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2026-04-03 14:44:13 +02:00
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import React, { useState, useEffect } from 'react'
import { Cpu, MemoryStick, Save, RefreshCcw, Info, AlertTriangle } from 'lucide-react'
import { launcherService, type LauncherSettings } from '../services/LauncherService'
import { motion } from 'framer-motion'
const SettingsSection: React.FC = () => {
const [settings, setSettings] = useState<LauncherSettings | null>(null)
const [isSaving, setIsSaving] = useState(false)
const [saveStatus, setSaveStatus] = useState('')
useEffect(() => {
const loadSettings = async () => {
const s = await launcherService.getSettings()
setSettings(s)
}
loadSettings()
}, [])
const handleSave = async () => {
if (!settings) return
setIsSaving(true)
setSaveStatus('Saving...')
await launcherService.updateSettings(settings)
setTimeout(() => {
setIsSaving(false)
setSaveStatus('Settings saved')
setTimeout(() => setSaveStatus(''), 2000)
}, 1000)
}
const handleReset = async () => {
// In a real app, this would reset to defaults in the service
const defaultSettings: LauncherSettings = {
jvmArguments: '-XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200',
maxMemory: 4096,
}
setSettings(defaultSettings)
}
if (!settings) return null
return (
<div className="max-w-4xl mx-auto h-full flex flex-col gap-8">
<div className="flex items-center justify-between border-b border-saturn-border pb-6">
<div>
<h1 className="text-2xl font-bold">Performance Settings</h1>
<p className="text-sm text-saturn-text-secondary">Configure how Saturn Client interacts with your hardware.</p>
</div>
<div className="flex items-center gap-3">
<button
onClick={handleReset}
className="p-2 text-saturn-text-secondary hover:text-white transition-colors"
title="Reset to Defaults"
>
<RefreshCcw size={20} />
</button>
<button
onClick={handleSave}
disabled={isSaving}
className="btn-primary flex items-center gap-2 py-2 px-6 text-sm font-bold"
>
<Save size={16} />
{saveStatus || 'SAVE SETTINGS'}
</button>
</div>
</div>
<div className="grid grid-cols-1 gap-8">
{/* Memory Allocation */}
<motion.div
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
className="panel p-6 space-y-6"
>
<div className="flex items-center gap-3">
<div className="w-8 h-8 rounded-lg bg-saturn-accent/10 flex items-center justify-center text-saturn-accent">
<MemoryStick size={18} />
</div>
<h2 className="text-lg font-bold">Memory Allocation</h2>
</div>
<div className="space-y-4">
<div className="flex justify-between items-center">
<span className="text-sm font-medium">Maximum Memory (RAM)</span>
<span className="text-lg font-bold text-saturn-accent">{(settings.maxMemory / 1024).toFixed(1)} GB</span>
</div>
<input
type="range"
min="1024"
max="16384"
step="512"
value={settings.maxMemory}
onChange={(e) => setSettings({ ...settings, maxMemory: parseInt(e.target.value) })}
className="w-full h-2 bg-saturn-border rounded-lg appearance-none cursor-pointer accent-saturn-accent"
/>
<div className="flex justify-between text-[10px] text-saturn-text-secondary font-bold uppercase tracking-widest">
<span>1 GB</span>
<span>4 GB</span>
<span>8 GB</span>
<span>12 GB</span>
<span>16 GB</span>
</div>
<div className="p-3 bg-blue-500/5 border border-blue-500/10 rounded-lg flex gap-3">
<Info size={16} className="text-blue-400 shrink-0 mt-0.5" />
<p className="text-xs text-blue-300/80 leading-relaxed">
Allocating too much memory can cause system instability, while too little can lead to performance issues or crashes. 4GB - 8GB is recommended for most users.
</p>
</div>
</div>
</motion.div>
{/* JVM Arguments */}
<motion.div
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
transition={{ delay: 0.1 }}
className="panel p-6 space-y-6"
>
<div className="flex items-center gap-3">
<div className="w-8 h-8 rounded-lg bg-saturn-accent/10 flex items-center justify-center text-saturn-accent">
<Cpu size={18} />
</div>
<h2 className="text-lg font-bold">Custom JVM Arguments</h2>
</div>
<div className="space-y-4">
<p className="text-xs text-saturn-text-secondary leading-relaxed">
Advanced flags for the Java Virtual Machine. Saturn Client includes optimized defaults, but you can override them here.
</p>
<textarea
value={settings.jvmArguments}
onChange={(e) => setSettings({ ...settings, jvmArguments: e.target.value })}
className="w-full h-32 bg-saturn-bg border border-saturn-border rounded-lg p-4 text-sm font-mono text-saturn-text-secondary focus:outline-none focus:border-saturn-accent/50 focus:ring-1 focus:ring-saturn-accent/50 transition-all resize-none"
placeholder="-XX:+UseG1GC..."
/>
<div className="p-3 bg-yellow-500/5 border border-yellow-500/10 rounded-lg flex gap-3">
<AlertTriangle size={16} className="text-yellow-500 shrink-0 mt-0.5" />
<p className="text-xs text-yellow-500/80 leading-relaxed">
Incorrect JVM arguments can prevent the game from starting. Only modify if you know what you're doing.
</p>
</div>
</div>
</motion.div>
</div>
</div>
)
}
export default SettingsSection