Improved RenderScope #59
This commit is contained in:
@@ -153,7 +153,7 @@ public class KeystrokesMod extends Mod implements HudMod {
|
|||||||
int fg = pressed ? clickFg.value : layout.fgColor.value;
|
int fg = pressed ? clickFg.value : layout.fgColor.value;
|
||||||
scope.drawRoundedRectangle(x, y, layout.width, SPACE_H, layout.radius.value, bg);
|
scope.drawRoundedRectangle(x, y, layout.width, SPACE_H, layout.radius.value, bg);
|
||||||
int lineY = y + SPACE_H / 2;
|
int lineY = y + SPACE_H / 2;
|
||||||
scope.drawRect(x + (layout.width - 30) / 2, lineY, 30, 1, fg);
|
scope.drawRectangle(x + (layout.width - 30) / 2, lineY, 30, 1, fg);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void refreshHeight() {
|
private void refreshHeight() {
|
||||||
|
|||||||
@@ -6,52 +6,74 @@ import org.saturnclient.common.ref.game.ItemStackRef;
|
|||||||
import org.saturnclient.common.ref.render.MatrixStackRef;
|
import org.saturnclient.common.ref.render.MatrixStackRef;
|
||||||
|
|
||||||
public interface RenderScope {
|
public interface RenderScope {
|
||||||
public MatrixStackRef getMatrixStack();
|
|
||||||
|
|
||||||
public void setOpacity(float alpha);
|
// ----------------------------
|
||||||
|
// Matrix & Transform
|
||||||
|
// ----------------------------
|
||||||
|
MatrixStackRef getMatrixStack();
|
||||||
|
|
||||||
public int getColor(int color);
|
// ----------------------------
|
||||||
|
// Color & Opacity
|
||||||
|
// ----------------------------
|
||||||
|
void setOpacity(float alpha);
|
||||||
|
|
||||||
public void drawRect(int x, int y, int width, int height, int color);
|
int getColor(int color);
|
||||||
|
|
||||||
public void drawText(String text, int x, int y, int font, int color);
|
// ----------------------------
|
||||||
|
// Shapes
|
||||||
|
// ----------------------------
|
||||||
|
void drawRectangle(int x, int y, int width, int height, int color);
|
||||||
|
|
||||||
public void drawText(float scale, String text, int x, int y, int font, int color);
|
void drawRoundedRectangle(int x, int y, int width, int height, int radius, int color);
|
||||||
|
|
||||||
public void drawRoundedRectangle(int x, int y, int width, int height, int radius, int color);
|
void drawBorder(int x, int y, int width, int height, int color);
|
||||||
|
|
||||||
public int getScaledWindowWidth();
|
void fill(int x1, int y1, int x2, int y2, int color);
|
||||||
|
|
||||||
public int getScaledWindowHeight();
|
// ----------------------------
|
||||||
|
// Text
|
||||||
|
// ----------------------------
|
||||||
|
void drawText(String text, int x, int y, int font, int color);
|
||||||
|
|
||||||
public void drawTexture(IdentifierRef sprite, int x, int y, float u, float v, int width, int height,
|
void drawText(float scale, String text, int x, int y, int font, int color);
|
||||||
int color);
|
|
||||||
|
|
||||||
public void drawTexture(IdentifierRef sprite, int x, int y, float u, float v, int width, int height);
|
// ----------------------------
|
||||||
|
// Textures & Sprites
|
||||||
|
// ----------------------------
|
||||||
|
void drawTexture(IdentifierRef sprite, int x, int y, float u, float v, int width, int height);
|
||||||
|
|
||||||
public void drawTexture(IdentifierRef sprite, int x, int y, float u, float v, int width, int height,
|
void drawTexture(IdentifierRef sprite, int x, int y, float u, float v, int width, int height, int color);
|
||||||
int regionWith,
|
|
||||||
int regionHeight, int textureWidth, int textureHeight);
|
|
||||||
|
|
||||||
public void drawTexture(IdentifierRef sprite, int x, int y, float u, float v, int width, int height,
|
void drawTexture(IdentifierRef sprite, int x, int y, float u, float v, int width, int height,
|
||||||
int regionWidth,
|
int regionWidth, int regionHeight, int textureWidth, int textureHeight);
|
||||||
int regionHeight, int textureWidth, int textureHeight, int color);
|
|
||||||
|
|
||||||
public void enableScissor(int x1, int y1, int x2, int y2);
|
void drawTexture(IdentifierRef sprite, int x, int y, float u, float v, int width, int height,
|
||||||
|
int regionWidth, int regionHeight, int textureWidth, int textureHeight, int color);
|
||||||
|
|
||||||
public void disableScissor();
|
void drawSpriteStretched(SpriteRef sprite, int x, int y, int width, int height);
|
||||||
|
|
||||||
public boolean scissorContains(int x, int y);
|
void drawSpriteStretched(SpriteRef sprite, int x, int y, int width, int height, int color);
|
||||||
|
|
||||||
public void drawItem(ItemStackRef item, int x, int y);
|
// ----------------------------
|
||||||
|
// Items
|
||||||
|
// ----------------------------
|
||||||
|
void drawItem(ItemStackRef item, int x, int y);
|
||||||
|
|
||||||
public void drawItemWithoutEntity(ItemStackRef stack, int x, int y);
|
// ----------------------------
|
||||||
|
// Scissor / Clipping
|
||||||
|
// ----------------------------
|
||||||
|
void enableScissor(int x1, int y1, int x2, int y2);
|
||||||
|
|
||||||
public void drawSpriteStretched(SpriteRef sprite, int x, int y, int width, int height);
|
void disableScissor();
|
||||||
|
|
||||||
public void drawSpriteStretched(SpriteRef sprite, int x, int y, int width, int height, int color);
|
boolean scissorContains(int x, int y);
|
||||||
|
|
||||||
public void fill(int x1, int y1, int x2, int y2, int color);
|
// ----------------------------
|
||||||
|
// Window Info / Draw
|
||||||
|
// ----------------------------
|
||||||
|
int getScaledWindowWidth();
|
||||||
|
|
||||||
public void drawBorder(int x, int y, int width, int height, int color);
|
int getScaledWindowHeight();
|
||||||
|
|
||||||
|
void draw();
|
||||||
}
|
}
|
||||||
@@ -76,7 +76,7 @@ public abstract class Input extends Element {
|
|||||||
(int) (Fonts.getWidth(visibleText.substring(0, cursorPosition - scrollOffset), Theme.FONT.value)
|
(int) (Fonts.getWidth(visibleText.substring(0, cursorPosition - scrollOffset), Theme.FONT.value)
|
||||||
* 0.6f);
|
* 0.6f);
|
||||||
|
|
||||||
renderScope.drawRect(cursorX, 2, 1, height - 4, 0xFFFFFFFF);
|
renderScope.drawRectangle(cursorX, 2, 1, height - 4, 0xFFFFFFFF);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user