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b0d75af8c4
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a6a324a61a
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a6a324a61a |
@@ -1,7 +1,11 @@
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package org.saturnclient.common.ref.game;
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/**
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* An item stack. Its methods are implemented in ItemStackMixin, so their names must not match any of
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* ItemStack's own methods.
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*/
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public interface ItemStackRef {
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public boolean isEmpty();
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public int getMaxDamage();
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public int getDamage();
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public boolean isEmptyStack();
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public int getMaxItemDamage();
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public int getItemDamage();
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}
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@@ -1,9 +1,15 @@
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package org.saturnclient.common.ref.render;
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/**
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* The game window. Its methods are implemented in WindowMixin, so their names must not match any of
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* Window's own methods.
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*/
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public interface WindowRef {
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public int getWidth();
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/** The window's width in screen coordinates */
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public int getWindowWidth();
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public int getHeight();
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/** The window's height in screen coordinates */
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public int getWindowHeight();
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public int getFramebufferWidth();
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@@ -75,16 +75,16 @@ public class ArmorDisplayMod extends Mod implements HudMod {
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int row = 0;
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if (useMainHand.value && !mainHand.isEmpty()) {
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if (useMainHand.value && !mainHand.isEmptyStack()) {
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row = renderSlot(scope, mainHand, row);
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}
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if (!helmet.isEmpty())
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if (!helmet.isEmptyStack())
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row = renderSlot(scope, helmet, row);
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if (!chestplate.isEmpty())
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if (!chestplate.isEmptyStack())
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row = renderSlot(scope, chestplate, row);
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if (!leggings.isEmpty())
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if (!leggings.isEmptyStack())
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row = renderSlot(scope, leggings, row);
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if (!boots.isEmpty())
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if (!boots.isEmptyStack())
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row = renderSlot(scope, boots, row);
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}
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@@ -94,8 +94,8 @@ public class ArmorDisplayMod extends Mod implements HudMod {
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private int renderSlot(RenderScope scope, ItemStackRef item, int row) {
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scope.drawItem(item, 0, 15 * row);
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if (item.getMaxDamage() > 0) {
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int remaining = item.getMaxDamage() - item.getDamage();
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if (item.getMaxItemDamage() > 0) {
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int remaining = item.getMaxItemDamage() - item.getItemDamage();
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scope.drawText(0.5f, String.valueOf(remaining),
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17, (15 * row) + 3,
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layout.font.value, layout.fgColor.value);
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@@ -20,9 +20,9 @@ public class ImageTexture extends Element {
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if (sprite.toString().endsWith(".svg")) {
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MinecraftClientRef client = Providers.saturn.getClient();
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int renderWidth = (int) (width * client.getWindow().getFramebufferWidth() / client.getWindow().getWidth());
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int renderWidth = (int) (width * client.getWindow().getFramebufferWidth() / client.getWindow().getWindowWidth());
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int renderHeight = (int) (height * client.getWindow().getFramebufferHeight()
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/ client.getWindow().getHeight());
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/ client.getWindow().getWindowHeight());
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IdentifierRef pngId = SvgTexture.getSvg(sprite, renderWidth * 2, renderHeight * 2);
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