Refactored Feature to Mod (renamed)
This commit is contained in:
@@ -8,11 +8,11 @@ import org.saturnclient.mod.mods.*;
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public class ModManager {
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public static List<Mod> ENABLED_MODS = new ArrayList<>();
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public static Mod[] MODS = {
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new ArmorDisplayFeature(), new DayCounterFeature(), new KeystrokesFeature(), new StatusEffectsFeature(),
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new AutoSprintFeature(), new FpsFeature(), new NametagsFeature(), new TpsFeature(),
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new ClockFeature(), new FreelookFeature(), new NoFogFeature(), new ZoomFeature(),
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new CoordinatesFeature(), new FullbrightFeature(), new PingFeature(),
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new CrosshairFeature(), new HealthDisplayFeature(), new SpeedometerFeature(),
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new ArmorDisplayMod(), new DayCounterMod(), new KeystrokesMod(), new StatusEffectsMod(),
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new AutoSprintMod(), new FpsMod(), new NametagsMod(), new TpsMod(),
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new ClockMod(), new FreelookMod(), new NoFogMod(), new ZoomMod(),
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new CoordinatesMod(), new FullbrightMod(), new PingMod(),
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new CrosshairMod(), new HealthDisplayMod(), new SpeedometerMod(),
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};
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public static void init() {
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+5
-5
@@ -12,18 +12,18 @@ import org.saturnclient.mod.ModSpec;
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import org.saturnclient.ui.RenderScope;
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/**
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* ArmorDisplayFeature renders the durability of the player's equipped
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* ArmorDisplayMod renders the durability of the player's equipped
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* armor pieces (and optionally the main-hand item) as a HUD overlay.
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*
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* Engine access is provided exclusively through {@link ModuleProvider}.
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*/
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public class ArmorDisplayFeature extends Mod implements HudMod {
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public class ArmorDisplayMod extends Mod implements HudMod {
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private static final BoolProperty enabled = Property.bool(false);
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private static final BoolProperty useMainHand = Property.bool(true);
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private static final ModLayout layout = new ModLayout(40, 75);
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public ArmorDisplayFeature() {
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public ArmorDisplayMod() {
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super(
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new ModSpec("Armor Display", "armor")
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.description("Displays armor durability")
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@@ -35,7 +35,7 @@ public class ArmorDisplayFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// HudFeature
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// HudMod
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// ---------------------------------------------------------------
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@Override
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@@ -103,7 +103,7 @@ public class ArmorDisplayFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+4
-4
@@ -9,14 +9,14 @@ import org.saturnclient.common.module.NetworkModule;
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import org.saturnclient.common.module.PlayerModule;
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/**
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* AutoSprintFeature automatically enables sprinting whenever the
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* AutoSprintMod automatically enables sprinting whenever the
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* player moves forward and no sprint-blocking condition is active.
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*/
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public class AutoSprintFeature extends Mod {
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public class AutoSprintMod extends Mod {
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private static final BoolProperty enabled = Property.bool(false);
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public AutoSprintFeature() {
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public AutoSprintMod() {
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super(
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new ModSpec("Auto Sprint", "sprint")
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.description("Makes the player always sprint")
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@@ -26,7 +26,7 @@ public class AutoSprintFeature extends Mod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+5
-5
@@ -14,17 +14,17 @@ import org.saturnclient.mod.ModLayout;
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import org.saturnclient.mod.ModSpec;
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/**
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* ClockFeature displays the real-world time as a HUD element.
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* ClockMod displays the real-world time as a HUD element.
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* No engine access is required; {@link LocalTime} is used directly.
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*/
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public class ClockFeature extends Mod implements HudMod {
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public class ClockMod extends Mod implements HudMod {
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private static final BoolProperty enabled = Property.bool(false);
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private static final SelectProperty format = Property.select(0, "24 hour", "12 hour");
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private static final BoolProperty showSeconds = Property.bool(false);
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private static final ModLayout layout = new ModLayout(60, Fonts.getHeight());
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public ClockFeature() {
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public ClockMod() {
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super(
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new ModSpec("Clock", "clock")
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.description("Displays the current real-world time")
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@@ -37,7 +37,7 @@ public class ClockFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// HudFeature
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// HudMod
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// ---------------------------------------------------------------
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@Override
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@@ -74,7 +74,7 @@ public class ClockFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+5
-5
@@ -12,10 +12,10 @@ import org.saturnclient.ui.RenderScope;
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import org.saturnclient.ui.resources.Fonts;
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/**
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* CoordinatesFeature displays the player's current XYZ position as a
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* CoordinatesMod displays the player's current XYZ position as a
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* HUD element with multiple configurable display formats.
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*/
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public class CoordinatesFeature extends Mod implements HudMod {
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public class CoordinatesMod extends Mod implements HudMod {
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private static final BoolProperty enabled = Property.bool(false);
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private static final SelectProperty displayMethod = Property.select(0,
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@@ -25,7 +25,7 @@ public class CoordinatesFeature extends Mod implements HudMod {
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"Newline annotated");
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private static final ModLayout layout = new ModLayout(40, 18);
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public CoordinatesFeature() {
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public CoordinatesMod() {
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super(
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new ModSpec("Coordinates", "coords")
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.description("Displays your current coordinates")
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@@ -37,7 +37,7 @@ public class CoordinatesFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// HudFeature
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// HudMod
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// ---------------------------------------------------------------
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@Override
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@@ -74,7 +74,7 @@ public class CoordinatesFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+4
-4
@@ -10,16 +10,16 @@ import org.saturnclient.ui.RenderScope;
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import org.saturnclient.ui.resources.Textures;
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/**
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* CrosshairFeature renders an alternative crosshair texture when the
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* CrosshairMod renders an alternative crosshair texture when the
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* player is aiming at a living entity.
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*/
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public class CrosshairFeature extends Mod {
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public class CrosshairMod extends Mod {
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public static final BoolProperty enabled = Property.bool(false);
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private static final int CROSSHAIR_SIZE = 15;
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public CrosshairFeature() {
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public CrosshairMod() {
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super(
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new ModSpec("Crosshair", "crosshair")
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.description("Changes the crosshair when aiming at an entity")
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@@ -29,7 +29,7 @@ public class CrosshairFeature extends Mod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+5
-5
@@ -12,15 +12,15 @@ import org.saturnclient.ui.RenderScope;
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import org.saturnclient.ui.resources.Fonts;
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/**
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* DayCounterFeature shows how many in-game days have elapsed.
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* DayCounterMod shows how many in-game days have elapsed.
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* Day count is derived from the world age via {@link WorldModule}.
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*/
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public class DayCounterFeature extends Mod implements HudMod {
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public class DayCounterMod extends Mod implements HudMod {
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private static final BoolProperty enabled = Property.bool(false);
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private static final ModLayout layout = new ModLayout(40, 18);
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public DayCounterFeature() {
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public DayCounterMod() {
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super(
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new ModSpec("Day Counter", "day")
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.description("Displays the number of in-game days elapsed")
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@@ -31,7 +31,7 @@ public class DayCounterFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// HudFeature
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// HudMod
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// ---------------------------------------------------------------
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@Override
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@@ -57,7 +57,7 @@ public class DayCounterFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+5
-5
@@ -12,15 +12,15 @@ import org.saturnclient.ui.RenderScope;
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import org.saturnclient.ui.resources.Fonts;
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/**
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* FpsFeature displays the current frames-per-second as a HUD element.
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* FpsMod displays the current frames-per-second as a HUD element.
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* FPS is obtained from {@link RenderModule} rather than cached in the feature.
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*/
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public class FpsFeature extends Mod implements HudMod {
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public class FpsMod extends Mod implements HudMod {
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private static final BoolProperty enabled = Property.bool(false);
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private static final ModLayout layout = new ModLayout(60, Fonts.getHeight());
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public FpsFeature() {
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public FpsMod() {
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super(
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new ModSpec("FPS Display", "fps")
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.description("Displays current FPS")
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@@ -31,7 +31,7 @@ public class FpsFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// HudFeature
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// HudMod
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// ---------------------------------------------------------------
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@Override
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@@ -55,7 +55,7 @@ public class FpsFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+4
-4
@@ -10,13 +10,13 @@ import org.saturnclient.common.module.RenderModule;
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import org.saturnclient.common.provider.GLFWProvider;
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/**
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* FreelookFeature lets the player look around freely (in third-person)
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* FreelookMod lets the player look around freely (in third-person)
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* without changing the direction their character walks.
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*
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* Camera perspective is controlled through {@link RenderModule} so
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* that the feature itself contains no direct Minecraft API calls.
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*/
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public class FreelookFeature extends Mod {
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public class FreelookMod extends Mod {
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private static final BoolProperty enabled = Property.bool(false);
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private static final BoolProperty toggle = Property.bool(true);
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@@ -26,7 +26,7 @@ public class FreelookFeature extends Mod {
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public static boolean isFreeLooking = false;
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private static boolean wasFirstPerson = false;
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public FreelookFeature() {
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public FreelookMod() {
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super(
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new ModSpec("Freelook", "freelook")
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.description("Look around freely without moving your character")
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@@ -38,7 +38,7 @@ public class FreelookFeature extends Mod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+4
-4
@@ -7,7 +7,7 @@ import org.saturnclient.mod.Mod;
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import org.saturnclient.mod.ModSpec;
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/**
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* FullbrightFeature overrides the game's gamma/brightness to let the
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* FullbrightMod overrides the game's gamma/brightness to let the
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* player see in complete darkness.
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*
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* Actual brightness injection happens in a mixin; this class owns only
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@@ -16,12 +16,12 @@ import org.saturnclient.mod.ModSpec;
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* No ModuleProvider is needed — this feature has no per-tick engine
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* interaction; the mixin polls the static helpers directly.
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*/
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public class FullbrightFeature extends Mod {
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public class FullbrightMod extends Mod {
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private static final BoolProperty enabled = Property.bool(false);
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private static final IntProperty brightness = Property.integer(100);
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public FullbrightFeature() {
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public FullbrightMod() {
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super(
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new ModSpec("Fullbright", "fullbright")
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.description("Allows you to see in the dark")
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@@ -50,7 +50,7 @@ public class FullbrightFeature extends Mod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+5
-5
@@ -12,18 +12,18 @@ import org.saturnclient.ui.RenderScope;
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import org.saturnclient.ui.resources.Fonts;
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/**
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* HealthDisplayFeature renders the player's current health as a HUD
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* HealthDisplayMod renders the player's current health as a HUD
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* element, with configurable display modes (raw health vs. hearts) and
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* decimal precision.
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*/
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public class HealthDisplayFeature extends Mod implements HudMod {
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public class HealthDisplayMod extends Mod implements HudMod {
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private static final BoolProperty enabled = Property.bool(false);
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private static final SelectProperty displayMode = Property.select(0, "Health", "Hearts");
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private static final SelectProperty decimals = Property.select(0, "0", "1", "2");
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private static final ModLayout layout = new ModLayout(40, 18);
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public HealthDisplayFeature() {
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public HealthDisplayMod() {
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super(
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new ModSpec("Health Display", "health")
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.description("Displays your current health")
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@@ -36,7 +36,7 @@ public class HealthDisplayFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// HudFeature
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// HudMod
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// ---------------------------------------------------------------
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@Override
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@@ -71,7 +71,7 @@ public class HealthDisplayFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+4
-4
@@ -12,10 +12,10 @@ import org.saturnclient.common.module.PlayerModule;
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import org.saturnclient.ui.RenderScope;
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/**
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* KeystrokesFeature renders the WASD / mouse / space key states as an
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* KeystrokesMod renders the WASD / mouse / space key states as an
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* on-screen overlay.
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*/
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public class KeystrokesFeature extends Mod implements HudMod {
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public class KeystrokesMod extends Mod implements HudMod {
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// ---------------------------------------------------------------
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// Configuration
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@@ -46,7 +46,7 @@ public class KeystrokesFeature extends Mod implements HudMod {
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private boolean w, a, s, d, lmb, rmb, space;
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public KeystrokesFeature() {
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public KeystrokesMod() {
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super(
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new ModSpec("Keystrokes", "keystrokes")
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.description("Displays movement keystrokes")
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@@ -62,7 +62,7 @@ public class KeystrokesFeature extends Mod implements HudMod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+4
-4
@@ -8,7 +8,7 @@ import org.saturnclient.mod.Mod;
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import org.saturnclient.mod.ModSpec;
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/**
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* NametagsFeature modifies the nametags displayed above entities.
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* NametagsMod modifies the nametags displayed above entities.
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*
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* Actual rendering is injected via a mixin; this class owns the
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* configuration and exposes two static query methods the mixin uses:
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@@ -18,7 +18,7 @@ import org.saturnclient.mod.ModSpec;
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* No ModuleProvider is required here because the mixin passes the
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* already-resolved {@link EntityModule.EntityState} directly.
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*/
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public class NametagsFeature extends Mod {
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public class NametagsMod extends Mod {
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// ---------------------------------------------------------------
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// Configuration
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@@ -51,7 +51,7 @@ public class NametagsFeature extends Mod {
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// Constructor
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// ---------------------------------------------------------------
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public NametagsFeature() {
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public NametagsMod() {
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super(
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new ModSpec("Nametags", "nametags")
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.description("Allows you to modify entity nametags")
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@@ -130,7 +130,7 @@ public class NametagsFeature extends Mod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+5
-5
@@ -6,17 +6,17 @@ import org.saturnclient.mod.Mod;
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import org.saturnclient.mod.ModSpec;
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/**
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* NoFogFeature suppresses distance fog and (optionally) liquid fog.
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* NoFogMod suppresses distance fog and (optionally) liquid fog.
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*
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* Like {@link FullbrightFeature}, the actual suppression is applied
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* Like {@link FullbrightMod}, the actual suppression is applied
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* inside a mixin. This class owns the configuration and provides
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* static query methods the mixin calls.
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*/
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public class NoFogFeature extends Mod {
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public class NoFogMod extends Mod {
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private static final BoolProperty enabled = Property.bool(false);
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public NoFogFeature() {
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public NoFogMod() {
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super(
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new ModSpec("No Fog", "nofog")
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.description("Stops fog from rendering")
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@@ -31,7 +31,7 @@ public class NoFogFeature extends Mod {
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}
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// ---------------------------------------------------------------
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// Feature contract
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// Mod contract
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// ---------------------------------------------------------------
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@Override
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+5
-5
@@ -11,15 +11,15 @@ import org.saturnclient.ui.RenderScope;
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import org.saturnclient.ui.resources.Fonts;
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/**
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* PingFeature displays the current server round-trip time in
|
||||
* PingMod displays the current server round-trip time in
|
||||
* milliseconds as a HUD element.
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||||
*/
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||||
public class PingFeature extends Mod implements HudMod {
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public class PingMod extends Mod implements HudMod {
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||||
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private static final BoolProperty enabled = Property.bool(false);
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private static final ModLayout layout = new ModLayout(60, Fonts.getHeight());
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public PingFeature() {
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public PingMod() {
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super(
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new ModSpec("Ping Display", "ping")
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||||
.description("Displays ping to the server")
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||||
@@ -30,7 +30,7 @@ public class PingFeature extends Mod implements HudMod {
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||||
}
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||||
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||||
// ---------------------------------------------------------------
|
||||
// HudFeature
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||||
// HudMod
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||||
// ---------------------------------------------------------------
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||||
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||||
@Override
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||||
@@ -54,7 +54,7 @@ public class PingFeature extends Mod implements HudMod {
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||||
}
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||||
// ---------------------------------------------------------------
|
||||
// Feature contract
|
||||
// Mod contract
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
@Override
|
||||
+5
-5
@@ -13,10 +13,10 @@ import org.saturnclient.ui.RenderScope;
|
||||
import org.saturnclient.ui.resources.Fonts;
|
||||
|
||||
/**
|
||||
* SpeedometerFeature displays the player's current movement speed as
|
||||
* SpeedometerMod displays the player's current movement speed as
|
||||
* a HUD element. Velocity data comes from {@link PlayerModule}.
|
||||
*/
|
||||
public class SpeedometerFeature extends Mod implements HudMod {
|
||||
public class SpeedometerMod extends Mod implements HudMod {
|
||||
|
||||
private static final BoolProperty enabled = Property.bool(false);
|
||||
private static final SelectProperty axis = Property.select(1, "Absolute", "Horizontal", "Vertical");
|
||||
@@ -26,7 +26,7 @@ public class SpeedometerFeature extends Mod implements HudMod {
|
||||
|
||||
private double cachedSpeed = 0.0;
|
||||
|
||||
public SpeedometerFeature() {
|
||||
public SpeedometerMod() {
|
||||
super(
|
||||
new ModSpec("Speedometer", "speed")
|
||||
.description("Displays your current movement speed")
|
||||
@@ -40,7 +40,7 @@ public class SpeedometerFeature extends Mod implements HudMod {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// HudFeature
|
||||
// HudMod
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
@Override
|
||||
@@ -89,7 +89,7 @@ public class SpeedometerFeature extends Mod implements HudMod {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// Feature contract
|
||||
// Mod contract
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
@Override
|
||||
+5
-5
@@ -14,7 +14,7 @@ import org.saturnclient.mod.ModSpec;
|
||||
import org.saturnclient.ui.RenderScope;
|
||||
|
||||
/**
|
||||
* StatusEffectsFeature displays the player's active potion effects as
|
||||
* StatusEffectsMod displays the player's active potion effects as
|
||||
* a HUD overlay.
|
||||
*
|
||||
* The effect list is supplied by the platform through an interface
|
||||
@@ -22,12 +22,12 @@ import org.saturnclient.ui.RenderScope;
|
||||
* Until that is wired up, the existing {@link StatusEffectsInterface}
|
||||
* bridge is used, accessed via {@link ModuleProvider}.
|
||||
*/
|
||||
public class StatusEffectsFeature extends Mod implements HudMod {
|
||||
public class StatusEffectsMod extends Mod implements HudMod {
|
||||
|
||||
public static final BoolProperty enabled = Property.bool(false);
|
||||
private static final ModLayout layout = new ModLayout(60, 0);
|
||||
|
||||
public StatusEffectsFeature() {
|
||||
public StatusEffectsMod() {
|
||||
super(
|
||||
new ModSpec("Status Effects", "effect")
|
||||
.description("Displays active status effects")
|
||||
@@ -38,7 +38,7 @@ public class StatusEffectsFeature extends Mod implements HudMod {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// HudFeature
|
||||
// HudMod
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
@Override
|
||||
@@ -87,7 +87,7 @@ public class StatusEffectsFeature extends Mod implements HudMod {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// Feature contract
|
||||
// Mod contract
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
@Override
|
||||
+5
-5
@@ -10,7 +10,7 @@ import org.saturnclient.mod.ModLayout;
|
||||
import org.saturnclient.mod.ModSpec;
|
||||
|
||||
/**
|
||||
* TpsFeature estimates the server's ticks-per-second by measuring the
|
||||
* TpsMod estimates the server's ticks-per-second by measuring the
|
||||
* elapsed real time between consecutive world-time packets.
|
||||
*
|
||||
* TPS calculation is event-driven: the networking layer (or mixin)
|
||||
@@ -18,7 +18,7 @@ import org.saturnclient.mod.ModSpec;
|
||||
* arrives. No ModuleProvider is required because there is no
|
||||
* per-frame polling of the engine.
|
||||
*/
|
||||
public class TpsFeature extends Mod implements HudMod {
|
||||
public class TpsMod extends Mod implements HudMod {
|
||||
|
||||
private static final BoolProperty enabled = Property.bool(false);
|
||||
private static final ModLayout layout = new ModLayout(60, Fonts.getHeight());
|
||||
@@ -44,7 +44,7 @@ public class TpsFeature extends Mod implements HudMod {
|
||||
// Constructor
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
public TpsFeature() {
|
||||
public TpsMod() {
|
||||
super(
|
||||
new ModSpec("TPS Display", "tps")
|
||||
.description("Displays the server's ticks per second")
|
||||
@@ -98,7 +98,7 @@ public class TpsFeature extends Mod implements HudMod {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// HudFeature
|
||||
// HudMod
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
@Override
|
||||
@@ -122,7 +122,7 @@ public class TpsFeature extends Mod implements HudMod {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// Feature contract
|
||||
// Mod contract
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
@Override
|
||||
+4
-4
@@ -9,14 +9,14 @@ import org.saturnclient.mod.Mod;
|
||||
import org.saturnclient.mod.ModSpec;
|
||||
|
||||
/**
|
||||
* ZoomFeature multiplies the camera's field-of-view to create an
|
||||
* ZoomMod multiplies the camera's field-of-view to create an
|
||||
* optical-zoom effect.
|
||||
*
|
||||
* The FOV override is applied inside a mixin that polls
|
||||
* {@link #shouldZoom()} and {@link #getZoomLevel()} each frame.
|
||||
* No ModuleProvider is needed — there is no per-tick engine query.
|
||||
*/
|
||||
public class ZoomFeature extends Mod {
|
||||
public class ZoomMod extends Mod {
|
||||
|
||||
private static final BoolProperty enabled = Property.bool(false);
|
||||
private static final BoolProperty toggle = Property.bool(false);
|
||||
@@ -26,7 +26,7 @@ public class ZoomFeature extends Mod {
|
||||
/** Whether zoom is currently active (read by the FOV mixin). */
|
||||
public static boolean isZooming = false;
|
||||
|
||||
public ZoomFeature() {
|
||||
public ZoomMod() {
|
||||
super(
|
||||
new ModSpec("Zoom", "zoom")
|
||||
.description("Zoom in for a closer view")
|
||||
@@ -39,7 +39,7 @@ public class ZoomFeature extends Mod {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------
|
||||
// Feature contract
|
||||
// Mod contract
|
||||
// ---------------------------------------------------------------
|
||||
|
||||
@Override
|
||||
Reference in New Issue
Block a user