Stateful launch

This commit is contained in:
2026-04-03 17:09:21 +02:00
parent 808f776056
commit 4fe8f91371
2 changed files with 36 additions and 26 deletions
+21 -6
View File
@@ -1,4 +1,4 @@
use tauri::State;
use tauri::{AppHandle, Emitter, State};
use crate::{GameVersion, LauncherSettings, Mod, SharedState};
@@ -49,11 +49,26 @@ pub fn update_settings(state: State<SharedState>, new_settings: LauncherSettings
}
#[tauri::command]
pub fn launch_game(version_id: String) -> Result<String, String> {
println!("Launching Saturn Client with version {}", version_id);
pub fn launch_game(app: AppHandle, version_id: String) -> Result<(), String> {
std::thread::spawn(move || {
app.emit("is-launching", "true").unwrap();
app.emit("launch-status", "Preparing...").unwrap();
// Replace this with real launcher logic
std::thread::sleep(std::time::Duration::from_secs(2));
std::thread::sleep(std::time::Duration::from_millis(500));
app.emit("launch-status", "Verifying assets...").unwrap();
Ok("Game launched successfully!".into())
std::thread::sleep(std::time::Duration::from_millis(700));
app.emit("launch-status", "Applying Saturn optimizations...")
.unwrap();
std::thread::sleep(std::time::Duration::from_millis(700));
app.emit("launch-status", "Starting game...").unwrap();
std::thread::sleep(std::time::Duration::from_millis(1000));
app.emit("launch-status", "Game launched!").unwrap();
app.emit("is-launching", "false").unwrap();
});
Ok(())
}