Light refactors
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@@ -18,7 +18,7 @@ import org.saturnclient.ui.RenderScope;
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* a HUD overlay.
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*
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* The effect list is supplied by the platform through an interface
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* returned by a future {@code PlayerModule#getActiveEffects()} call.
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* returned by a future {@code PlayerFeature#getActiveEffects()} call.
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* Until that is wired up, the existing {@link StatusEffectsInterface}
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* bridge is used, accessed via {@link FeatureProvider}.
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*/
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