Make the background blur adjustable
A "Background blur" setting (0-10, default 5) sets how much the game behind Saturn's screens is blurred. Screens now only say whether to blur, and SaturnScreen.getBackgroundBlur gives the setting's strength, faded in over the screen's first 700 ms. The title menu still doesn't blur. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -22,7 +22,7 @@ public class TitleMenu extends SaturnScreen {
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@Override
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public void ui() {
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backgroundBlur = 0;
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blurBackground = false;
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draw(new ImageTexture(Textures.LOGO_TEXT).dimensions(98, 10).center(width, height, 0, -40)
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.animation(new Fade(AnimationConfig.logo.duration.value)));
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