290 lines
7.7 KiB
Rust
290 lines
7.7 KiB
Rust
//! # OSUI
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//!
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//! A terminal user interface (TUI) library providing customizable components
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//! to build command-line interfaces in Rust. OSUI enables users to create
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//! interactive CLI applications with various UI elements and handle keyboard
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//! input for real-time events.
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//!
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//! ## Example Usage
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//!
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//! ```rust
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//! use osui::prelude::*;
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//!
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//! launch(rsx! {
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//! text { "Hello, World!" }
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//! });
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//! ```
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//!
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//! ## Modules
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//! - `ui` - Contains all user interface components, enabling rich CLI experiences.
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//! - `utils` - Utility functions for common TUI tasks such as clearing the screen.
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use std::{
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collections::HashMap,
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fmt::Debug,
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sync::{Arc, Mutex},
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};
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use ui::Style;
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pub mod css;
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pub mod examples;
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pub mod macros;
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pub mod rsx;
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pub mod ui;
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pub mod utils;
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pub mod prelude {
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pub use crate::ui::Color::*;
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pub use crate::ui::Font::*;
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pub use crate::ui::Number::*;
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pub use crate::{self as osui, css, ersx, launch, rsx, ui::*, Handler};
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pub use crate::{call, Children, Element, ElementCore, ElementWidget};
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pub use crate::{style, Document};
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pub use crossterm::event::{Event, KeyCode, KeyEvent, KeyEventKind};
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pub fn sleep(ms: u64) {
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std::thread::sleep(std::time::Duration::from_millis(ms));
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}
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// Type aliases
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//////////////////////////////////////////////////////////////////////////////////////////////////
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pub type Element = Box<dyn ElementWidget>;
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//////////////////////////////////////////////////////////////////////////////////////////////////
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/// Traits
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//////////////////////////////////////////////////////////////////////////////////////////////////
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pub trait ElementCore {
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fn get_element_by_id(&mut self, id: &str) -> Option<&mut Element>;
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fn set_styling(&mut self, styling: &HashMap<crate::ui::StyleName, crate::ui::Style>);
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fn get_id(&self) -> String;
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fn get_style(&self) -> &Style;
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}
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pub trait ElementWidget: ElementCore + std::fmt::Debug {
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fn render(&self, writer: &mut Writer);
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fn event(&mut self, event: crossterm::event::Event, document: &Document) {
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_ = (event, document)
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}
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////
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/// Structs
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//////////////////////////////////////////////////////////////////////////////////////////////////
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pub struct Handler<T>(pub Arc<Mutex<dyn FnMut(&mut T, crossterm::event::Event, &Document)>>);
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pub struct Document {
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element: *mut Element,
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running: *mut Option<bool>,
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}
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pub struct Writer {
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text: String,
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style: Style,
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focused: bool,
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size: (u16, u16),
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////
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/// Enums
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//////////////////////////////////////////////////////////////////////////////////////////////////
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#[derive(Debug)]
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pub enum Children {
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None,
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Text(String),
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Children(Vec<Element>, usize),
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////
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/// Implementations
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//////////////////////////////////////////////////////////////////////////////////////////////////
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impl Document {
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pub fn exit(&self) {
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if !self.running.is_null() {
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unsafe {
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*self.running = Some(false);
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}
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}
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}
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pub fn restart(&self) {
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if !self.running.is_null() {
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unsafe {
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*self.running = Some(true);
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}
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}
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}
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pub fn get_element_by_id<T>(&self, id: &str) -> Option<&mut Box<T>> {
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if let Some(e) = self.get_element_by_id_raw(id) {
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Some(unsafe { &mut *(e as *mut Element as *mut Box<T>) })
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} else {
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None
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}
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}
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pub fn get_element_by_id_raw(&self, id: &str) -> Option<&mut Element> {
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if !self.element.is_null() {
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unsafe {
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if (*self.element).get_id() == id {
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Some(&mut *self.element)
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} else {
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(*self.element).get_element_by_id(id)
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}
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}
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} else {
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None
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}
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}
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pub fn render(&self) {
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if !self.running.is_null() {
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let (width, height) = crossterm::terminal::size().unwrap();
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let mut frame = utils::Frame::new(width, height);
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frame.render(true, unsafe { &*self.element });
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utils::clear();
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print!("{}", frame.output_nnl());
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utils::flush();
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}
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}
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pub fn draw(&mut self, element: &mut Element) {
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self.element = element;
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}
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pub fn use_state<T>(&self, name: &str) -> &mut T {
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&mut self
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.get_element_by_id::<crate::ui::DataHolder<T>>(name)
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.unwrap()
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.data
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}
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}
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impl Default for Children {
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fn default() -> Self {
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Self::None
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}
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}
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impl Children {
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pub fn is_none(&self) -> bool {
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match self {
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Children::None => true,
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_ => false,
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}
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}
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pub fn get_text(&self) -> String {
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match self {
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Children::Text(text) => text.clone(),
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_ => String::new(),
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}
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}
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pub fn get_text_mut(&mut self) -> Option<&mut String> {
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match self {
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Children::Text(text) => Some(text),
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_ => None,
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}
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}
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pub fn set_text(&mut self, text: &str) {
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match self {
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Children::Text(t) => {
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*t = text.to_string();
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}
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_ => {}
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}
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}
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pub fn set_text_force(&mut self, text: &str) {
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match self {
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Children::Text(t) => {
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*t = text.to_string();
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}
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_ => {
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*self = Children::Text(text.to_string());
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}
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}
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}
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pub fn add_child(&mut self, element: Element) {
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if let Children::Children(children, _) = self {
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children.push(element);
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}
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}
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pub fn get_child(&mut self) -> Option<&mut Element> {
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if let Children::Children(children, child) = self {
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children.get_mut(*child)
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} else {
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None
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}
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}
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}
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impl<T> Handler<T> {
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pub fn new<F>(handler_fn: F) -> Handler<T>
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where
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F: FnMut(&mut T, crossterm::event::Event, &Document) + 'static,
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{
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Handler(Arc::new(Mutex::new(handler_fn)))
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}
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}
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impl Writer {
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pub fn new(focused: bool, style: ui::Style, size: (u16, u16)) -> Writer {
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Writer {
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text: String::new(),
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style,
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focused,
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size,
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}
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}
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pub fn write(&mut self, s: &str) {
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self.text += self.style.get(self.focused).write(s).as_str();
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}
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pub fn get_size(&self) -> (u16, u16) {
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self.size
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}
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pub fn get_focused(&self) -> bool {
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self.focused
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}
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}
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impl<T> Default for Handler<T> {
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fn default() -> Self {
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Handler(Arc::new(Mutex::new(
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|_: &mut T, _: crossterm::event::Event, _: &Document| {},
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)))
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}
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}
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impl<T> std::fmt::Debug for Handler<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.write_str("Handler()")
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}
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}
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pub fn run(element: &mut Element) -> bool {
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let document = Document {
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element: element,
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running: &mut None,
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};
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// Send initial event
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element.event(crossterm::event::Event::FocusGained, &document);
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utils::hide_cursor();
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crossterm::terminal::enable_raw_mode().unwrap();
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utils::clear();
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while unsafe { *document.running } == None {
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document.render();
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element.event(crossterm::event::read().unwrap(), &document);
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}
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utils::show_cursor();
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crossterm::terminal::disable_raw_mode().unwrap();
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utils::clear();
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unsafe { (*document.running).unwrap() }
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}
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