Files
common/src/main/java/org/saturnclient/mod/mods/StatusEffectsMod.java
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115 lines
3.6 KiB
Java

package org.saturnclient.mod.mods;
import java.util.List;
import org.saturnclient.common.provider.FeatureProvider;
import org.saturnclient.common.provider.Providers;
import org.saturnclient.common.ref.asset.SpriteRef;
import org.saturnclient.common.ref.game.EffectRef;
import org.saturnclient.config.property.BoolProperty;
import org.saturnclient.config.property.Property;
import org.saturnclient.mod.HudMod;
import org.saturnclient.mod.Mod;
import org.saturnclient.mod.ModLayout;
import org.saturnclient.mod.ModSpec;
import org.saturnclient.ui.RenderScope;
/**
* StatusEffectsMod displays the player's active potion effects as
* a HUD overlay.
*
* The effect list is supplied by the platform through an interface
* returned by a future {@code PlayerFeature#getActiveEffects()} call.
* Until that is wired up, the existing {@link StatusEffectsInterface}
* bridge is used, accessed via {@link FeatureProvider}.
*/
public class StatusEffectsMod extends Mod implements HudMod {
public static final BoolProperty enabled = Property.bool(false);
private static final ModLayout layout = new ModLayout(60, 0);
public StatusEffectsMod() {
super(
new ModSpec("Status Effects", "effect")
.description("Displays active status effects")
.version("v0.2.0")
.tags("Utility")
.requires(Providers.feature::player),
enabled.named("Enabled"),
layout.prop());
}
// ---------------------------------------------------------------
// HudMod
// ---------------------------------------------------------------
@Override
public void renderHud(RenderScope scope) {
renderEffects(scope, Providers.feature.player().getActiveEffects());
}
@Override
public void renderDummy(RenderScope scope) {
renderEffects(scope, Providers.feature.player().getDummyEffects());
}
// ---------------------------------------------------------------
// Rendering
// ---------------------------------------------------------------
private void renderEffects(RenderScope scope, List<? extends EffectRef> effects) {
int row = 0;
for (EffectRef effect : effects) {
if (!effect.shouldShowIcon())
continue;
SpriteRef sprite = effect.getIcon();
if (sprite == null) {
scope.drawTexture(effect.getIconId(), 0, 18 * row, 0, 0, 16, 16);
} else {
scope.drawSpriteStretched(sprite, 0, 18 * row, 16, 16);
}
scope.drawText(0.5f, durationString(effect),
18, 18 * row + 3,
layout.font.value, -1);
row++;
}
layout.height = 18 * row;
}
private static String durationString(EffectRef effect) {
if (effect.isInfinite())
return effect.getInfiniteText();
int totalSeconds = effect.getDurationSeconds();
if (totalSeconds >= 3600) {
return (totalSeconds / 3600) + "h";
} else if (totalSeconds >= 60) {
return String.format("%d:%02d", totalSeconds / 60, totalSeconds % 60);
} else {
return totalSeconds + "s";
}
}
// ---------------------------------------------------------------
// Mod contract
// ---------------------------------------------------------------
@Override
public ModLayout getDimensions() {
return layout;
}
@Override
public boolean isEnabled() {
return enabled.value;
}
@Override
public void onEnabled(boolean e) {
enabled.value = e;
}
}