state management
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+87
@@ -1,9 +1,12 @@
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pub mod console;
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pub mod rsx;
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pub mod utils;
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pub mod widgets;
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pub use std::io::Result;
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pub type Element = std::sync::Arc<dyn Fn(&Frame) -> crate::Result<()>>;
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pub trait Widget {
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fn render(&self) -> String;
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}
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@@ -25,6 +28,8 @@ pub struct Frame {
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pub area: Area,
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}
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pub struct State<T>(*mut T);
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impl Frame {
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pub fn draw<W>(&self, w: &W, mut props: Area) -> Result<()>
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where
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@@ -141,3 +146,85 @@ impl Default for Area {
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}
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}
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}
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impl<T: std::fmt::Display> std::fmt::Display for State<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", unsafe { &*self.0 })
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}
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}
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impl<T: std::fmt::Debug> std::fmt::Debug for State<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "State({:?})", unsafe { &*self.0 })
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}
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}
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//// State ops ////
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impl<T: std::ops::Add<Output = T> + Clone> std::ops::Add<T> for State<T> {
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type Output = T;
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fn add(self, rhs: T) -> Self::Output {
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unsafe {
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let lhs = &mut *self.0;
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lhs.clone() + rhs
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}
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}
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}
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impl<T: std::ops::Sub<Output = T> + Clone> std::ops::Sub<T> for State<T> {
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type Output = T;
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fn sub(self, rhs: T) -> Self::Output {
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unsafe {
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let lhs = &mut *self.0;
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lhs.clone() - rhs
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}
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}
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}
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impl<T: std::ops::Div<Output = T> + Clone> std::ops::Div<T> for State<T> {
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type Output = T;
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fn div(self, rhs: T) -> Self::Output {
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unsafe {
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let lhs = &mut *self.0;
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lhs.clone() / rhs
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}
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}
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}
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impl<T: std::ops::AddAssign + Clone> std::ops::AddAssign<T> for State<T> {
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fn add_assign(&mut self, rhs: T) {
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unsafe { *self.0 += rhs }
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}
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}
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impl<T: std::ops::SubAssign + Clone> std::ops::SubAssign<T> for State<T> {
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fn sub_assign(&mut self, rhs: T) {
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unsafe { *self.0 -= rhs }
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}
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}
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impl<T> std::ops::Deref for State<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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unsafe { &*self.0 }
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}
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}
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impl<T> std::ops::DerefMut for State<T> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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unsafe { &mut *self.0 }
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}
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}
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impl<T> State<T> {
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pub fn copy_state(&self) -> Self {
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Self(self.0)
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}
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}
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pub fn use_state<T>(v: T) -> State<T> {
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State(Box::into_raw(Box::new(v)))
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}
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