Improved structure
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@@ -4,9 +4,13 @@ import java.io.File;
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import java.io.InputStream;
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import org.saturnclient.common.minecraft.bindings.SaturnIdentifier;
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import org.saturnclient.common.minecraft.render.IWindow;
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public interface IMinecraftClient {
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public File getRunDirectory();
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public InputStream getResource(SaturnIdentifier identifier);
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public IWindow getWindow();
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}
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@@ -0,0 +1,11 @@
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package org.saturnclient.common.minecraft.render;
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public interface IWindow {
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public int getWidth();
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public int getHeight();
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public int getFramebufferWidth();
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public int getFramebufferHeight();
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}
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@@ -6,6 +6,7 @@ import org.saturnclient.common.minecraft.bindings.SaturnIdentifier;
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import org.saturnclient.ui.Element;
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import org.saturnclient.ui.ElementContext;
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import org.saturnclient.ui.RenderScope;
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import org.saturnclient.ui.resources.SvgTexture;
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public class ImageTexture extends Element {
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SaturnIdentifier sprite;
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@@ -16,16 +17,16 @@ public class ImageTexture extends Element {
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@Override
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public void render(RenderScope renderScope, ElementContext ctx) {
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// if (sprite.toString().endsWith(".svg")) {
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// IMinecraftClient client = MinecraftProvider.PROVIDER.getClient();
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if (sprite.toString().endsWith(".svg")) {
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IMinecraftClient client = MinecraftProvider.PROVIDER.getClient();
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// // Get the actual window pixel dimensions for the image
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// int renderWidth = (int) (width * client.getWindow().getFramebufferWidth() / client.getWindow().getWidth());
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// int renderHeight = (int) (height * client.getWindow().getFramebufferHeight()
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// / client.getWindow().getHeight());
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// Get the actual window pixel dimensions for the image
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int renderWidth = (int) (width * client.getWindow().getFramebufferWidth() / client.getWindow().getWidth());
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int renderHeight = (int) (height * client.getWindow().getFramebufferHeight()
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/ client.getWindow().getHeight());
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// sprite = SvgTexture.getSvg(client, sprite, renderWidth * 2, renderHeight * 2);
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// }
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sprite = SvgTexture.getSvg(client, sprite, renderWidth * 2, renderHeight * 2);
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}
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renderScope.drawTexture(sprite, 0, 0, 0, 0, width, height);
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}
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