Files
launcher/src/components/SettingsSection.tsx
T
2026-04-05 18:50:19 +02:00

142 lines
4.7 KiB
TypeScript

import React, { useState, useEffect } from "react";
import { MemoryStick, Save, RefreshCcw, Info } from "lucide-react";
import { getSettings, updateSettings } from "../lib/saturn";
import { motion } from "framer-motion";
import { LauncherSettings } from "@/lib/types";
const SettingsSection: React.FC = () => {
const [settings, setSettings] = useState<LauncherSettings | null>(null);
const [isSaving, setIsSaving] = useState(false);
const [saveStatus, setSaveStatus] = useState("");
useEffect(() => {
const loadSettings = async () => {
const s = await getSettings();
setSettings(s);
};
loadSettings();
}, []);
const handleSave = async () => {
if (!settings) return;
setIsSaving(true);
setSaveStatus("Saving...");
await updateSettings(settings);
setTimeout(() => {
setIsSaving(false);
setSaveStatus("Settings saved");
setTimeout(() => setSaveStatus(""), 2000);
}, 1000);
};
const handleReset = async () => {
// In a real app, this would reset to defaults in the service
const defaultSettings: LauncherSettings = {
max_memory: 4096,
};
setSettings(defaultSettings);
};
if (!settings) return null;
return (
<div className="max-w-4xl mx-auto h-full flex flex-col gap-8">
<div className="flex items-center justify-between border-b border-saturn-border pb-6">
<div>
<h1 className="text-2xl font-bold">Settings</h1>
<p className="text-sm text-saturn-text-secondary">
Configure how Saturn Launcher launches your game
</p>
</div>
<div className="flex items-center gap-3">
<button
onClick={handleReset}
className="p-2 text-saturn-text-secondary hover:text-white transition-colors"
title="Reset to Defaults"
>
<RefreshCcw size={20} />
</button>
<button
onClick={handleSave}
disabled={isSaving}
className="btn-primary flex items-center gap-2 py-2 px-6 text-sm font-bold"
>
<Save size={16} />
{saveStatus || "SAVE SETTINGS"}
</button>
</div>
</div>
<div className="grid grid-cols-1 gap-8">
{/* Memory Allocation */}
<motion.div
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
className="panel p-6 space-y-6"
>
<div className="flex items-center gap-3">
<div className="w-8 h-8 rounded-lg bg-saturn-accent/10 flex items-center justify-center text-saturn-accent">
<MemoryStick size={18} />
</div>
<h2 className="text-lg font-bold">Memory Allocation</h2>
</div>
<div className="space-y-4">
<div className="flex justify-between items-center">
<span className="text-sm font-medium">Maximum Memory (RAM)</span>
<span className="text-lg font-bold text-saturn-accent">
{(settings.max_memory / 1024).toFixed(1)} GB
</span>
</div>
<input
type="range"
min="1024"
max="16384"
step="512"
value={settings.max_memory}
onChange={(e) =>
setSettings({
...settings,
max_memory: parseInt(e.target.value),
})
}
className="w-full h-2 bg-saturn-border rounded-lg appearance-none cursor-pointer accent-saturn-accent"
/>
<div className="relative w-full mt-2 h-6">
{[1024, 4096, 8192, 12288, 16384].map((value) => {
const percent =
(((value - 1024) / (16384 - 1024)) * 100 - 50) * 0.97 + 50;
return (
<span
key={value}
className="absolute text-[10px] text-saturn-text-secondary font-bold uppercase tracking-widest -translate-x-1/2 whitespace-nowrap"
style={{ left: `${percent}%` }}
>
{value / 1024} GB
</span>
);
})}
</div>
<div className="p-3 bg-blue-500/5 border border-blue-500/10 rounded-lg flex gap-3">
<Info size={16} className="text-blue-400 shrink-0 mt-0.5" />
<p className="text-xs text-blue-300/80 leading-relaxed">
Allocating too much memory can cause system instability, while
too little can lead to performance issues or crashes. 4GB - 8GB
is recommended for most users.
</p>
</div>
</div>
</motion.div>
</div>
</div>
);
};
export default SettingsSection;