use super::Engine;
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pub struct SimpleBenchmark<T: Engine>(T);
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impl<T: Engine> SimpleBenchmark<T> {
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pub fn new(engine: T) -> Self {
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Self(engine)
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}
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}
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impl<T: Engine> Engine for SimpleBenchmark<T> {
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fn run<F: Fn(&Arc<Context>) -> View + Send + Sync + 'static>(&self, component: F) {
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let mut times: Vec<u64> = Vec::new();
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let cx = self.init(component);
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let start = Instant::now();
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for _ in 0..100 {
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let start = Instant::now();
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self.render(&cx);
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let end = Instant::now();
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times.push(end.duration_since(start).as_nanos() as u64);
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self.0.render_delay();
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}
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let end = Instant::now();
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execute!(stdout(), Clear(crossterm::terminal::ClearType::Purge)).unwrap();
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execute!(stdout(), Clear(crossterm::terminal::ClearType::All)).unwrap();
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execute!(stdout(), MoveTo(0, 0)).unwrap();
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println!(
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"Average time: {} nanoseconds",
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if times.len() > 0 {
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times.iter().sum::<u64>() / (times.len() as u64)
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} else {
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0
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}
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);
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println!("Min time: {} nanoseconds", times.iter().min().unwrap_or(&0));
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println!("Max time: {} nanoseconds", times.iter().max().unwrap_or(&0));
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println!(
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"Median time: {} nanoseconds",
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times.iter().nth(times.len() / 2).unwrap_or(&0)
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);
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println!(
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"Total time: {} nanoseconds",
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end.duration_since(start).as_nanos()
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);
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println!(
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"Total render time: {} nanoseconds",
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times.iter().sum::<u64>()
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);
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}
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fn init<F: Fn(&Arc<Context>) -> View + Send + Sync + 'static>(
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&self,
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component: F,
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) -> Arc<Context> {
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self.0.init(component)
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}
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fn draw_context(&self, ctx: &DrawContext) {
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self.0.draw_context(ctx)
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}
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fn render(&self, cx: &Arc<Context>) {
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self.0.render(cx)
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}
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fn render_view(&self, area: &Area, view: &View) -> DrawContext {
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self.0.render_view(area, view)
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}
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fn render_delay(&self) {
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self.0.render_delay();
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}
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fn executor(&self) -> Arc<dyn super::CommandExecutor> {
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self.0.executor()
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}
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}
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