Configs saved before 0.1.3 (without a menu blur) had their preset
background and primary colors made translucent on load. It's no longer
needed, so Theme drops it, along with ConfigManager.isSaved, which only
it used.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Configs saved before 0.1.3 hold the old default and preset background
and primary colors fully opaque, so glass didn't show for anyone
updating. On a config without Menu blur (new in 0.1.3), colors that are
an old default or preset get their translucent alpha; colors players
picked stay as they are.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Properties can carry a one-line description, set with
NamedProperty.description for mods, a ConfigManager.property overload for
the client's config, and a helper in ModLayout. PropertyList rows show it
under the setting's name in muted text. Every mod, HUD layout, general,
UI style and animation setting now has one.
Co-Authored-By: Claude Opus 5.5 <[email protected]>