296 lines
7.5 KiB
Rust
296 lines
7.5 KiB
Rust
//! The `styles` module defines various styling options for UI elements. This includes colors,
|
|
//! fonts, padding, margins, and other visual properties that can be applied to UI components
|
|
//! to change their appearance.
|
|
|
|
use std::{collections::HashMap, fmt::Debug};
|
|
|
|
use dyn_clone::{clone_trait_object, DynClone};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Type aliases
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
pub type Css = HashMap<StyleName, Style>;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Traits
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
pub trait StyleCore: Debug + Send + Sync + DynClone {
|
|
fn ansi(&self) -> String;
|
|
fn ansi_bg(&self) -> String;
|
|
fn is_null(&self) -> bool;
|
|
}
|
|
clone_trait_object!(StyleCore);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Enums
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
|
pub enum Font {
|
|
Bold,
|
|
Underline,
|
|
Italic,
|
|
Reverse,
|
|
Strike,
|
|
}
|
|
|
|
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
|
pub enum Color {
|
|
NoColor,
|
|
Rgb(u8, u8, u8),
|
|
Hex(String),
|
|
Black,
|
|
Red,
|
|
Green,
|
|
Yellow,
|
|
Blue,
|
|
Magenta,
|
|
Cyan,
|
|
White,
|
|
}
|
|
|
|
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
|
pub enum Number {
|
|
Px(usize),
|
|
Pe(usize),
|
|
Center,
|
|
Auto,
|
|
Default,
|
|
}
|
|
|
|
#[derive(PartialEq, Eq, Hash, Debug, Clone)]
|
|
pub enum StyleName {
|
|
Class(String),
|
|
Id(String),
|
|
Component(String),
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Structs
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#[derive(Debug, Clone)]
|
|
pub struct StyleElement {
|
|
pub color: Color,
|
|
pub background: Color,
|
|
pub font: Vec<Font>,
|
|
pub x: Number,
|
|
pub y: Number,
|
|
pub width: Number,
|
|
pub height: Number,
|
|
pub visible: bool,
|
|
pub other: HashMap<String, Box<dyn StyleCore>>,
|
|
}
|
|
|
|
#[derive(Debug, Clone)]
|
|
pub struct Style(
|
|
pub StyleElement,
|
|
pub HashMap<String, StyleElement>,
|
|
pub String,
|
|
);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Implementations
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
impl Default for Style {
|
|
fn default() -> Self {
|
|
Style(StyleElement::default(), HashMap::new(), String::new())
|
|
}
|
|
}
|
|
|
|
impl Style {
|
|
pub fn get(&self, hover: bool) -> StyleElement {
|
|
if let Some(style_element) = self.1.get(&self.2) {
|
|
self.0.clone().prioritize(style_element)
|
|
} else if hover {
|
|
if let Some(style_element) = self.1.get("hover") {
|
|
self.0.clone().prioritize(style_element)
|
|
} else {
|
|
self.0.clone()
|
|
}
|
|
} else {
|
|
self.0.clone()
|
|
}
|
|
}
|
|
|
|
pub fn set_state(&mut self, state: &str) {
|
|
self.2 = state.to_string();
|
|
}
|
|
}
|
|
|
|
impl StyleElement {
|
|
pub fn write(&self, s: &str) -> String {
|
|
format!(
|
|
"{}{}{}{s}\x1b[0m",
|
|
self.color.ansi(),
|
|
self.background.ansi_bg(),
|
|
self.font.ansi()
|
|
)
|
|
}
|
|
}
|
|
|
|
impl Default for StyleElement {
|
|
fn default() -> Self {
|
|
StyleElement {
|
|
color: Color::NoColor,
|
|
background: Color::NoColor,
|
|
font: Vec::new(),
|
|
x: Number::Default,
|
|
y: Number::Default,
|
|
width: Number::Default,
|
|
height: Number::Default,
|
|
visible: true,
|
|
other: HashMap::new(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl StyleElement {
|
|
pub fn prioritize(mut self, other: &Self) -> StyleElement {
|
|
if !other.color.is_null() {
|
|
self.color = other.color.clone();
|
|
}
|
|
if !other.background.is_null() {
|
|
self.background = other.background.clone();
|
|
}
|
|
if !other.font.is_null() {
|
|
self.font = other.font.clone();
|
|
}
|
|
if other.x != Number::Default {
|
|
self.x = other.x.clone();
|
|
}
|
|
if other.y != Number::Default {
|
|
self.y = other.y.clone();
|
|
}
|
|
if other.width != Number::Default {
|
|
self.width = other.width.clone();
|
|
}
|
|
if other.height != Number::Default {
|
|
self.height = other.height.clone();
|
|
}
|
|
self
|
|
}
|
|
}
|
|
|
|
impl StyleCore for Color {
|
|
fn ansi(&self) -> String {
|
|
String::from(match self {
|
|
Color::NoColor => "",
|
|
Color::Rgb(r, g, b) => {
|
|
return format!("\x1b[38;2;{r};{g};{b}m");
|
|
}
|
|
Color::Hex(hex) => {
|
|
let (r, g, b) = hex_to_rgb(hex);
|
|
return format!("\x1b[38;2;{r};{g};{b}m");
|
|
}
|
|
Color::Black => "\x1b[30m",
|
|
Color::Red => "\x1b[31m",
|
|
Color::Green => "\x1b[32m",
|
|
Color::Yellow => "\x1b[33m",
|
|
Color::Blue => "\x1b[34m",
|
|
Color::Magenta => "\x1b[35m",
|
|
Color::Cyan => "\x1b[36m",
|
|
Color::White => "\x1b[37m",
|
|
})
|
|
}
|
|
|
|
fn ansi_bg(&self) -> String {
|
|
String::from(match self {
|
|
Color::NoColor => "",
|
|
Color::Rgb(r, g, b) => {
|
|
return format!("\x1b[48;2;{r};{g};{b}m");
|
|
}
|
|
Color::Hex(hex) => {
|
|
let (r, g, b) = hex_to_rgb(hex);
|
|
return format!("\x1b[48;2;{r};{g};{b}m");
|
|
}
|
|
Color::Black => "\x1b[40m",
|
|
Color::Red => "\x1b[41m",
|
|
Color::Green => "\x1b[42m",
|
|
Color::Yellow => "\x1b[43m",
|
|
Color::Blue => "\x1b[44m",
|
|
Color::Magenta => "\x1b[45m",
|
|
Color::Cyan => "\x1b[46m",
|
|
Color::White => "\x1b[47m",
|
|
})
|
|
}
|
|
fn is_null(&self) -> bool {
|
|
*self == Self::NoColor
|
|
}
|
|
}
|
|
|
|
impl Default for Color {
|
|
fn default() -> Self {
|
|
Color::NoColor
|
|
}
|
|
}
|
|
|
|
fn hex_to_rgb(hex: &str) -> (u8, u8, u8) {
|
|
let hex = hex.trim_start_matches('#');
|
|
|
|
let hex = if hex.len() == 3 {
|
|
format!(
|
|
"{}{}{}{}{}{}",
|
|
&hex[0..1],
|
|
&hex[0..1],
|
|
&hex[1..2],
|
|
&hex[1..2],
|
|
&hex[2..3],
|
|
&hex[2..3]
|
|
)
|
|
} else if hex.len() == 6 {
|
|
hex.to_string()
|
|
} else {
|
|
return (255, 255, 255);
|
|
};
|
|
|
|
let r = u8::from_str_radix(&hex[0..2], 16).unwrap_or(255);
|
|
let g = u8::from_str_radix(&hex[2..4], 16).unwrap_or(255);
|
|
let b = u8::from_str_radix(&hex[4..6], 16).unwrap_or(255);
|
|
|
|
(r, g, b)
|
|
}
|
|
|
|
impl StyleCore for Font {
|
|
fn ansi(&self) -> String {
|
|
String::from(match self {
|
|
Font::Bold => "\x1b[1m",
|
|
Font::Underline => "\x1b[4m",
|
|
Font::Italic => "\x1b[3m",
|
|
Font::Reverse => "\x1b[7m",
|
|
Font::Strike => "\x1b[9m",
|
|
})
|
|
}
|
|
fn ansi_bg(&self) -> String {
|
|
self.ansi()
|
|
}
|
|
fn is_null(&self) -> bool {
|
|
false
|
|
}
|
|
}
|
|
|
|
impl StyleCore for Vec<Font> {
|
|
fn ansi(&self) -> String {
|
|
let mut a = String::new();
|
|
for i in self {
|
|
a += i.ansi().as_str();
|
|
}
|
|
a
|
|
}
|
|
|
|
fn ansi_bg(&self) -> String {
|
|
let mut a = String::new();
|
|
for i in self {
|
|
a += i.ansi_bg().as_str();
|
|
}
|
|
a
|
|
}
|
|
|
|
fn is_null(&self) -> bool {
|
|
self.len() == 0
|
|
}
|
|
}
|