Implementing lighty launcher
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
// Prevents additional console window on Windows in release, DO NOT REMOVE!!
|
||||
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
|
||||
|
||||
use lighty_launcher::tauri::lighty_plugin;
|
||||
use saturn_launcher_lib::{commands::*, AppState};
|
||||
use std::sync::Mutex;
|
||||
|
||||
@@ -8,15 +9,14 @@ use std::sync::Mutex;
|
||||
fn main() {
|
||||
tauri::Builder::default()
|
||||
.plugin(tauri_plugin_opener::init())
|
||||
.plugin(lighty_plugin())
|
||||
.manage(Mutex::new(AppState::default()))
|
||||
.invoke_handler(tauri::generate_handler![
|
||||
get_versions,
|
||||
get_installed_mods,
|
||||
toggle_mod,
|
||||
install_mod,
|
||||
get_settings,
|
||||
update_settings,
|
||||
launch_game
|
||||
update_settings
|
||||
])
|
||||
.run(tauri::generate_context!())
|
||||
.expect("error while running tauri application");
|
||||
|
||||
Reference in New Issue
Block a user