state management
This commit is contained in:
+2
-5
@@ -1,4 +1,4 @@
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use crate::Frame;
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use crate::{Element, Frame};
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pub struct Console(Frame);
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@@ -25,10 +25,7 @@ pub fn end() -> crate::Result<()> {
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}
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impl Console {
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pub fn draw<F>(&self, mut f: F) -> crate::Result<()>
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where
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F: FnMut(&Frame) -> crate::Result<()>,
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{
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pub fn draw(&self, f: Element) -> crate::Result<()> {
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crate::utils::clear()?;
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f(&self.0)
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}
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+87
@@ -1,9 +1,12 @@
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pub mod console;
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pub mod rsx;
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pub mod utils;
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pub mod widgets;
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pub use std::io::Result;
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pub type Element = std::sync::Arc<dyn Fn(&Frame) -> crate::Result<()>>;
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pub trait Widget {
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fn render(&self) -> String;
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}
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@@ -25,6 +28,8 @@ pub struct Frame {
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pub area: Area,
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}
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pub struct State<T>(*mut T);
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impl Frame {
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pub fn draw<W>(&self, w: &W, mut props: Area) -> Result<()>
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where
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@@ -141,3 +146,85 @@ impl Default for Area {
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}
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}
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}
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impl<T: std::fmt::Display> std::fmt::Display for State<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", unsafe { &*self.0 })
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}
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}
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impl<T: std::fmt::Debug> std::fmt::Debug for State<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "State({:?})", unsafe { &*self.0 })
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}
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}
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//// State ops ////
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impl<T: std::ops::Add<Output = T> + Clone> std::ops::Add<T> for State<T> {
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type Output = T;
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fn add(self, rhs: T) -> Self::Output {
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unsafe {
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let lhs = &mut *self.0;
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lhs.clone() + rhs
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}
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}
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}
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impl<T: std::ops::Sub<Output = T> + Clone> std::ops::Sub<T> for State<T> {
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type Output = T;
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fn sub(self, rhs: T) -> Self::Output {
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unsafe {
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let lhs = &mut *self.0;
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lhs.clone() - rhs
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}
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}
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}
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impl<T: std::ops::Div<Output = T> + Clone> std::ops::Div<T> for State<T> {
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type Output = T;
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fn div(self, rhs: T) -> Self::Output {
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unsafe {
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let lhs = &mut *self.0;
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lhs.clone() / rhs
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}
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}
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}
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impl<T: std::ops::AddAssign + Clone> std::ops::AddAssign<T> for State<T> {
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fn add_assign(&mut self, rhs: T) {
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unsafe { *self.0 += rhs }
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}
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}
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impl<T: std::ops::SubAssign + Clone> std::ops::SubAssign<T> for State<T> {
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fn sub_assign(&mut self, rhs: T) {
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unsafe { *self.0 -= rhs }
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}
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}
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impl<T> std::ops::Deref for State<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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unsafe { &*self.0 }
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}
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}
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impl<T> std::ops::DerefMut for State<T> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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unsafe { &mut *self.0 }
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}
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}
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impl<T> State<T> {
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pub fn copy_state(&self) -> Self {
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Self(self.0)
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}
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}
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pub fn use_state<T>(v: T) -> State<T> {
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State(Box::into_raw(Box::new(v)))
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}
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+20
-6
@@ -3,14 +3,28 @@ use osui::*;
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fn main() -> osui::Result<()> {
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let con = console::init()?;
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let (ui, count) = app();
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loop {
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con.draw(|frame| -> Result<()> {
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frame.draw(&"testing", Area::center())?;
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frame.draw(&"\x1b[32mX\x1b[0m", Area::center_x())?;
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frame.draw(&"\x1b[31mY\x1b[0m", Area::center_y())?;
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Ok(())
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})?;
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let count = count.copy_state();
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let mut count1 = count.copy_state();
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con.draw(std::sync::Arc::clone(&ui))?;
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console::read()?;
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count1 += 1;
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}
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console::end()
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}
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pub fn app() -> (Element, State<i32>) {
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let count = use_state(0);
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let count1 = count.copy_state();
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(
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rsx! {
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"{count}"
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},
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count1,
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)
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}
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+13
@@ -0,0 +1,13 @@
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#[macro_export]
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macro_rules! rsx {
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($($e:literal)*) => {
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std::sync::Arc::new(
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move |frame: &$crate::Frame| -> $crate::Result<()> {
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$(
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frame.draw(&format!($e), Area::center())?;
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)*
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Ok(())
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}
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)
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};
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}
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