ClientSettings replaces ConfigEditor: a section list on the left (General,
UI Style, Animations) and the chosen section's settings on the right, each
with a Reset for that section. UI Style shows four theme presets, the
theme colors as a two-column grid, then the radii and font.
New pieces: SectionNav, ThemePresetCard, ColorGrid and Theme.PRESETS.
Theme keeps its config like AnimationConfig does, Divider can be vertical,
and PropertyList's section titles are public.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A mod's settings button now opens ModSettings: a header with the mod's
icon, name, version, tags and description, a Reset button and an on/off
switch, then its properties as rows, with nested namespaces as titled
sections and a live preview card beside them for HUD mods.
PanelScreen holds the sidebar-and-panel frame that the mod menu, mod
settings and config editor share. PropertyList lays out any config as
rows. The inputs share one field look: Toggle is a switch, Select steps
with arrows, and the number, keybinding and color inputs are boxes. The
color picker opens to the left and closes on outside clicks.
Every property type now implements reset(), which was a no-op, and
ModLayout keeps its settings in order instead of Map.of's. ConfigEditor
moves onto the same frame and rows and drops its HUD preview, which added
a new element every frame.
Co-Authored-By: Claude Opus 5.5 <[email protected]>