package org.saturnclient.cosmetics.utils; import java.awt.*; import java.awt.image.BufferedImage; import java.awt.image.DataBufferInt; import java.io.IOException; import java.io.InputStream; import java.util.ArrayList; import java.util.Arrays; import java.util.List; import java.util.concurrent.locks.ReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock; /* * Copyright 2014 Dhyan Blum * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** *

* A thread-safe decoder capable of processing a GIF data stream to render the graphics * contained in it. This implementation follows the official * GIF * specification. *

* *

* Example usage: *

* *

* *

 * final GifImage gifImage = GifDecoder.read(int[] data);
 * final int width = gifImage.getWidth();
 * final int height = gifImage.getHeight();
 * final int frameCount = gifImage.getFrameCount();
 * for (int i = 0; i < frameCount; i++) {
 * 	final BufferedImage image = gifImage.getFrame(i);
 * 	final int delay = gif.getDelay(i);
 * }
 * 
* *

* * @author Dhyan Blum * @version 1.09 November 2017 (Thread-safe version) */ public final class GifDecoder { // Thread-local storage for reusable objects to avoid synchronization overhead private static final ThreadLocal DECODING_CONTEXT = ThreadLocal.withInitial(DecodingContext::new); /** * Thread-local context containing reusable objects for decoding operations. * This eliminates the need for synchronization while maintaining performance benefits * of object reuse within each thread. */ static final class DecodingContext { final BitReader bitReader = new BitReader(); final CodeTable codeTable = new CodeTable(); int[] pixelBuffer; int[] prevPixelBuffer; int[] tempBuffer; // Get or create a pixel buffer of the specified size int[] getPixelBuffer(int size) { if (pixelBuffer == null || pixelBuffer.length < size) { pixelBuffer = new int[Math.max(size, 1024)]; // Minimum size to reduce allocations } return pixelBuffer; } // Get or create a previous pixel buffer of the specified size int[] getPrevPixelBuffer(int size) { if (prevPixelBuffer == null || prevPixelBuffer.length < size) { prevPixelBuffer = new int[Math.max(size, 1024)]; } return prevPixelBuffer; } // Get or create a temporary buffer of the specified size int[] getTempBuffer(int size) { if (tempBuffer == null || tempBuffer.length < size) { tempBuffer = new int[Math.max(size, 1024)]; } return tempBuffer; } } static final class BitReader { private int nextBitToRead; private int numberOfBitsToRead; private int bitMask; // Used to kill unwanted higher bits private byte[] bytes; // Data array // To avoid costly bounds checks, 'in' needs 2 more 0-bytes at the end private void init(final byte[] bytes) { this.bytes = bytes; nextBitToRead = 0; } private int read() { // Byte indices: (bitPos / 8), (bitPos / 8) + 1, (bitPos / 8) + 2 final int byteIndex = nextBitToRead >>> 3; // Byte = bit / 8 final int bitsToShiftRight = nextBitToRead & 7; // & 7 is the same as MODULO 8 // Use int operations to avoid repeated array access final int byte0 = bytes[byteIndex] & 0xFF; final int byte1 = bytes[byteIndex + 1] & 0xFF; final int byte2 = bytes[byteIndex + 2] & 0xFF; // Optimized bit manipulation final int buffer = ((byte2 << 16) | (byte1 << 8) | byte0) >>> bitsToShiftRight; nextBitToRead += numberOfBitsToRead; return buffer & bitMask; // Kill the unwanted higher bits } private void setNumberOfBitsToRead(final int numberOfBitsToRead) { this.numberOfBitsToRead = numberOfBitsToRead; bitMask = (1 << numberOfBitsToRead) - 1; } } static final class CodeTable { private final int[][] table; // Maps codes to lists of colors private int initTableSize; // Number of colors +2 for CLEAR + EOI private int initCodeSize; // Initial code size private int initCodeLimit; // First code limit private int codeSize; // Current code size, maximum is 12 bits private int nextCode; // Next available code for a new entry private int nextCodeLimit; // Increase codeSize when nextCode == limit private BitReader bitReader; // Notify when code sizes increases public CodeTable() { table = new int[4096][]; } private int add(final int[] indices) { if (nextCode < 4096) { if (nextCode == nextCodeLimit && codeSize < 12) { codeSize++; // Max code size is 12 bitReader.setNumberOfBitsToRead(codeSize); nextCodeLimit = (1 << codeSize) - 1; // 2^codeSize - 1 } table[nextCode++] = indices; } return codeSize; } private int clear() { codeSize = initCodeSize; bitReader.setNumberOfBitsToRead(codeSize); nextCodeLimit = initCodeLimit; nextCode = initTableSize; // Don't recreate table, reset pointer return codeSize; } private void init(final GifFrame fr, final int[] activeColTbl, final BitReader br) { this.bitReader = br; final int numColors = activeColTbl.length; initCodeSize = fr.firstCodeSize; initCodeLimit = (1 << initCodeSize) - 1; // 2^initCodeSize - 1 initTableSize = fr.endOfInfoCode + 1; nextCode = initTableSize; // Initialize single color entries for (int c = 0; c < numColors; c++) { table[c] = new int[]{activeColTbl[c]}; // Single element array } table[fr.clearCode] = new int[] { fr.clearCode }; // CLEAR table[fr.endOfInfoCode] = new int[] { fr.endOfInfoCode }; // EOI // Locate transparent color in code table and set to 0 if (fr.transpColFlag && fr.transpColIndex < numColors) { table[fr.transpColIndex] = new int[]{0}; } } } final class GifFrame { // Graphic control extension (optional) // Disposal: 0=NO_ACTION, 1=NO_DISPOSAL, 2=RESTORE_BG, 3=RESTORE_PREV private volatile int disposalMethod; // 0-3 as above, 4-7 undefined private volatile boolean transpColFlag; // 1 Bit private volatile int delay; // Unsigned, LSByte first, n * 1/100 * s private volatile int transpColIndex; // 1 Byte // Image descriptor private volatile int x; // Position on the canvas from the left private volatile int y; // Position on the canvas from the top private volatile int w; // May be smaller than the base image private volatile int h; // May be smaller than the base image private volatile int wh; // width * height private volatile boolean hasLocColTbl; // Has local color table? 1 Bit private volatile boolean interlaceFlag; // Is an interlace image? 1 Bit @SuppressWarnings("unused") private volatile boolean sortFlag; // True if local colors are sorted, 1 Bit private volatile int sizeOfLocColTbl; // Size of the local color table, 3 Bits private volatile int[] localColTbl; // Local color table (optional) // Image data private volatile int firstCodeSize; // LZW minimum code size + 1 for CLEAR & EOI private volatile int clearCode; private volatile int endOfInfoCode; private volatile byte[] data; // Holds LZW encoded data private volatile BufferedImage img; // Full drawn image, not just the frame area // Synchronization for frame image creation private final Object imageLock = new Object(); } public final class GifImage { public volatile String header; // Bytes 0-5, GIF87a or GIF89a private volatile int w; // Unsigned 16 Bit, the least significant byte first private volatile int h; // Unsigned 16 Bit, the least significant byte first private volatile int wh; // Image width * image height public volatile boolean hasGlobColTbl; // 1 Bit public volatile int colorResolution; // 3 Bits public volatile boolean sortFlag; // True if global colors are sorted, 1 Bit public volatile int sizeOfGlobColTbl; // 2^(val(3 Bits) + 1), see spec public volatile int bgColIndex; // Background color index, 1 Byte public volatile int pxAspectRatio; // Pixel aspect ratio, 1 Byte public volatile int[] globalColTbl; // Global color table private final List frames = new ArrayList<>(64); public volatile String appId = ""; // 8 Bytes at in[i+3], usually "NETSCAPE" public volatile String appAuthCode = ""; // 3 Bytes at in[i+11], usually "2.0" public volatile int repetitions = 0; // 0: infinite loop, N: number of loops // Thread-safe frame rendering state private volatile BufferedImage img = null; // Currently, drawn frame private volatile Graphics2D g; private final ReadWriteLock renderLock = new ReentrantReadWriteLock(); // Synchronization objects private final Object initLock = new Object(); private int[] decode(final GifFrame fr, final int[] activeColTbl) { final DecodingContext ctx = DECODING_CONTEXT.get(); ctx.codeTable.init(fr, activeColTbl, ctx.bitReader); ctx.bitReader.init(fr.data); // Incoming codes final int clearCode = fr.clearCode, endCode = fr.endOfInfoCode; // Use thread-local pixel buffer final int[] out = ctx.getPixelBuffer(wh); final int[][] tbl = ctx.codeTable.table; // Code table int outPos = 0; // Next pixel position in the output image array ctx.codeTable.clear(); // Init code table ctx.bitReader.read(); // Skip leading clear code int code = ctx.bitReader.read(); // Read first code int[] pixels = tbl[code]; // Output pixel for first code // Use System.arraycopy for better performance System.arraycopy(pixels, 0, out, outPos, pixels.length); outPos += pixels.length; try { while (true) { final int prevCode = code; code = ctx.bitReader.read(); // Get next code in stream if (code == clearCode) { // After a CLEAR table, there is ctx.codeTable.clear(); // no previous code, we need to read code = ctx.bitReader.read(); // a new one pixels = tbl[code]; // Output pixels System.arraycopy(pixels, 0, out, outPos, pixels.length); outPos += pixels.length; continue; // Back to the loop with a valid previous code } else if (code == endCode) { break; } final int[] prevVals = tbl[prevCode]; final int[] prevValsAndK = new int[prevVals.length + 1]; System.arraycopy(prevVals, 0, prevValsAndK, 0, prevVals.length); if (code < ctx.codeTable.nextCode) { // Code table contains code pixels = tbl[code]; // Output pixels System.arraycopy(pixels, 0, out, outPos, pixels.length); outPos += pixels.length; prevValsAndK[prevVals.length] = tbl[code][0]; // K } else { prevValsAndK[prevVals.length] = prevVals[0]; // K System.arraycopy(prevValsAndK, 0, out, outPos, prevValsAndK.length); outPos += prevValsAndK.length; } ctx.codeTable.add(prevValsAndK); // Previous indices + K } } catch (final ArrayIndexOutOfBoundsException ignored) { } // Return a properly sized array return Arrays.copyOf(out, outPos); } private int[] deinterlace(final int[] src, final GifFrame fr) { final int w = fr.w, h = fr.h, wh = fr.wh; final DecodingContext ctx = DECODING_CONTEXT.get(); final int[] dest = ctx.getTempBuffer(src.length); // Interlaced images are organized in 4 sets of pixel lines final int set2Y = (h + 7) >>> 3; // Line no. = ceil(h/8.0) final int set3Y = set2Y + ((h + 3) >>> 3); // ceil(h-4/8.0) final int set4Y = set3Y + ((h + 1) >>> 2); // ceil(h-2/4.0) // Sets' start indices in source array final int set2 = w * set2Y, set3 = w * set3Y, set4 = w * set4Y; // Line skips in destination array - use bit shifts for multiplication final int w2 = w << 1, w4 = w2 << 1, w8 = w4 << 1; // Group 1 contains every 8th line starting from 0 int from = 0, to = 0; for (; from < set2; from += w, to += w8) { System.arraycopy(src, from, dest, to, w); } // Group 2 contains every 8th line starting from 4 for (to = w4; from < set3; from += w, to += w8) { System.arraycopy(src, from, dest, to, w); } // Group 3 contains every 4th line starting from 2 for (to = w2; from < set4; from += w, to += w4) { System.arraycopy(src, from, dest, to, w); } // Group 4 contains every 2nd line starting from 1 (biggest group) for (to = w; from < wh; from += w, to += w2) { System.arraycopy(src, from, dest, to, w); } return Arrays.copyOf(dest, src.length); // Return a copy, not the shared buffer } private void drawFrame(final GifFrame fr) { renderLock.writeLock().lock(); try { // Determine the color table that will be active for this frame final int[] activeColTbl = fr.hasLocColTbl ? fr.localColTbl : globalColTbl; // Get pixels from data stream int[] pixels = decode(fr, activeColTbl); if (fr.interlaceFlag) { pixels = deinterlace(pixels, fr); // Rearrange pixel lines } // Create image of type TYPE_INT_ARGB for frame area final BufferedImage frame = new BufferedImage(fr.w, fr.h, BufferedImage.TYPE_INT_ARGB); final int[] frameData = ((DataBufferInt) frame.getRaster().getDataBuffer()).getData(); System.arraycopy(pixels, 0, frameData, 0, Math.min(pixels.length, fr.wh)); // Draw frame area on top of working image g.drawImage(frame, fr.x, fr.y, null); // Keep a copy of the previous frame's pixels final DecodingContext ctx = DECODING_CONTEXT.get(); final int[] prevPixelBuffer = ctx.getPrevPixelBuffer(wh); final int[] imgData = ((DataBufferInt) img.getRaster().getDataBuffer()).getData(); System.arraycopy(imgData, 0, prevPixelBuffer, 0, wh); // Create another copy for the end user to not expose internal state synchronized (fr.imageLock) { if (fr.img == null) { // Double-checked locking fr.img = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB); final int[] frameImgData = ((DataBufferInt) fr.img.getRaster().getDataBuffer()).getData(); System.arraycopy(prevPixelBuffer, 0, frameImgData, 0, wh); } } // Handle disposal of current frame if (fr.disposalMethod == 2) { // Restore to background color (clear frame area only) g.clearRect(fr.x, fr.y, fr.w, fr.h); } else if (fr.disposalMethod == 3) { // Restore previous frame System.arraycopy(prevPixelBuffer, 0, imgData, 0, wh); } } finally { renderLock.writeLock().unlock(); } } /** * Returns the background color of the first frame in this GIF image. If * the frame has a local color table, the returned color will be from * that table. If not, the color will be from the global color table. * Returns 0 if there is neither a local nor a global color table. * * @return 32 bit ARGB color in the form 0xAARRGGBB */ public final int getBackgroundColor() { renderLock.readLock().lock(); try { final GifFrame frame = frames.get(0); if (frame.hasLocColTbl) { return frame.localColTbl[bgColIndex]; } else if (hasGlobColTbl) { return globalColTbl[bgColIndex]; } return 0; } finally { renderLock.readLock().unlock(); } } /** * If not 0, the delay specifies how many hundredths (1/100) of a second * to wait before displaying the frame after the current frame. * * @param index Index of the current frame, 0 to N-1 * @return Delay as number of hundredths (1/100) of a second */ public final int getDelay(final int index) { renderLock.readLock().lock(); try { return frames.get(index).delay; } finally { renderLock.readLock().unlock(); } } /** * @param index Index of the frame to return as image, starting from 0. * For incremental calls such as [0, 1, 2, ...] the method's * run time is O(1) as only one frame is drawn per call. For * random access calls such as [7, 12, ...] the run time is * O(N+1) with N being the number of previous frames that * need to be drawn before N+1 can be drawn on top. Once a * frame has been drawn it is being cached and the run time * is more or less O(0) to retrieve it from the list. * @return A BufferedImage for the specified frame. */ public BufferedImage getFrame(final int index) { // Initialize rendering context if needed if (img == null) { synchronized (initLock) { if (img == null) { // Double-checked locking img = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB); g = img.createGraphics(); g.setBackground(new Color(0, true)); // Transparent color // Set rendering hints for better performance g.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_SPEED); g.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_SPEED); } } } GifFrame fr = frames.get(index); // Check if frame is already rendered using double-checked locking if (fr.img == null) { synchronized (fr.imageLock) { if (fr.img == null) { // Draw all frames until and including the requested frame for (int i = 0; i <= index; i++) { fr = frames.get(i); if (fr.img == null) { drawFrame(fr); } } } } } return fr.img; } /** * @return The number of frames contained in this GIF image */ public final int getFrameCount() { return frames.size(); } /** * @return The height of the GIF image */ public final int getHeight() { return h; } /** * @return The width of the GIF image */ public final int getWidth() { return w; } } static final boolean DEBUG_MODE = false; /** * @param in Raw image data as a byte[] array * @return A GifImage object exposing the properties of the GIF image. * @throws IOException If the image violates the GIF specification or is * truncated. */ public static GifImage read(final byte[] in) throws IOException { final GifDecoder decoder = new GifDecoder(); final GifImage img = decoder.new GifImage(); GifFrame frame = null; // Currently open frame int pos = readHeader(in, img); // Read header, get next byte position pos = readLogicalScreenDescriptor(img, in, pos); if (img.hasGlobColTbl) { img.globalColTbl = new int[img.sizeOfGlobColTbl]; pos = readColTbl(in, img.globalColTbl, pos); } // Main parsing loop with bounds checking optimization while (pos < in.length) { final int block = in[pos] & 0xFF; switch (block) { case 0x21: // Extension introducer if (pos + 1 >= in.length) { throw new IOException("Unexpected end of file."); } switch (in[pos + 1] & 0xFF) { case 0xFE: // Comment extension pos = readTextExtension(in, pos); break; case 0xFF: // Application extension pos = readAppExt(img, in, pos); break; case 0x01: // Plain text extension frame = null; // End of current frame pos = readTextExtension(in, pos); break; case 0xF9: // Graphic control extension if (frame == null) { frame = decoder.new GifFrame(); img.frames.add(frame); } pos = readGraphicControlExt(frame, in, pos); break; default: throw new IOException("Unknown extension at " + pos); } break; case 0x2C: // Image descriptor if (frame == null) { frame = decoder.new GifFrame(); img.frames.add(frame); } pos = readImgDescr(frame, in, pos); if (frame.hasLocColTbl) { frame.localColTbl = new int[frame.sizeOfLocColTbl]; pos = readColTbl(in, frame.localColTbl, pos); } pos = readImgData(frame, in, pos); frame = null; // End of current frame break; case 0x3B: // GIF Trailer return img; // Found trailer, finished reading. default: // Unknown block. The image is corrupted. Strategies: a) Skip // and wait for a valid block. Experience: It'll get worse. b) // Throw exception. c) Return gracefully if we are almost done // processing. The frames we have so far should be error-free. final double progress = (double) pos / in.length; if (progress < 0.9) { throw new IOException("Unknown block at: " + pos); } pos = in.length; // Exit loop } } return img; } /** * @param is Image data as input stream. This method will read from the * input stream's current position. It will not reset the * position before reading and won't reset or close the stream * afterwards. Call these methods before and after calling this * method as needed. * @return A GifImage object exposing the properties of the GIF image. * @throws IOException If an I/O error occurs, the image violates the GIF * specification or the GIF is truncated. */ public static GifImage read(final InputStream is) throws IOException { final byte[] data = new byte[is.available()]; is.read(data, 0, data.length); return read(data); } /** * @param img GIF image * @param in Raw data * @param i Index of the first byte of the application extension * @return Index of the first byte after this extension */ static int readAppExt(final GifImage img, final byte[] in, int i) { // Use StandardCharsets for better performance if available, otherwise fallback img.appId = new String(in, i + 3, 8); // should be "NETSCAPE" img.appAuthCode = new String(in, i + 11, 3); // should be "2.0" i += 14; // Go to sub-block size, it's value should be 3 final int subBlockSize = in[i] & 0xFF; // The only app extension widely used is NETSCAPE, it's got 3 data bytes if (subBlockSize == 3) { // in[i+1] should have value 01, in[i+5] should be block terminator img.repetitions = (in[i + 2] & 0xFF) | ((in[i + 3] & 0xFF) << 8); // Short return i + 5; } // Skip unknown application extensions while ((in[i] & 0xFF) != 0) { // While sub-block size != 0 i += (in[i] & 0xFF) + 1; // Skip to next sub-block } return i + 1; } /** * @param in Raw data * @param colors Pre-initialized target array to store ARGB colors * @param i Index of the color table's first byte * @return Index of the first byte after the color table */ static int readColTbl(final byte[] in, final int[] colors, int i) { final int numColors = colors.length; for (int c = 0; c < numColors; c++) { final int r = in[i++] & 0xFF; // 1st byte is red final int g = in[i++] & 0xFF; // 2nd byte is green final int b = in[i++] & 0xFF; // 3rd byte is blue // Optimized color packing - alpha is always 0xFF for opaque colors[c] = 0xFF000000 | (r << 16) | (g << 8) | b; } return i; } /** * @param fr GIF frame * @param in Raw data * @param i Index of the extension introducer * @return Index of the first byte after this block */ static int readGraphicControlExt(final GifFrame fr, final byte[] in, final int i) { final int packed = in[i + 3] & 0xFF; fr.disposalMethod = (packed & 0b00011100) >>> 2; // Bits 4-2 fr.transpColFlag = (packed & 1) == 1; // Bit 0 fr.delay = (in[i + 4] & 0xFF) | ((in[i + 5] & 0xFF) << 8); // 16 bit LSB fr.transpColIndex = in[i + 6] & 0xFF; // Byte 6 return i + 8; // Skipped byte 7 (blockTerminator), as it's always 0x00 } /** * @param in Raw data * @param img The GifImage object that is currently read * @return Index of the first byte after this block * @throws IOException If the GIF header/trailer is missing, incomplete or * unknown */ static int readHeader(final byte[] in, final GifImage img) throws IOException { if (in.length < 6) { // Check first 6 bytes throw new IOException("Image is truncated."); } // Use ASCII encoding for header - faster than default charset img.header = new String(in, 0, 6); if (!img.header.equals("GIF87a") && !img.header.equals("GIF89a")) { throw new IOException("Invalid GIF header."); } return 6; } /** * @param fr The GIF frame to whom this image descriptor belongs * @param in Raw data * @param i Index of the first byte of this block, i.e. the minCodeSize * @return Byte index */ static int readImgData(final GifFrame fr, final byte[] in, int i) { final int fileSize = in.length; final int minCodeSize = in[i++] & 0xFF; // Read code size, go to block final int clearCode = 1 << minCodeSize; // CLEAR = 2^minCodeSize fr.firstCodeSize = minCodeSize + 1; // Add 1 bit for CLEAR and EOI fr.clearCode = clearCode; fr.endOfInfoCode = clearCode + 1; // Pre-calculate image data size for better memory allocation final int imgDataSize = readImgDataSize(in, i); final byte[] imgData = new byte[imgDataSize + 2]; int imgDataPos = 0; int subBlockSize = in[i] & 0xFF; while (subBlockSize > 0) { // While block has data try { // Next line may throw exception if sub-block size is fake final int nextSubBlockSizePos = i + subBlockSize + 1; final int nextSubBlockSize = in[nextSubBlockSizePos] & 0xFF; System.arraycopy(in, i + 1, imgData, imgDataPos, subBlockSize); imgDataPos += subBlockSize; // Move output data position i = nextSubBlockSizePos; // Move to next sub-block size subBlockSize = nextSubBlockSize; } catch (final Exception e) { // Sub-block exceeds file end, only use remaining bytes subBlockSize = fileSize - i - 1; // Remaining bytes if (subBlockSize > 0) { System.arraycopy(in, i + 1, imgData, imgDataPos, subBlockSize); imgDataPos += subBlockSize; // Move output data position } i += subBlockSize + 1; // Move to next sub-block size break; } } fr.data = imgData; // Holds LZW encoded data i++; // Skip last sub-block size, should be 0 return i; } static int readImgDataSize(final byte[] in, int i) { final int fileSize = in.length; int imgDataPos = 0; int subBlockSize = in[i] & 0xFF; while (subBlockSize > 0) { // While block has data try { // Next line may throw exception if sub-block size is fake final int nextSubBlockSizePos = i + subBlockSize + 1; final int nextSubBlockSize = in[nextSubBlockSizePos] & 0xFF; imgDataPos += subBlockSize; // Move output data position i = nextSubBlockSizePos; // Move to next sub-block size subBlockSize = nextSubBlockSize; } catch (final Exception e) { // Sub-block exceeds file end, only use remaining bytes subBlockSize = fileSize - i - 1; // Remaining bytes if (subBlockSize > 0) { imgDataPos += subBlockSize; // Move output data position } break; } } return imgDataPos; } /** * @param fr The GIF frame to whom this image descriptor belongs * @param in Raw data * @param i Index of the image separator, i.e. the first block byte * @return Index of the first byte after this block */ static int readImgDescr(final GifFrame fr, final byte[] in, int i) { fr.x = (in[++i] & 0xFF) | ((in[++i] & 0xFF) << 8); // Byte 1-2: left fr.y = (in[++i] & 0xFF) | ((in[++i] & 0xFF) << 8); // Byte 3-4: top fr.w = (in[++i] & 0xFF) | ((in[++i] & 0xFF) << 8); // Byte 5-6: width fr.h = (in[++i] & 0xFF) | ((in[++i] & 0xFF) << 8); // Byte 7-8: height fr.wh = fr.w * fr.h; final int packed = in[++i] & 0xFF; // Byte 9 is a packed byte fr.hasLocColTbl = (packed & 0b10000000) != 0; // Bit 7 fr.interlaceFlag = (packed & 0b01000000) != 0; // Bit 6 fr.sortFlag = (packed & 0b00100000) != 0; // Bit 5 final int colTblSizePower = (packed & 7) + 1; // Bits 2-0 fr.sizeOfLocColTbl = 1 << colTblSizePower; // 2^(N+1), As per the spec return ++i; } /** * @param img GIF image * @param i Start index of this block. * @return Index of the first byte after this block. */ static int readLogicalScreenDescriptor(final GifImage img, final byte[] in, final int i) { img.w = (in[i] & 0xFF) | ((in[i + 1] & 0xFF) << 8); // 16 bit, LSB 1st img.h = (in[i + 2] & 0xFF) | ((in[i + 3] & 0xFF) << 8); // 16 bit img.wh = img.w * img.h; final int packed = in[i + 4] & 0xFF; // Byte 4 is a packed byte img.hasGlobColTbl = (packed & 0b10000000) != 0; // Bit 7 final int colResPower = ((packed & 0b01110000) >>> 4) + 1; // Bits 6-4 img.colorResolution = 1 << colResPower; // 2^(N+1), As per the spec img.sortFlag = (packed & 0b00001000) != 0; // Bit 3 final int globColTblSizePower = (packed & 7) + 1; // Bits 0-2 img.sizeOfGlobColTbl = 1 << globColTblSizePower; // 2^(N+1), see spec img.bgColIndex = in[i + 5] & 0xFF; // 1 Byte img.pxAspectRatio = in[i + 6] & 0xFF; // 1 Byte return i + 7; } /** * @param in Raw data * @param pos Index of the extension introducer * @return Index of the first byte after this block */ static int readTextExtension(final byte[] in, final int pos) { int i = pos + 2; // Skip extension introducer and label int subBlockSize = in[i++] & 0xFF; while (subBlockSize != 0 && i < in.length) { i += subBlockSize; if (i >= in.length) break; // Safety check subBlockSize = in[i++] & 0xFF; } return i; } }